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Tulsa Roughnecks - Colorado Springs Switchbacks 20.06.2026

Round

Statistics Tulsa Roughnecks vs Colorado Springs Switchbacks

1.82 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.2
45% Ball possession 55%
4 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
12 Total shots 11
2 Shots on goal 2
8 Shots off goal 5
8 Shots inside the Box 8
4 Shots outside the Box 3
1.01 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.27
2 Blocked shots 4
24 Touches in the opposition Box 16
1 Offsides 0
13 Free kicks 19
0 Corner kicks 3
31 Throw ins 25
19 Fouls 13
1 Errors leading to shot 0
3 Yellow cards 1
42 Duels won 59
10/12 (83%) Tackles 8/12 (67%)
21 Clearances 32
2 Interceptions 11
203/284 (71%) Passes 278/351 (79%)
17/55 (31%) Long Passes 17/53 (32%)
62/100 (62%) Passes in final third 60/91 (66%)
0.91 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.74
4/19 (21%) Crosses 2/14 (14%)
0 Goalkeeper saves 1
1.27 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.01
-0.73 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.01

Head To Head

Wins
Draws
Wins
2
0
3
Goals
6
8
All matches

Standings

Team G W D L S C Pt
1. Orange County Blues
14 7 5 2 22 15 26
2. San Antonio Texas
14 6 6 2 20 17 24
3. Oakland Roots
14 5 6 3 23 20 21
4. Tulsa Roughnecks
13 5 4 4 17 16 19
5. New Mexico United
12 5 3 4 13 13 18
6. Phoenix Rising
14 4 5 5 19 19 17
7. El Paso Locomotive FC
13 4 4 5 23 23 16
8. Sacramento Republic
12 4 4 4 13 12 16
9. Colorado Springs Switchbacks
13 4 4 5 21 21 16
10. Las Vegas Lights
13 4 3 6 20 23 15
11. Lexington SC
12 4 3 5 17 15 15
12. Monterey Bay FC
14 4 2 8 14 22 14
  Promotion to Playoffs

Top Scorers

Tulsa Roughnecks Tulsa Roughnecks

No data available

Colorado Springs Switchbacks Colorado Springs Switchbacks

No data available

Statistics from 2026 season of USL Championship

Chat (3)

MadisonMars65 18/06 13:41

Colorado Springs Switchbacks 💪💪💪

OliverOuterspace93 17/06 03:59

Who will win?

