Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.9
45%
Ball possession
55%
3
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
9
Total shots
15
4
Shots on goal
2
3
Shots off goal
6
8
Shots inside the Box
9
1
Shots outside the Box
6
2.36
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.98
2
Blocked shots
7
1
Hit the woodwork
0
26
Touches in the opposition Box
16
1
Offsides
1
14
Free kicks
15
6
Corner kicks
5
15
Fouls
14
1
Yellow cards
2
75
Duels won
53
4/14 (29%)
Tackles
10/12 (83%)
37
Clearances
23
8
Interceptions
7
238/330 (72%)
Passes
306/397 (77%)
17/57 (30%)
Long Passes
29/75 (39%)
45/98 (46%)
Passes in final third
77/116 (66%)
0.63
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.41
3/10 (30%)
Crosses
5/26 (19%)
2
Goalkeeper saves
3
0.98
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
2.36
0.98
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
1.36
0.5
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.15
49%
Ball possession
51%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
4
Total shots
4
2
Shots on goal
0
2
Shots off goal
2
3
Shots inside the Box
2
1
Shots outside the Box
2
1.44
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
0
Blocked shots
2
1
Hit the woodwork
0
8
Touches in the opposition Box
5
1
Offsides
0
6
Free kicks
8
2
Corner kicks
2
8
Fouls
6
34
Duels won
23
1/6 (17%)
Tackles
6/8 (75%)
19
Clearances
9
0
Interceptions
2
154/199 (77%)
Passes
154/197 (78%)
9/32 (28%)
Long Passes
15/36 (42%)
19/47 (40%)
Passes in final third
34/53 (64%)
0.15
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.22
1/2 (50%)
Crosses
2/14 (14%)
0
Goalkeeper saves
1
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.44
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.44
0.8
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.75
41%
Ball possession
59%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
5
Total shots
11
2
Shots on goal
2
1
Shots off goal
4
5
Shots inside the Box
7
0
Shots outside the Box
4
0.92
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.98
2
Blocked shots
5
18
Touches in the opposition Box
11
0
Offsides
1
8
Free kicks
7
4
Corner kicks
3
7
Fouls
8
1
Yellow cards
2
41
Duels won
30
3/8 (38%)
Tackles
4/4 (100%)
18
Clearances
14
8
Interceptions
5
84/131 (64%)
Passes
152/200 (76%)
8/25 (32%)
Long Passes
14/39 (36%)
26/51 (51%)
Passes in final third
43/63 (68%)
0.48
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.19
2/8 (25%)
Crosses
3/12 (25%)
2
Goalkeeper saves
2
0.98
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.92
0.98
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
McFarlane Dan gets the game underway at as Dundee United kicks off against St. Johnstone.
25’` — Goal scored1 — 0
Dundee United’s Adegboyega Emmanuel (Dundee United) strikes, sending the crowd wild with a stunning goal.
[10:52:53]` — Match half-time
The referee McFarlane Dan signals for half-time at , pausing the match at 1:0. Dundee United and St. Johnstone now regroup with their coaches before play resumes.
[11:00:21]` — Start of the second half
McFarlane Dan gets Dundee United and St. Johnstone back underway at for the next half.
[12:02:21]` — Full-time
McFarlane Dan blows the final whistle at , ending the clash between Dundee United and St. Johnstone.
66’` — Booking
McFarlane Dan pulls out the yellow card for St. Johnstone’s Stephenson Luca (Dundee United) at .
74’` — Booking
Dundee United’s Kimpioka Benjamin (St. Johnstone) earns a yellow card, noted by McFarlane Dan at .
68’` — Coach prepares substitution
The player St. Johnstone exits for Dundee United, and watches the tactical switch.
70’` — Substitution
The player Dundee United is substituted for St. Johnstone, as McFarlane Dan signals at .
52’` — Coach prepares substitution
The player St. Johnstone is substituted for St. Johnstone, as McFarlane Dan signals at .
66’` — Substitution
McFarlane Dan oversees St. Johnstone’s substitution as The player Dundee United leaves the field.
65’` — Coach makes sub
The player Dundee United exits for Dundee United, and watches the tactical switch.
52’` — Booking
Douglas Barry (St. Johnstone) sees yellow from McFarlane Dan, a warning for Dundee United at .
52’` — Coach makes sub
Dundee United swaps The player St. Johnstone out, shaking things up at .
29’` — Substitution
The player St. Johnstone exits for Dundee United, and watches the tactical switch.
68’` — Coach makes sub
The player St. Johnstone is substituted for St. Johnstone, as McFarlane Dan signals at .
85’` — Substitution
The player Dundee United exits for Dundee United, and watches the tactical switch.
25’` — Goal scored1 — 0
Dundee United’s Adegboyega Emmanuel (Dundee United) strikes, sending the crowd wild with a stunning goal.
66’` — Booking
McFarlane Dan pulls out the yellow card for St. Johnstone’s Stephenson Luca (Dundee United) at .
70’` — Substitution
The player Dundee United is substituted for St. Johnstone, as McFarlane Dan signals at .
66’` — Substitution
McFarlane Dan oversees St. Johnstone’s substitution as The player Dundee United leaves the field.
65’` — Coach makes sub
The player Dundee United exits for Dundee United, and watches the tactical switch.
85’` — Substitution
The player Dundee United exits for Dundee United, and watches the tactical switch.
74’` — Booking
Dundee United’s Kimpioka Benjamin (St. Johnstone) earns a yellow card, noted by McFarlane Dan at .
68’` — Coach prepares substitution
The player St. Johnstone exits for Dundee United, and watches the tactical switch.
52’` — Coach prepares substitution
The player St. Johnstone is substituted for St. Johnstone, as McFarlane Dan signals at .
52’` — Booking
Douglas Barry (St. Johnstone) sees yellow from McFarlane Dan, a warning for Dundee United at .
52’` — Coach makes sub
Dundee United swaps The player St. Johnstone out, shaking things up at .
29’` — Substitution
The player St. Johnstone exits for Dundee United, and watches the tactical switch.
68’` — Coach makes sub
The player St. Johnstone is substituted for St. Johnstone, as McFarlane Dan signals at .
Dundee United and St. Johnstone will play their match on 12 Apr 2025 at 10:00.All interesting information can be found in one place, like Dundee United vs St. Johnstone score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Dundee United vs St. Johnstone score and info in recent games:
St. Johnstone - Dundee United (15.07.2025 | 15 Jul 2025 | 15/07/2025) 1:1 Club Friendly Games
Dundee United - St. Johnstone (12.04.2025 | 12 Apr 2025 | 12/04/2025) 1:0 Premiership
St. Johnstone - Dundee United (26.12.2024 | 26 Dec 2024 | 26/12/2024) 1:2 Premiership
Dundee United - St. Johnstone (24.08.2024 | 24 Aug 2024 | 24/08/2024) 2:0 Premiership
St. Johnstone - Dundee United (06.05.2023 | 06 May 2023 | 06/05/2023) 1:0 Premiership
Last played matches of teams:
Dundee United
St. Mirren - Dundee United (17.05.2026 | 17 May 2026 | 17/05/2026) 1:1 Premiership
Dundee United - Livingston (12.05.2026 | 12 May 2026 | 12/05/2026) 0:0 Premiership
Aberdeen - Dundee United (09.05.2026 | 09 May 2026 | 09/05/2026) 2:0 Premiership
Kilmarnock - Dundee United (02.05.2026 | 02 May 2026 | 02/05/2026) 3:0 Premiership