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Imabari - Ehime 05.04.2026

Round 9

Main events

1st Half 0 - 1

Statistics Imabari vs Ehime

52% Ball possession 48%
11 Total shots 8
5 Shots on goal 2
6 Shots off goal 6
5 Corner kicks 4
1 Yellow cards 2

Head To Head

Wins
Draws
Wins
3
0
2
Goals
6
4
All matches

Standings

Team G W D L S C Pt
1. Kataller Toyama
18 10 5 3 37 24 38
2. Albirex Niigata
18 9 5 4 21 17 35
3. Tokushima Vortis
18 9 3 6 36 22 32
4. Kochi United
18 8 4 6 23 21 30
5. Ehime
18 8 3 7 25 18 28
6. Zweigen Kanazawa
18 5 7 6 15 21 27
7. Nara Club
18 5 4 9 25 34 21
8. Osaka
18 3 8 7 15 18 20
9. Imabari
18 5 4 9 14 18 20
10. Kamatamare Sanuki
18 5 3 10 14 32 19
  Promotion to Playoffs
  Promotion to Placement matches

Top Scorers

Imabari Imabari

No data available

Ehime Ehime

No data available

Statistics from 2026 season of J.League 2

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Text commentary

Overall
IMA
EHI
[00:33:15]` A coin toss
The whistle blows, and Ehime starts the action at Arigatou Services Yume Stadium with The FC footballer on the ball.
36’` The ball has crossed the goal line 0 — 1 image
Imabari’s Abe Ryota (Ehime) strikes, sending the Arigatou Services Yume Stadium crowd wild with a stunning goal.
[01:19:19]` Match half-time
With the scoreline at 0:1, referee calls for half-time. Imabari and Ehime step off the pitch for a short rest and coaching adjustments.
[01:34:12]` The second-half start
gets Imabari and Ehime back underway at Arigatou Services Yume Stadium for the next half.
[02:25:55]` A final whistle
The match concludes at Arigatou Services Yume Stadium as Imabari and Ehime shake hands.
36’` The ball has crossed the goal line 0 — 1 image
Imabari’s Abe Ryota (Ehime) strikes, sending the Arigatou Services Yume Stadium crowd wild with a stunning goal.

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr -
G -
Ast -
MP 90
Grade -
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 14/24(58%)
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 90
Grade -
Minutes played 90
Goals -
xG 0.04
Assists -
xA 0.06
Total shots 1
Passes 31/50(62%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr -
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr -
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr -
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 14/24(58%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 40
Passes long 3/13(23%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr -
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 31/50(62%)
Big chances created -
Big chances missed -
Assists -
xA 0.06
Passes in final third 5/13(38%)
Touches 75
Passes long 4/15(27%)
Crosses 1/8(13%)
Successful dribbles -
Fouled 1
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr -
G -
Ast -
MP 90
Duels 3
Aerial duels 1/2(50%)
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions 1
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr -
GC -
GS 6
GP 1.2
Goals prevented 1.2
Goalkeeper saves 6
xGOT faced 1.2
Goals Conceded -
Punches -
Throws 6
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Imabari and Ehime will play their match on 05 Apr 2026 at 00:30. The game will be held on Arigatou Services Yume Stadium stadium within the J.League 2. All interesting information can be found in one place, like Imabari vs Ehime score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Imabari vs Ehime score and info in recent games:
  • Ehime - Imabari (29.04.2026 | 29 Apr 2026 | 29/04/2026) Ningineer Stadium 0:2 J.League 2
  • Imabari - Ehime (05.04.2026 | 05 Apr 2026 | 05/04/2026) Arigatou Services Yume Stadium 0:1 J.League 2
  • Imabari - Ehime (12.07.2025 | 12 Jul 2025 | 12/07/2025) 1:0 J.League 2
  • Ehime - Imabari (08.03.2025 | 08 Mar 2025 | 08/03/2025) 2:3 J.League 2
  • Ehime - Imabari (11.11.2023 | 11 Nov 2023 | 11/11/2023) 1:0 J3 League

Last played matches of teams:

Imabari
  • Vanraure Hachinohe - Imabari (07.06.2026 | 07 Jun 2026 | 07/06/2026) Prifoods Stadium 1:1 J.League 2
  • Imabari - Ryukyu (31.05.2026 | 31 May 2026 | 31/05/2026) ASICS Satoyama Stadium 1:2 J.League 2
  • Tokushima Vortis - Imabari (24.05.2026 | 24 May 2026 | 24/05/2026) Pocari Sweat Stadium 1:1 J.League 2
  • Imabari - Kamatamare Sanuki (17.05.2026 | 17 May 2026 | 17/05/2026) Arigatou Services Yume Stadium 1:2 J.League 2
  • Osaka - Imabari (09.05.2026 | 09 May 2026 | 09/05/2026) Kintetsu Hanazono Rugby Stadium 1:2 J.League 2
Ehime
  • Fujieda MYFC - Ehime (06.06.2026 | 06 Jun 2026 | 06/06/2026) Fujieda Soccer Stadium 1:0 J.League 2
  • Ehime - Roasso Kumamoto (30.05.2026 | 30 May 2026 | 30/05/2026) Ningineer Stadium 0:1 J.League 2
  • Albirex Niigata - Ehime (23.05.2026 | 23 May 2026 | 23/05/2026) Tohoku Denryoku Big Swan Stadium 2:1 J.League 2
  • Kochi United - Ehime (17.05.2026 | 17 May 2026 | 17/05/2026) Kochi Haruno Athletic Stadium 0:1 J.League 2
  • Ehime - Kataller Toyama (10.05.2026 | 10 May 2026 | 10/05/2026) Ningineer Stadium 0:2 J.League 2
Imabari v Ehime score today, 05.04.2026, and full match statistics will be available on fscore.co.tz on any device without registration.