Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
2.98
44%
Ball possession
56%
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
4
6
Total shots
20
2
Shots on goal
8
3
Shots off goal
7
2
Shots inside the Box
17
4
Shots outside the Box
3
0.04
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.97
1
Blocked shots
5
0
Hit the woodwork
1
8
Touches in the opposition Box
34
1
Offsides
4
16
Free kicks
20
1
Corner kicks
6
22
Throw ins
26
20
Fouls
16
1
Errors leading to shot
0
2
Yellow cards
3
45
Duels won
62
15/19 (79%)
Tackles
14/19 (74%)
12
Interceptions
9
254/336 (76%)
Passes
351/429 (82%)
25/65 (38%)
Long Passes
22/51 (43%)
39/61 (64%)
Passes in final third
113/151 (75%)
0.23
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.97
2/14 (14%)
Crosses
8/20 (40%)
5
Goalkeeper saves
2
1.97
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.04
-1.03
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.04
0.27
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.42
38%
Ball possession
62%
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
3
3
Total shots
7
1
Shots on goal
3
1
Shots off goal
2
1
Shots inside the Box
7
2
Shots outside the Box
0
0.03
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.64
1
Blocked shots
2
6
Touches in the opposition Box
13
0
Offsides
1
6
Free kicks
9
1
Corner kicks
2
9
Throw ins
12
9
Fouls
6
1
Errors leading to shot
0
1
Yellow cards
3
18
Duels won
28
7/9 (78%)
Tackles
5/9 (56%)
6
Interceptions
5
105/143 (73%)
Passes
194/235 (83%)
11/32 (34%)
Long Passes
9/26 (35%)
11/26 (42%)
Passes in final third
47/59 (80%)
0.06
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.19
1/8 (13%)
Crosses
3/8 (38%)
2
Goalkeeper saves
1
0.64
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.03
-0.36
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.03
0.12
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.56
49%
Ball possession
51%
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
3
Total shots
13
1
Shots on goal
5
2
Shots off goal
5
1
Shots inside the Box
10
2
Shots outside the Box
3
0.01
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.33
0
Blocked shots
3
0
Hit the woodwork
1
2
Touches in the opposition Box
21
1
Offsides
3
10
Free kicks
11
0
Corner kicks
4
13
Throw ins
14
11
Fouls
10
1
Yellow cards
0
27
Duels won
34
8/10 (80%)
Tackles
9/10 (90%)
6
Interceptions
4
149/193 (77%)
Passes
157/194 (81%)
14/33 (42%)
Long Passes
13/25 (52%)
28/35 (80%)
Passes in final third
66/92 (72%)
0.17
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.78
1/6 (17%)
Crosses
5/12 (42%)
3
Goalkeeper saves
1
1.33
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.01
-0.67
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Play starts at as FC player leads AC Bellinzona into the opening moments.
7’` — Back of the net0 — 1
AC Bellinzona’s Caddy Warren (Stade Lausanne-Ouchy) strikes, sending the crowd wild with a stunning goal.
38’` — Booking
Odiet Maxime books Fargues Hugo (Stade Lausanne-Ouchy) with a yellow card for AC Bellinzona at .
43’` — Caution
Odiet Maxime pulls out the yellow card for Stade Lausanne-Ouchy’s Nomel Landry (Stade Lausanne-Ouchy) at .
44’` — The yellow card comes on
Odiet Maxime books Akichi Ogou (Stade Lausanne-Ouchy) with a yellow card for AC Bellinzona at .
[12:52:46]` — Players leave the pitch
Half-time! The referee stops play with AC Bellinzona and Stade Lausanne-Ouchy level (or ahead) at 0:1. Players take a breather while coaches deliver final instructions.
45’` — The yellow card comes on
Sadiku Armando (AC Bellinzona) sees yellow from Odiet Maxime, a warning for AC Bellinzona at .
[13:07:46]` — The game has been started after the break
The whistle blows, and AC Bellinzona resumes play at under Odiet Maxime’s eye.
51’` — Penalty scored0 — 2
Stade Lausanne-Ouchy’s Caddy Warren (Stade Lausanne-Ouchy) converts the penalty, and roars in approval.
46’` — Substitution
Odiet Maxime oversees Stade Lausanne-Ouchy’s substitution as FC player Stade Lausanne-Ouchy leaves the field.
50’` — Yellow card
Odiet Maxime books Bomo Jacques Freddy (AC Bellinzona) with a yellow card for AC Bellinzona at .
57’` — Coach prepares substitution
AC Bellinzona makes a change at , with The FC footballer AC Bellinzona coming off the pitch.
60’` — Coach makes sub
Odiet Maxime oversees Stade Lausanne-Ouchy’s substitution as The FC footballer Stade Lausanne-Ouchy leaves the field.
61’` — Substitution
AC Bellinzona makes a change at , with FC player Stade Lausanne-Ouchy coming off the pitch.
66’` — Coach prepares substitution
The player AC Bellinzona exits for AC Bellinzona, and watches the tactical switch.
73’` — Substitution
The FC footballer Stade Lausanne-Ouchy exits for AC Bellinzona, and watches the tactical switch.
76’` — Substitution
AC Bellinzona swaps The FC footballer AC Bellinzona out, shaking things up at .
82’` — Coach prepares substitution
AC Bellinzona swaps FC player Stade Lausanne-Ouchy out, shaking things up at .
