Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.38
75%
Ball possession
25%
4
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
21
Total shots
3
7
Shots on goal
1
8
Shots off goal
2
14
Shots inside the Box
3
7
Shots outside the Box
0
2.68
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.21
6
Blocked shots
0
1
Hit the woodwork
1
41
Touches in the opposition Box
12
0
Offsides
3
4
Free kicks
14
8
Corner kicks
7
15
Throw ins
16
14
Fouls
4
0
Errors leading to goal
1
2
Yellow cards
2
44
Duels won
43
7/8 (88%)
Tackles
10/21 (48%)
28
Clearances
41
4
Interceptions
14
634/706 (90%)
Passes
147/231 (64%)
42/57 (74%)
Long Passes
13/62 (21%)
192/233 (82%)
Passes in final third
35/74 (47%)
2.19
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.25
6/24 (25%)
Crosses
4/17 (24%)
1
Goalkeeper saves
4
0.21
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
2.68
0.21
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-1.32
1.31
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.18
76%
Ball possession
24%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
13
Total shots
2
3
Shots on goal
1
5
Shots off goal
1
9
Shots inside the Box
2
4
Shots outside the Box
0
1.54
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.21
5
Blocked shots
0
1
Hit the woodwork
1
23
Touches in the opposition Box
6
0
Offsides
2
1
Free kicks
5
7
Corner kicks
4
6
Throw ins
9
5
Fouls
1
0
Errors leading to goal
1
21
Duels won
16
6/7 (86%)
Tackles
2/7 (29%)
11
Clearances
22
3
Interceptions
6
326/358 (91%)
Passes
68/109 (62%)
24/30 (80%)
Long Passes
6/30 (20%)
130/150 (87%)
Passes in final third
13/27 (48%)
1.25
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.06
3/15 (20%)
Crosses
1/8 (13%)
1
Goalkeeper saves
3
0.21
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.54
0.21
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.54
1.54
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.2
73%
Ball possession
27%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
8
Total shots
1
4
Shots on goal
0
3
Shots off goal
1
5
Shots inside the Box
1
3
Shots outside the Box
0
1.14
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
1
Blocked shots
0
18
Touches in the opposition Box
6
0
Offsides
1
3
Free kicks
9
1
Corner kicks
3
9
Throw ins
7
9
Fouls
3
2
Yellow cards
2
23
Duels won
27
1/1 (100%)
Tackles
8/14 (57%)
17
Clearances
19
1
Interceptions
8
308/348 (89%)
Passes
79/122 (65%)
18/27 (67%)
Long Passes
7/32 (22%)
62/83 (75%)
Passes in final third
22/47 (47%)
0.94
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.19
3/9 (33%)
Crosses
3/9 (33%)
0
Goalkeeper saves
1
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.14
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Play starts at as The FC footballer leads Celtic into the opening moments.
10’` — Goal scored1 — 0
Celtic takes the lead as Kenny Johnny (Celtic) finds the net at , past Robertson Don’s watch.
[11:50:02]` — Half-time
The referee Robertson Don signals for half-time at , pausing the match at 1:0. Celtic and Kilmarnock now regroup with their coaches before play resumes.
[12:00:20]` — Start of the second half-time
Kilmarnock starts the half at , and The player looks to make an impact.
51’` — Goal2 — 0
Celtic’s Tierney Kieran (Celtic) strikes, sending the crowd wild with a stunning goal.
85’` — Goal scored3 — 0
Maeda Daizen (Celtic) scores for Celtic, and erupts in celebration!
90 + 3’` — Scored penalty shot4 — 0
Engels Arne (Celtic) calmly slots the penalty home for Celtic, igniting !
[12:54:38]` — The game is over
Kilmarnock celebrates as Robertson Don calls time at after a thrilling contest.
22’` — Substitution
Robertson Don oversees Kilmarnock’s substitution as FC player Celtic leaves the field.
