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Connecticut United - Columbus Crew 2 11.04.2026

Round

Statistics Connecticut United vs Columbus Crew 2

1.58 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.44
43% Ball possession 57%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
15 Total shots 7
7 Shots on goal 3
4 Shots off goal 3
6 Shots inside the Box 6
9 Shots outside the Box 1
1.59 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 2.27
4 Blocked shots 1
15 Touches in the opposition Box 17
2 Offsides 4
9 Free kicks 15
2 Corner kicks 4
18 Throw ins 27
15 Fouls 9
3 Yellow cards 2
46 Duels won 54
13/19 (68%) Tackles 10/20 (50%)
14 Clearances 35
9 Interceptions 7
282/365 (77%) Passes 418/504 (83%)
18/39 (46%) Long Passes 23/54 (43%)
85/135 (63%) Passes in final third 37/61 (61%)
0.63 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.43
3/18 (17%) Crosses 4/10 (40%)
0 Goalkeeper saves 6
2.27 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.59
-0.73 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.59

Head To Head

Wins
Draws
Wins
0
0
2
Goals
2
5
All matches

Standings

G W D L S C Pt
1. Houston Dynamo 2
12 9 2 1 29 8 31
2. Austin FC II
13 9 3 1 27 10 31
3. Crown Legacy FC
14 8 4 2 37 18 30
4. Columbus Crew 2
15 8 3 4 26 23 29
5. Saint Louis City SC 2
14 7 5 2 26 18 29
6. Orlando City II
14 7 4 3 33 26 28
7. New England Revolution II
13 7 4 2 17 11 28
8. Portland Timbers II
14 7 4 3 17 19 26
9. Ventura County
16 6 5 5 27 23 26
10. New York Red Bulls II
14 7 3 4 27 22 25
11. Chattanooga
14 7 2 5 29 25 24
12. Atlanta United II
13 7 2 4 28 19 23
13. The Town FC
12 6 3 3 26 12 22
14. Toronto II
14 6 3 5 24 23 22
15. Minnesota United FC 2
14 6 2 6 18 20 21
16. Real Monarchs
14 5 3 6 24 24 21
17. Los Angeles FC 2
13 5 4 4 22 25 21
18. Huntsville City FC
14 5 3 6 27 32 19
19. Notrh Texas SC
14 4 5 5 23 20 19
20. Chicago Fire FC II
13 4 4 5 18 19 19
21. Philadelphia Union II
14 5 2 7 15 15 18
22. New York City FC II
12 5 2 5 16 19 18
23. Connecticut United
13 4 2 7 20 24 16
24. Tacoma Defiance
13 3 3 7 13 19 14
25. Sporting Kansas City II
16 3 3 10 21 42 13
26. Carolina Core FC
14 2 5 7 17 25 12
27. Vancouver Whitecaps FC II
15 2 3 10 18 33 11
28. FC Cincinnati 2
13 3 0 10 12 23 9
29. Colorado Rapids 2
14 0 5 9 12 30 6
30. Inter Miami CF II
12 0 3 9 13 35 4
Group Eastern G W D L S C Pt
1. Crown Legacy FC
14 8 4 2 37 18 30
2. Columbus Crew 2
15 8 3 4 26 23 29
3. Orlando City II
14 7 4 3 33 26 28
4. New England Revolution II
13 7 4 2 17 11 28
5. New York Red Bulls II
14 7 3 4 27 22 25
6. Chattanooga
14 7 2 5 29 25 24
7. Atlanta United II
13 7 2 4 28 19 23
8. Toronto II
14 6 3 5 24 23 22
9. Huntsville City FC
14 5 3 6 27 32 19
10. Chicago Fire FC II
13 4 4 5 18 19 19
11. Philadelphia Union II
14 5 2 7 15 15 18
12. New York City FC II
12 5 2 5 16 19 18
13. Connecticut United
13 4 2 7 20 24 16
14. Carolina Core FC
14 2 5 7 17 25 12
15. FC Cincinnati 2
13 3 0 10 12 23 9
16. Inter Miami CF II
12 0 3 9 13 35 4
  Promotion to Qualification Playoffs

