Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.55
40%
Ball possession
60%
3
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
15
Total shots
9
4
Shots on goal
3
5
Shots off goal
3
9
Shots inside the Box
5
6
Shots outside the Box
4
2.39
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.96
6
Blocked shots
3
21
Touches in the opposition Box
22
4
Offsides
0
13
Free kicks
5
4
Corner kicks
2
30
Throw ins
48
5
Fouls
13
0
Errors leading to goal
1
1
Yellow cards
2
100
Duels won
57
12/21 (57%)
Tackles
5/13 (38%)
17
Interceptions
5
130/275 (47%)
Passes
252/421 (60%)
19/86 (22%)
Long Passes
36/106 (34%)
44/113 (39%)
Passes in final third
70/155 (45%)
0.53
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.59
3/16 (19%)
Crosses
3/13 (23%)
2
Goalkeeper saves
3
0.96
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
2.39
-0.04
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
1.39
0.55
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.36
44%
Ball possession
56%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
4
Total shots
6
1
Shots on goal
2
2
Shots off goal
2
4
Shots inside the Box
3
0
Shots outside the Box
3
0.8
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.28
1
Blocked shots
2
11
Touches in the opposition Box
16
3
Offsides
0
6
Free kicks
2
3
Corner kicks
1
13
Throw ins
23
2
Fouls
6
0
Errors leading to goal
1
49
Duels won
28
3/6 (50%)
Tackles
2/8 (25%)
6
Interceptions
5
73/151 (48%)
Passes
119/198 (60%)
9/43 (21%)
Long Passes
21/57 (37%)
29/66 (44%)
Passes in final third
28/65 (43%)
0.37
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.5
2/10 (20%)
Crosses
1/6 (17%)
2
Goalkeeper saves
0
0.28
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.8
0.28
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.2
1.31
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.19
36%
Ball possession
64%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
11
Total shots
3
3
Shots on goal
1
3
Shots off goal
1
5
Shots inside the Box
2
6
Shots outside the Box
1
1.59
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.68
5
Blocked shots
1
10
Touches in the opposition Box
6
1
Offsides
0
7
Free kicks
3
1
Corner kicks
1
17
Throw ins
25
3
Fouls
7
1
Yellow cards
2
51
Duels won
29
9/15 (60%)
Tackles
3/5 (60%)
11
Interceptions
0
57/124 (46%)
Passes
133/223 (60%)
10/43 (23%)
Long Passes
15/49 (31%)
15/47 (32%)
Passes in final third
42/90 (47%)
0.16
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.09
1/6 (17%)
Crosses
2/7 (29%)
0
Goalkeeper saves
3
0.68
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.59
-0.32
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Accrington Stanley and Tranmere Rovers begin their battle at , officiated by Woods Martin.
16’` — Goal scored1 — 0
Whalley Shaun (Accrington Stanley) scores for Accrington Stanley, and erupts in celebration!
29’` — Corner kick
The ball deflects off FC player Accrington Stanley, giving Accrington Stanley a corner kick in front of the crowd.
39’` — Corner kick
A corner is awarded to Tranmere Rovers after a strong move by The footballer Accrington Stanley near the goal line.
45 + 2’` — Corner kick
Woods Martin points to the corner flag as Tranmere Rovers prepares to take it, thanks to FC player Accrington Stanley.
45 + 6’` — Corner kick
Accrington Stanley earns a corner kick as The footballer Tranmere Rovers forces the ball out of play at .
[16:36:19]` — Players leave the pitch
The referee Woods Martin signals for half-time at , pausing the match at 1:0. Accrington Stanley and Tranmere Rovers now regroup with their coaches before play resumes.
[16:51:20]` — The game has been started after the break
Woods Martin gets Accrington Stanley and Tranmere Rovers back underway at for the next half.
59’` — Corner kick
The ball deflects off The footballer Accrington Stanley, giving Accrington Stanley a corner kick in front of the crowd.
63’` — The ball has crossed the goal line1 — 1
Accrington Stanley takes the lead as Whitaker Charlie (Tranmere Rovers) finds the net at , past Woods Martin’s watch.
64’` — Booking
Woods Martin pulls out the yellow card for Tranmere Rovers’s Norman Cameron (Tranmere Rovers) at .
66’` — Penalty miss
The FC footballer Accrington Stanley fires the penalty wide for Accrington Stanley, a huge miss at .
79’` — Corner kick
Woods Martin points to the corner flag as Tranmere Rovers prepares to take it, thanks to The player Tranmere Rovers.
78’` — Yellow card
Blacker Billy (Tranmere Rovers) sees yellow from Woods Martin, a warning for Accrington Stanley at .
90 + 3’` — The yellow card comes on
Woods Martin books Heath Isaac (Accrington Stanley) with a yellow card for Accrington Stanley at .
[17:42:37]` — Fulltime
Tranmere Rovers celebrates as Woods Martin calls time at after a thrilling contest.
46’` — Coach prepares substitution
The player Accrington Stanley is substituted for Tranmere Rovers, as Woods Martin signals at .
35’` — Coach makes sub
Woods Martin oversees Tranmere Rovers’s substitution as FC player Tranmere Rovers leaves the field.
55’` — Coach prepares substitution
FC player Accrington Stanley exits for Accrington Stanley, and watches the tactical switch.
61’` — Coach prepares substitution
FC player Tranmere Rovers exits for Accrington Stanley, and watches the tactical switch.
62’` — Substitution
FC player Tranmere Rovers is substituted for Tranmere Rovers, as Woods Martin signals at .
67’` — Coach makes sub
Accrington Stanley swaps The footballer Accrington Stanley out, shaking things up at .
71’` — Coach prepares substitution
Accrington Stanley swaps The footballer Tranmere Rovers out, shaking things up at .
16’` — Goal scored1 — 0
Whalley Shaun (Accrington Stanley) scores for Accrington Stanley, and erupts in celebration!
29’` — Corner kick
The ball deflects off FC player Accrington Stanley, giving Accrington Stanley a corner kick in front of the crowd.
39’` — Corner kick
A corner is awarded to Tranmere Rovers after a strong move by The footballer Accrington Stanley near the goal line.
45 + 2’` — Corner kick
Woods Martin points to the corner flag as Tranmere Rovers prepares to take it, thanks to FC player Accrington Stanley.
59’` — Corner kick
The ball deflects off The footballer Accrington Stanley, giving Accrington Stanley a corner kick in front of the crowd.
66’` — Penalty miss
The FC footballer Accrington Stanley fires the penalty wide for Accrington Stanley, a huge miss at .
90 + 3’` — The yellow card comes on
Woods Martin books Heath Isaac (Accrington Stanley) with a yellow card for Accrington Stanley at .
46’` — Coach prepares substitution
The player Accrington Stanley is substituted for Tranmere Rovers, as Woods Martin signals at .
55’` — Coach prepares substitution
FC player Accrington Stanley exits for Accrington Stanley, and watches the tactical switch.
67’` — Coach makes sub
Accrington Stanley swaps The footballer Accrington Stanley out, shaking things up at .
45 + 6’` — Corner kick
Accrington Stanley earns a corner kick as The footballer Tranmere Rovers forces the ball out of play at .
63’` — The ball has crossed the goal line0 — 1
Accrington Stanley takes the lead as Whitaker Charlie (Tranmere Rovers) finds the net at , past Woods Martin’s watch.
64’` — Booking
Woods Martin pulls out the yellow card for Tranmere Rovers’s Norman Cameron (Tranmere Rovers) at .
79’` — Corner kick
Woods Martin points to the corner flag as Tranmere Rovers prepares to take it, thanks to The player Tranmere Rovers.
78’` — Yellow card
Blacker Billy (Tranmere Rovers) sees yellow from Woods Martin, a warning for Accrington Stanley at .
35’` — Coach makes sub
Woods Martin oversees Tranmere Rovers’s substitution as FC player Tranmere Rovers leaves the field.
61’` — Coach prepares substitution
FC player Tranmere Rovers exits for Accrington Stanley, and watches the tactical switch.
62’` — Substitution
FC player Tranmere Rovers is substituted for Tranmere Rovers, as Woods Martin signals at .
71’` — Coach prepares substitution
Accrington Stanley swaps The footballer Tranmere Rovers out, shaking things up at .
Accrington Stanley and Tranmere Rovers will play their match on 28 Oct 2025 at 15:45.All interesting information can be found in one place, like Accrington Stanley vs Tranmere Rovers score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Accrington Stanley vs Tranmere Rovers score and info in recent games:
Tranmere Rovers - Accrington Stanley (17.02.2026 | 17 Feb 2026 | 17/02/2026) 0:1 League Two
Accrington Stanley - Tranmere Rovers (28.10.2025 | 28 Oct 2025 | 28/10/2025) 1:1 League Two
Accrington Stanley - Tranmere Rovers (12.04.2025 | 12 Apr 2025 | 12/04/2025) 3:3 League Two
Tranmere Rovers - Accrington Stanley (25.02.2025 | 25 Feb 2025 | 25/02/2025) 0:1 League Two
Tranmere Rovers - Accrington Stanley (08.10.2024 | 08 Oct 2024 | 08/10/2024) 2:1 EFL Trophy
Last played matches of teams:
Accrington Stanley
Oldham Athletic - Accrington Stanley (02.05.2026 | 02 May 2026 | 02/05/2026) 3:0 League Two
Accrington Stanley - Crawley Town (25.04.2026 | 25 Apr 2026 | 25/04/2026) 3:3 League Two
Swindon Town - Accrington Stanley (18.04.2026 | 18 Apr 2026 | 18/04/2026) 2:2 League Two
Colchester United - Accrington Stanley (14.04.2026 | 14 Apr 2026 | 14/04/2026) 2:1 League Two
Accrington Stanley - Fleetwood Town (11.04.2026 | 11 Apr 2026 | 11/04/2026) 1:2 League Two
Tranmere Rovers
Tranmere Rovers - Grimsby Town (02.05.2026 | 02 May 2026 | 02/05/2026) 1:1 League Two
Milton Keynes Dons - Tranmere Rovers (25.04.2026 | 25 Apr 2026 | 25/04/2026) 3:0 League Two
Cheltenham Town - Tranmere Rovers (21.04.2026 | 21 Apr 2026 | 21/04/2026) 1:3 League Two
Tranmere Rovers - Bristol Rovers (18.04.2026 | 18 Apr 2026 | 18/04/2026) 1:2 League Two
Chesterfield - Tranmere Rovers (11.04.2026 | 11 Apr 2026 | 11/04/2026) 1:1 League Two
Accrington Stanley v Tranmere Rovers score today, 28.10.2025, and full match statistics will be available on fscore.co.tz on any device without registration.