Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.38
81%
Ball possession
19%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
22
Total shots
4
12
Shots on goal
1
8
Shots off goal
0
14
Shots inside the Box
4
8
Shots outside the Box
0
2.41
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.09
2
Blocked shots
3
2
Hit the woodwork
0
1
Headed goals
0
35
Touches in the opposition Box
7
5
Free kicks
4
10
Corner kicks
1
25
Throw ins
12
4
Fouls
5
25
Duels won
17
8/8 (100%)
Tackles
6/10 (60%)
6
Clearances
45
1
Interceptions
2
596/689 (87%)
Passes
84/162 (52%)
54/76 (71%)
Long Passes
19/70 (27%)
218/299 (73%)
Passes in final third
15/38 (39%)
1.42
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.07
4/23 (17%)
Crosses
0/3 (0%)
1
Goalkeeper saves
7
0.09
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
2.41
0.09
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-2.59
0.55
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.23
82%
Ball possession
18%
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
11
Total shots
2
7
Shots on goal
1
3
Shots off goal
0
5
Shots inside the Box
2
6
Shots outside the Box
0
1.25
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.09
1
Blocked shots
1
1
Hit the woodwork
0
1
Headed goals
0
17
Touches in the opposition Box
3
2
Free kicks
1
5
Corner kicks
1
11
Throw ins
7
1
Fouls
2
13
Duels won
10
3/3 (100%)
Tackles
5/7 (71%)
2
Clearances
23
0
Interceptions
1
332/379 (88%)
Passes
37/81 (46%)
28/37 (76%)
Long Passes
9/42 (21%)
118/159 (74%)
Passes in final third
5/18 (28%)
0.84
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.02
2/11 (18%)
Crosses
0/2 (0%)
1
Goalkeeper saves
4
0.09
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.25
0.09
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-1.75
0.88
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.15
80%
Ball possession
20%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
11
Total shots
2
5
Shots on goal
0
5
Shots off goal
0
9
Shots inside the Box
2
2
Shots outside the Box
0
1.16
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
1
Blocked shots
2
1
Hit the woodwork
0
18
Touches in the opposition Box
4
3
Free kicks
3
5
Corner kicks
0
14
Throw ins
5
3
Fouls
3
12
Duels won
7
5/5 (100%)
Tackles
1/3 (33%)
4
Clearances
22
1
Interceptions
1
264/310 (85%)
Passes
47/81 (58%)
26/39 (67%)
Long Passes
10/28 (36%)
100/140 (71%)
Passes in final third
10/20 (50%)
0.58
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.05
2/12 (17%)
Crosses
0/1 (0%)
0
Goalkeeper saves
3
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.16
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Hanashiro Mei (Japan U17 (Women)) smashes it in for Australia U17 (Women), and Suzhou Taihu Football Sports Centre Pitch 4 roars with excitement.
23’` — Back of the net2 — 0
Japan U17 (Women) takes the lead as Hanashiro Mei (Japan U17 (Women)) finds the net at Suzhou Taihu Football Sports Centre Pitch 4, past Yu Hong’s watch.
36’` — Goal scored3 — 0
Tamamura Mino (Japan U17 (Women)) scores for Japan U17 (Women), and Suzhou Taihu Football Sports Centre Pitch 4 erupts in celebration!
[04:20:30]` — Half-time
The referee Yu Hong signals for half-time at Suzhou Taihu Football Sports Centre Pitch 4, pausing the match at 3:0. Japan U17 (Women) and Australia U17 (Women) now regroup with their coaches before play resumes.
[04:34:23]` — Start of the second half-time
Australia U17 (Women) starts the half at Suzhou Taihu Football Sports Centre Pitch 4, and The FC footballer looks to make an impact.
53’` — The ball has crossed the goal line4 — 0
A brilliant goal by Australia U17 (Women)’s Kurita Nanami (Japan U17 (Women)), lighting up the match at Suzhou Taihu Football Sports Centre Pitch 4.
74’` — Goal5 — 0
Higuchi Rara (Japan U17 (Women)) smashes it in for Australia U17 (Women), and Suzhou Taihu Football Sports Centre Pitch 4 roars with excitement.
[05:28:33]` — A final whistle
It’s all over at Suzhou Taihu Football Sports Centre Pitch 4, with Japan U17 (Women) reflecting on the battle against Australia U17 (Women).
17’` — The ball has crossed the goal line1 — 0
Hanashiro Mei (Japan U17 (Women)) smashes it in for Australia U17 (Women), and Suzhou Taihu Football Sports Centre Pitch 4 roars with excitement.