Top Scorers

Connecticut United Connecticut United

No data available

Columbus Crew 2 Columbus Crew 2

No data available

Statistics from 2026 season of MLS Next Pro

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.4
G -
Ast -
MP 87
Grade 7.4
Minutes played 87
Goals -
xG -
Assists -
xA 0.06
Total shots -
Passes 36/46(78%)
Yellow cards 1
Red cards -
Gr 6.8
G 1
Ast -
MP 90
Grade 6.8
Minutes played 90
Goals 1
xG 0.16
Assists -
xA 0.04
Total shots 2
Passes 19/27(70%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 90
Grade 6.4
Minutes played 90
Goals -
xG -
Assists -
xA 0.02
Total shots -
Passes 23/28(82%)
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 2
Grade -
Minutes played 2
Goals -
xG -
Assists -
xA -
Total shots -
Passes 3/5(60%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 6.8
G 1
Ast -
MP 90
Total shots 2
Shots on target 1
xGOT 0.27
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 2
Gr 6.4
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 2
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.4
G -
Ast -
MP 87
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.4
G -
Ast -
MP 90
Touches in the opposition Box 5
Passes 23/28(82%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 4/7(57%)
Touches 38
Passes long 1/1(100%)
Crosses -
Successful dribbles 1/2(50%)
Fouled 1
Offsides -
Gr 6.8
G 1
Ast -
MP 90
Touches in the opposition Box 4
Passes 19/27(70%)
Big chances created -
Big chances missed -
Assists -
xA 0.04
Passes in final third 7/15(47%)
Touches 52
Passes long -
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr -
G -
Ast -
MP 2
Touches in the opposition Box -
Passes 3/5(60%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/1(100%)
Touches 7
Passes long 1/2(50%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.4
G -
Ast -
MP 87
Touches in the opposition Box -
Passes 36/46(78%)
Big chances created -
Big chances missed -
Assists -
xA 0.06
Passes in final third 16/23(70%)
Touches 59
Passes long 2/4(50%)
Crosses -
Successful dribbles 4/4(100%)
Fouled 1
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 7.4
G -
Ast -
MP 87
Duels 13
Aerial duels -
Ground duels 7/12(58%)
Fouls 2
Tackles 2/2(100%)
Interceptions 2
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G 1
Ast -
MP 90
Duels 12
Aerial duels -
Ground duels 7/11(64%)
Fouls 2
Tackles 2/5(40%)
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 90
Duels 8
Aerial duels 2/2(100%)
Ground duels 4/6(67%)
Fouls -
Tackles 2/2(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 2
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Connecticut United and Columbus Crew 2 will play their match on 11 Apr 2026 at 17:00. The game will be held on Morrone Stadium stadium within the MLS Next Pro. All interesting information can be found in one place, like Connecticut United vs Columbus Crew 2 score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Connecticut United vs Columbus Crew 2 score and info in recent games:
  • Columbus Crew 2 - Connecticut United (08.06.2026 | 08 Jun 2026 | 08/06/2026) Historic Crew Stadium 2:1 MLS Next Pro
  • Connecticut United - Columbus Crew 2 (11.04.2026 | 11 Apr 2026 | 11/04/2026) Morrone Stadium 1:3 MLS Next Pro

Last played matches of teams:

Connecticut United
  • Toronto II - Connecticut United (14.06.2026 | 14 Jun 2026 | 14/06/2026) York Lions Stadium 2:4 MLS Next Pro
  • Columbus Crew 2 - Connecticut United (08.06.2026 | 08 Jun 2026 | 08/06/2026) Historic Crew Stadium 2:1 MLS Next Pro
  • Huntsville City FC - Connecticut United (30.05.2026 | 30 May 2026 | 30/05/2026) Joe W. Davis Stadium 2:2 MLS Next Pro
  • New York Red Bulls II - Connecticut United (24.05.2026 | 24 May 2026 | 24/05/2026) MSU Soccer Park at Pittser Field 1:3 MLS Next Pro
  • Connecticut United - Toronto II (16.05.2026 | 16 May 2026 | 16/05/2026) Morrone Stadium 0:2 MLS Next Pro
Columbus Crew 2
  • FC Cincinnati 2 - Columbus Crew 2 (14.06.2026 | 14 Jun 2026 | 14/06/2026) NKU Soccer Stadium 0:1 MLS Next Pro
  • Columbus Crew 2 - Connecticut United (08.06.2026 | 08 Jun 2026 | 08/06/2026) Historic Crew Stadium 2:1 MLS Next Pro
  • New York City FC II - Columbus Crew 2 (30.05.2026 | 30 May 2026 | 30/05/2026) Belson Stadium 2:3 MLS Next Pro
  • Columbus Crew 2 - Toronto II (24.05.2026 | 24 May 2026 | 24/05/2026) Lower.com Field 2:2 MLS Next Pro
  • Philadelphia Union II - Columbus Crew 2 (17.05.2026 | 17 May 2026 | 17/05/2026) Subaru Park 1:1 MLS Next Pro
Connecticut United v Columbus Crew 2 score today, 11.04.2026, and full match statistics will be available on fscore.co.tz on any device without registration.