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.1
G 1
Ast -
MP 79
Grade 7.1
Minutes played 79
Goals 1
xG 0.77
Assists -
xA 0.02
Total shots 4
Passes 4/5(80%)
Yellow cards -
Red cards -
Gr 6.6
G -
Ast -
MP 68
Grade 6.6
Minutes played 68
Goals -
xG 0.32
Assists -
xA 0.21
Total shots 3
Passes 13/18(72%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 22
Grade 6.5
Minutes played 22
Goals -
xG -
Assists -
xA -
Total shots -
Passes -
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 30
Grade 6.5
Minutes played 30
Goals -
xG -
Assists -
xA 0.03
Total shots -
Passes 21/25(84%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 90
Grade 6.4
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 15/26(58%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 11
Grade 6.3
Minutes played 11
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 1/2(50%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 90
Grade 6.3
Minutes played 90
Goals -
xG 0.06
Assists -
xA 0.02
Total shots 1
Passes 23/30(77%)
Yellow cards -
Red cards -
Gr 6.1
G -
Ast -
MP 60
Grade 6.1
Minutes played 60
Goals -
xG 0.05
Assists -
xA -
Total shots 1
Passes 5/8(63%)
Yellow cards -
Red cards -
Gr 5.8
G -
Ast -
MP 45
Grade 5.8
Minutes played 45
Goals -
xG 0.05
Assists -
xA -
Total shots 1
Passes 5/7(71%)
Yellow cards 1
Red cards -
Gr 5.6
G -
Ast -
MP 60
Grade 5.6
Minutes played 60
Goals -
xG -
Assists -
xA -
Total shots -
Passes 5/11(45%)
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 6
Grade -
Minutes played 6
Goals -
xG -
Assists -
xA -
Total shots -
Passes 1/2(50%)
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 6
Grade -
Minutes played 6
Goals -
xG 0.02
Assists -
xA -
Total shots 1
Passes -
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7.1
G 1
Ast -
MP 79
Total shots 4
Shots on target 1
xGOT 0.98
Shots off target 2
Blocked shots 1
Shots header 1
Shots inside the Box 3
Shots outside the Box 1
Gr 6.6
G -
Ast -
MP 68
Total shots 3
Shots on target -
xGOT -
Shots off target 3
Blocked shots -
Shots header -
Shots inside the Box 2
Shots outside the Box 1
Gr 6.3
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 5.8
G -
Ast -
MP 45
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.1
G -
Ast -
MP 60
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr -
G -
Ast -
MP 6
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr -
G -
Ast -
MP 6
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 22
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 30
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.6
G -
Ast -
MP 60
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.3
G -
Ast -
MP 11
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.4
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 7.1
G 1
Ast -
MP 79
Touches in the opposition Box 4
Passes 4/5(80%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 2/3(67%)
Touches 13
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.1
G -
Ast -
MP 60
Touches in the opposition Box 3
Passes 5/8(63%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/3(33%)
Touches 20
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides 1
Gr 6.6
G -
Ast -
MP 68
Touches in the opposition Box 3
Passes 13/18(72%)
Big chances created -
Big chances missed -
Assists -
xA 0.21
Passes in final third 3/7(43%)
Touches 35
Passes long 1/2(50%)
Crosses 1/4(25%)
Successful dribbles 1/2(50%)
Fouled 1
Offsides -
Gr 6.3
G -
Ast -
MP 90
Touches in the opposition Box 2
Passes 23/30(77%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 5/9(56%)
Touches 64
Passes long 3/8(38%)
Crosses -
Successful dribbles 1/4(25%)
Fouled -
Offsides -
Gr 5.8
G -
Ast -
MP 45
Touches in the opposition Box 1
Passes 5/7(71%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 14
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.5
G -
Ast -
MP 22
Touches in the opposition Box 1
Passes -
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 7
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr -
G -
Ast -
MP 6
Touches in the opposition Box -
Passes 1/2(50%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 5
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr -
G -
Ast -
MP 6
Touches in the opposition Box -
Passes -
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 4
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.5
G -
Ast -
MP 30
Touches in the opposition Box -
Passes 21/25(84%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 8/10(80%)
Touches 27
Passes long 1/4(25%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.6
G -
Ast -
MP 60
Touches in the opposition Box -
Passes 5/11(45%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/4(25%)
Touches 15
Passes long 1/3(33%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.3
G -
Ast -
MP 11
Touches in the opposition Box -
Passes 1/2(50%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 1/2(50%)
Touches 3
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.4
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 15/26(58%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 38
Passes long 4/15(27%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 5.6
G -
Ast -
MP 60
Duels 9
Aerial duels 3/6(50%)
Ground duels 2/3(67%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 90
Duels 8
Aerial duels -
Ground duels 3/7(43%)
Fouls 1
Tackles 1/2(50%)
Interceptions 1
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.6
G -
Ast -
MP 68
Duels 8
Aerial duels 1/2(50%)
Ground duels 3/6(50%)
Fouls 1
Tackles 1/1(100%)
Interceptions 2
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 60
Duels 7
Aerial duels 2/4(50%)
Ground duels 1/3(33%)
Fouls -
Tackles 1/1(100%)
Interceptions 1
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.8
G -
Ast -
MP 45
Duels 5
Aerial duels -
Ground duels 1/3(33%)
Fouls 2
Tackles -
Interceptions 1
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 22
Duels 5
Aerial duels -
Ground duels -
Fouls 2
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.1
G 1
Ast -
MP 79
Duels 4
Aerial duels -
Ground duels -
Fouls 2
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 90
Duels 4
Aerial duels 3/3(100%)
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 30
Duels 2
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 6
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions 1
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 6
Duels 1
Aerial duels -
Ground duels -
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 11
Duels 1
Aerial duels 1/1(100%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.4
GC 1
GS 1
GP 0.01
Goals prevented 0.01
Goalkeeper saves 1
xGOT faced 1.01
Goals Conceded 1
Punches 1
Throws 6
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Tulsa Roughnecks and Colorado Springs Switchbacks will play their match on 20 Jun 2026 at 20:30. The game will be held on Oneok Field stadium within the USL Championship. All interesting information can be found in one place, like Tulsa Roughnecks vs Colorado Springs Switchbacks score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Tulsa Roughnecks vs Colorado Springs Switchbacks score and info in recent games:
  • Tulsa Roughnecks - Colorado Springs Switchbacks (20.06.2026 | 20 Jun 2026 | 20/06/2026) Oneok Field 1:2 USL Championship
  • Tulsa Roughnecks - Colorado Springs Switchbacks (01.11.2025 | 01 Nov 2025 | 01/11/2025) Oneok Field 1:0 USL Championship
  • Tulsa Roughnecks - Colorado Springs Switchbacks (25.10.2025 | 25 Oct 2025 | 25/10/2025) Oneok Field 3:0 USL Championship
  • Colorado Springs Switchbacks - Tulsa Roughnecks (30.08.2025 | 30 Aug 2025 | 30/08/2025) Weidner Field 2:0 USL Championship
  • Tulsa Roughnecks - Colorado Springs Switchbacks (01.09.2024 | 01 Sep 2024 | 01/09/2024) Oneok Field 1:4 USL Championship