23’` — Back of the net2 — 0
Japan U17 (Women) takes the lead as Hanashiro Mei (Japan U17 (Women)) finds the net at Suzhou Taihu Football Sports Centre Pitch 4, past Yu Hong’s watch.
36’` — Goal scored3 — 0
Tamamura Mino (Japan U17 (Women)) scores for Japan U17 (Women), and Suzhou Taihu Football Sports Centre Pitch 4 erupts in celebration!
53’` — The ball has crossed the goal line4 — 0
A brilliant goal by Australia U17 (Women)’s Kurita Nanami (Japan U17 (Women)), lighting up the match at Suzhou Taihu Football Sports Centre Pitch 4.
74’` — Goal5 — 0
Higuchi Rara (Japan U17 (Women)) smashes it in for Australia U17 (Women), and Suzhou Taihu Football Sports Centre Pitch 4 roars with excitement.
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Japan U17 (Women) and Australia U17 (Women) will play their match on 08 May 2026 at 03:30. The game will be held on Suzhou Taihu Football Sports Centre Pitch 4 stadium within the U17 AFC Asian Cup, Women. All interesting information can be found in one place, like Japan U17 (Women) vs Australia U17 (Women) score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Japan U17 (Women) vs Australia U17 (Women) score and info in recent games:
Japan U17 (Women) - Australia U17 (Women) (14.05.2026 | 14 May 2026 | 14/05/2026) Suzhou Sports Centre Stadiums 4:0 U17 AFC Asian Cup, Women
Japan U17 (Women) - Australia U17 (Women) (08.05.2026 | 08 May 2026 | 08/05/2026) Suzhou Taihu Football Sports Centre Pitch 4 5:0 U17 AFC Asian Cup, Women
Australia U17 (Women) - Japan U17 (Women) (10.05.2024 | 10 May 2024 | 10/05/2024) Kapten I Wayan Dipta Stadium 1:4 U17 AFC Asian Cup, Women
Last played matches of teams:
Japan U17 (Women)
Korea DPR U17 (Women) - Japan U17 (Women) (17.05.2026 | 17 May 2026 | 17/05/2026) Suzhou Sports Centre Stadiums 5:1 U17 AFC Asian Cup, Women
Japan U17 (Women) - Australia U17 (Women) (14.05.2026 | 14 May 2026 | 14/05/2026) Suzhou Sports Centre Stadiums 4:0 U17 AFC Asian Cup, Women
Japan U17 (Women) - Republic of Korea U17 (Women) (11.05.2026 | 11 May 2026 | 11/05/2026) Suzhou Taihu Football Sports Centre Pitch 1 1:0 U17 AFC Asian Cup, Women
Japan U17 (Women) - Australia U17 (Women) (08.05.2026 | 08 May 2026 | 08/05/2026) Suzhou Taihu Football Sports Centre Pitch 4 5:0 U17 AFC Asian Cup, Women
India U17 (Women) - Japan U17 (Women) (05.05.2026 | 05 May 2026 | 05/05/2026) Suzhou Taihu Football Sports Centre Pitch 4 0:3 U17 AFC Asian Cup, Women
Australia U17 (Women)
Japan U17 (Women) - Australia U17 (Women) (14.05.2026 | 14 May 2026 | 14/05/2026) Suzhou Sports Centre Stadiums 4:0 U17 AFC Asian Cup, Women
Vietnam U17 (Women) - Australia U17 (Women) (11.05.2026 | 11 May 2026 | 11/05/2026) Suzhou Sports Centre Stadiums 0:2 U17 AFC Asian Cup, Women
Japan U17 (Women) - Australia U17 (Women) (08.05.2026 | 08 May 2026 | 08/05/2026) Suzhou Taihu Football Sports Centre Pitch 4 5:0 U17 AFC Asian Cup, Women
Lebanon U17 (Women) - Australia U17 (Women) (05.05.2026 | 05 May 2026 | 05/05/2026) Suzhou Taihu Football Sports Centre Pitch 8 1:1 U17 AFC Asian Cup, Women
Australia U17 (Women) - India U17 (Women) (02.05.2026 | 02 May 2026 | 02/05/2026) Suzhou Taihu Football Sports Centre Pitch 8 2:0 U17 AFC Asian Cup, Women
Japan U17 (Women) v Australia U17 (Women) score today, 08.05.2026, and full match statistics will be available on fscore.co.tz on any device without registration.