90 + 2’` — Back of the net0 — 3
AC Bellinzona takes the lead as Bah Keasse (Stade Lausanne-Ouchy) finds the net at , past Odiet Maxime’s watch.
[13:55:58]` — Full-time
Odiet Maxime blows the final whistle at , ending the clash between AC Bellinzona and Stade Lausanne-Ouchy.
45’` — The yellow card comes on
Sadiku Armando (AC Bellinzona) sees yellow from Odiet Maxime, a warning for AC Bellinzona at .
50’` — Yellow card
Odiet Maxime books Bomo Jacques Freddy (AC Bellinzona) with a yellow card for AC Bellinzona at .
57’` — Coach prepares substitution
AC Bellinzona makes a change at , with The FC footballer AC Bellinzona coming off the pitch.
66’` — Coach prepares substitution
The player AC Bellinzona exits for AC Bellinzona, and watches the tactical switch.
76’` — Substitution
AC Bellinzona swaps The FC footballer AC Bellinzona out, shaking things up at .
7’` — Back of the net0 — 1
AC Bellinzona’s Caddy Warren (Stade Lausanne-Ouchy) strikes, sending the crowd wild with a stunning goal.
38’` — Booking
Odiet Maxime books Fargues Hugo (Stade Lausanne-Ouchy) with a yellow card for AC Bellinzona at .
43’` — Caution
Odiet Maxime pulls out the yellow card for Stade Lausanne-Ouchy’s Nomel Landry (Stade Lausanne-Ouchy) at .
44’` — The yellow card comes on
Odiet Maxime books Akichi Ogou (Stade Lausanne-Ouchy) with a yellow card for AC Bellinzona at .
51’` — Penalty scored0 — 2
Stade Lausanne-Ouchy’s Caddy Warren (Stade Lausanne-Ouchy) converts the penalty, and roars in approval.
46’` — Substitution
Odiet Maxime oversees Stade Lausanne-Ouchy’s substitution as FC player Stade Lausanne-Ouchy leaves the field.
60’` — Coach makes sub
Odiet Maxime oversees Stade Lausanne-Ouchy’s substitution as The FC footballer Stade Lausanne-Ouchy leaves the field.
61’` — Substitution
AC Bellinzona makes a change at , with FC player Stade Lausanne-Ouchy coming off the pitch.
73’` — Substitution
The FC footballer Stade Lausanne-Ouchy exits for AC Bellinzona, and watches the tactical switch.
82’` — Coach prepares substitution
AC Bellinzona swaps FC player Stade Lausanne-Ouchy out, shaking things up at .
90 + 2’` — Back of the net0 — 3
AC Bellinzona takes the lead as Bah Keasse (Stade Lausanne-Ouchy) finds the net at , past Odiet Maxime’s watch.
AC Bellinzona and Stade Lausanne-Ouchy will play their match on 25 Oct 2025 at 12:00.All interesting information can be found in one place, like AC Bellinzona vs Stade Lausanne-Ouchy score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
AC Bellinzona vs Stade Lausanne-Ouchy score and info in recent games:
Stade Lausanne-Ouchy - AC Bellinzona (08.05.2026 | 08 May 2026 | 08/05/2026) 5:0 Challenge League
AC Bellinzona - Stade Lausanne-Ouchy (20.03.2026 | 20 Mar 2026 | 20/03/2026) 2:1 Challenge League
AC Bellinzona - Stade Lausanne-Ouchy (25.10.2025 | 25 Oct 2025 | 25/10/2025) 0:3 Challenge League
Stade Lausanne-Ouchy - AC Bellinzona (09.08.2025 | 09 Aug 2025 | 09/08/2025) 2:2 Challenge League
Stade Lausanne-Ouchy - AC Bellinzona (09.05.2025 | 09 May 2025 | 09/05/2025) 1:1 Challenge League
Last played matches of teams:
AC Bellinzona
Etoile - AC Bellinzona (15.05.2026 | 15 May 2026 | 15/05/2026) 2:2 Challenge League
AC Bellinzona - Wil 1900 (11.05.2026 | 11 May 2026 | 11/05/2026) 2:4 Challenge League
Stade Lausanne-Ouchy - AC Bellinzona (08.05.2026 | 08 May 2026 | 08/05/2026) 5:0 Challenge League
AC Bellinzona - Rapperswil-Jona (03.05.2026 | 03 May 2026 | 03/05/2026) 2:4 Challenge League
Xamax - AC Bellinzona (26.04.2026 | 26 Apr 2026 | 26/04/2026) 2:1 Challenge League
Stade Lausanne-Ouchy
Luzern - Stade Lausanne-Ouchy (27.06.2026 | 27 Jun 2026 | 27/06/2026) 3:2 Club Friendly Games
Stade Lausanne-Ouchy - St. Gallen (24.05.2026 | 24 May 2026 | 24/05/2026) 0:3 Schweizer Cup
Stade Lausanne-Ouchy - Xamax (15.05.2026 | 15 May 2026 | 15/05/2026) 2:1 Challenge League
Stade Nyonnais - Stade Lausanne-Ouchy (11.05.2026 | 11 May 2026 | 11/05/2026) 1:3 Challenge League
Stade Lausanne-Ouchy - AC Bellinzona (08.05.2026 | 08 May 2026 | 08/05/2026) 5:0 Challenge League
AC Bellinzona v Stade Lausanne-Ouchy score today, 25.10.2025, and full match statistics will be available on fscore.co.tz on any device without registration.