Last played matches of teams:

Tulsa Roughnecks
  • Tulsa Roughnecks - Colorado Springs Switchbacks (20.06.2026 | 20 Jun 2026 | 20/06/2026) Oneok Field 1:2 USL Championship
  • Tulsa Roughnecks - Monterey Bay FC (17.06.2026 | 17 Jun 2026 | 17/06/2026) Oneok Field 2:0 USL Championship
  • Charleston Battery - Tulsa Roughnecks (13.06.2026 | 13 Jun 2026 | 13/06/2026) Patriots Point 5:1 USL Championship
  • Tulsa Roughnecks - San Antonio Texas (06.06.2026 | 06 Jun 2026 | 06/06/2026) 1:2 USL Cup
  • Las Vegas Lights - Tulsa Roughnecks (30.05.2026 | 30 May 2026 | 30/05/2026) Cashman Field 0:0 USL Championship
Colorado Springs Switchbacks
  • Colorado Springs Switchbacks - San Antonio Texas (24.06.2026 | 24 Jun 2026 | 24/06/2026) Weidner Field 1:2 USL Championship
  • Tulsa Roughnecks - Colorado Springs Switchbacks (20.06.2026 | 20 Jun 2026 | 20/06/2026) Oneok Field 1:2 USL Championship
  • Colorado Springs Switchbacks - Sacramento Republic (13.06.2026 | 13 Jun 2026 | 13/06/2026) Weidner Field 0:1 USL Championship
  • Colorado Springs Switchbacks - El Paso Locomotive FC (06.06.2026 | 06 Jun 2026 | 06/06/2026) 2:1 USL Cup
  • Oakland Roots - Colorado Springs Switchbacks (30.05.2026 | 30 May 2026 | 30/05/2026) Oakland Coliseum 0:1 USL Championship
Tulsa Roughnecks v Colorado Springs Switchbacks score today, 20.06.2026, and full match statistics will be available on fscore.co.tz on any device without registration.