63’` — Caution
Robertson Don books Lyons Bradley (Kilmarnock) with a yellow card for Celtic at .
64’` — Coach makes sub
Robertson Don oversees Kilmarnock’s substitution as The footballer Celtic leaves the field.
64’` — Coach prepares substitution
The player Celtic is substituted for Kilmarnock, as Robertson Don signals at .
66’` — Coach makes sub
Robertson Don oversees Kilmarnock’s substitution as The footballer Kilmarnock leaves the field.
66’` — Coach prepares substitution
The FC footballer Kilmarnock is substituted for Kilmarnock, as Robertson Don signals at .
66’` — Coach prepares substitution
Robertson Don oversees Kilmarnock’s substitution as The FC footballer Kilmarnock leaves the field.
71’` — Booking
Robertson Don pulls out the yellow card for Kilmarnock’s McGregor Callum (Celtic) at .
78’` — Booking
Celtic’s Maeda Daizen (Celtic) earns a yellow card, noted by Robertson Don at .
78’` — Coach makes sub
Celtic makes a change at , with The footballer Celtic coming off the pitch.
78’` — Coach prepares substitution
Celtic swaps The player Celtic out, shaking things up at .
79’` — Coach prepares substitution
Celtic swaps The FC footballer Kilmarnock out, shaking things up at .
79’` — Substitution
Celtic swaps The footballer Kilmarnock out, shaking things up at .
81’` — Yellow card
Kilmarnock’s Kiltie Greg (Kilmarnock) is cautioned by Robertson Don, a yellow at .
10’` — Goal scored1 — 0
Celtic takes the lead as Kenny Johnny (Celtic) finds the net at , past Robertson Don’s watch.
51’` — Goal2 — 0
Celtic’s Tierney Kieran (Celtic) strikes, sending the crowd wild with a stunning goal.
85’` — Goal scored3 — 0
Maeda Daizen (Celtic) scores for Celtic, and erupts in celebration!
90 + 3’` — Scored penalty shot4 — 0
Engels Arne (Celtic) calmly slots the penalty home for Celtic, igniting !
22’` — Substitution
Robertson Don oversees Kilmarnock’s substitution as FC player Celtic leaves the field.
64’` — Coach makes sub
Robertson Don oversees Kilmarnock’s substitution as The footballer Celtic leaves the field.
64’` — Coach prepares substitution
The player Celtic is substituted for Kilmarnock, as Robertson Don signals at .
71’` — Booking
Robertson Don pulls out the yellow card for Kilmarnock’s McGregor Callum (Celtic) at .
78’` — Booking
Celtic’s Maeda Daizen (Celtic) earns a yellow card, noted by Robertson Don at .
78’` — Coach makes sub
Celtic makes a change at , with The footballer Celtic coming off the pitch.
78’` — Coach prepares substitution
Celtic swaps The player Celtic out, shaking things up at .
63’` — Caution
Robertson Don books Lyons Bradley (Kilmarnock) with a yellow card for Celtic at .
66’` — Coach makes sub
Robertson Don oversees Kilmarnock’s substitution as The footballer Kilmarnock leaves the field.
66’` — Coach prepares substitution
The FC footballer Kilmarnock is substituted for Kilmarnock, as Robertson Don signals at .
66’` — Coach prepares substitution
Robertson Don oversees Kilmarnock’s substitution as The FC footballer Kilmarnock leaves the field.
79’` — Coach prepares substitution
Celtic swaps The FC footballer Kilmarnock out, shaking things up at .
79’` — Substitution
Celtic swaps The footballer Kilmarnock out, shaking things up at .
81’` — Yellow card
Kilmarnock’s Kiltie Greg (Kilmarnock) is cautioned by Robertson Don, a yellow at .
Celtic and Kilmarnock will play their match on 09 Nov 2025 at 11:00.All interesting information can be found in one place, like Celtic vs Kilmarnock score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Celtic vs Kilmarnock score and info in recent games: