Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.44
57%
Ball possession
43%
3
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
4
14
Total shots
15
7
Shots on goal
3
1
Shots off goal
7
6
Shots inside the Box
11
8
Shots outside the Box
4
3.17
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.68
6
Blocked shots
5
0
Headed goals
1
16
Touches in the opposition Box
26
1
Offsides
2
12
Free kicks
8
3
Corner kicks
7
23
Throw ins
36
8
Fouls
12
0
Errors leading to shot
1
0
Errors leading to goal
1
1
Yellow cards
2
70
Duels won
73
9/13 (69%)
Tackles
17/29 (59%)
47
Clearances
34
19
Interceptions
9
315/421 (75%)
Passes
180/309 (58%)
10/58 (17%)
Long Passes
19/66 (29%)
71/118 (60%)
Passes in final third
67/139 (48%)
0.68
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.56
2/14 (14%)
Crosses
4/23 (17%)
2
Goalkeeper saves
5
0.68
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
3.17
-0.32
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
1.17
1.13
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.02
60%
Ball possession
40%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
6
Total shots
9
2
Shots on goal
2
0
Shots off goal
4
1
Shots inside the Box
6
5
Shots outside the Box
3
0.9
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.27
4
Blocked shots
3
4
Touches in the opposition Box
12
1
Offsides
2
6
Free kicks
6
1
Corner kicks
5
13
Throw ins
15
6
Fouls
6
0
Errors leading to shot
1
1
Yellow cards
0
29
Duels won
35
4/6 (67%)
Tackles
12/16 (75%)
20
Clearances
12
7
Interceptions
5
194/243 (80%)
Passes
103/156 (66%)
6/27 (22%)
Long Passes
9/29 (31%)
32/50 (64%)
Passes in final third
39/71 (55%)
0.14
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.43
1/6 (17%)
Crosses
3/13 (23%)
2
Goalkeeper saves
2
0.27
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.9
0.27
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.9
1.21
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.42
53%
Ball possession
47%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
8
Total shots
6
5
Shots on goal
1
1
Shots off goal
3
5
Shots inside the Box
5
3
Shots outside the Box
1
2.27
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.41
2
Blocked shots
2
0
Headed goals
1
12
Touches in the opposition Box
14
6
Free kicks
2
2
Corner kicks
2
10
Throw ins
21
2
Fouls
6
0
Errors leading to goal
1
0
Yellow cards
2
41
Duels won
38
5/7 (71%)
Tackles
5/13 (38%)
27
Clearances
22
12
Interceptions
4
121/178 (68%)
Passes
77/153 (50%)
4/31 (13%)
Long Passes
10/37 (27%)
39/68 (57%)
Passes in final third
28/68 (41%)
0.54
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.13
1/8 (13%)
Crosses
1/10 (10%)
0
Goalkeeper saves
3
0.41
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
2.27
-0.59
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Mather Simon signals the start, and Stevenage takes control at .
8’` — Corner kick
The footballer Stevenage wins a corner for Luton Town, setting up an opportunity at .
15’` — Corner kick
Mather Simon points to the corner flag as Stevenage prepares to take it, thanks to The FC footballer Stevenage.
15’` — Corner kick
A corner is awarded to Stevenage after a strong move by The FC footballer Stevenage near the goal line.
17’` — Corner kick
Mather Simon points to the corner flag as Stevenage prepares to take it, thanks to The FC footballer Stevenage.
24’` — Corner kick
Mather Simon points to the corner flag as Stevenage prepares to take it, thanks to The footballer Stevenage.
29’` — Inaccurate penalty shot
Mather Simon watches as Stevenage’s The footballer Luton Town misses the penalty at .
44’` — Corner kick
Luton Town earns a corner kick as FC player Luton Town forces the ball out of play at .
45 + 1’` — Extra Time
{Addtime} minutes added by Mather Simon, and Stevenage pushes forward at .
[08:18:34]` — Half-time
Half-time! The referee stops play with Luton Town and Stevenage level (or ahead) at 0:0. Players take a breather while coaches deliver final instructions.
[08:35:32]` — Start of the second half
The whistle blows, and Luton Town resumes play at under Mather Simon’s eye.
48’` — Corner kick
The FC footballer Stevenage wins a corner for Luton Town, setting up an opportunity at .
53’` — Goal0 — 1
Luton Town’s Freestone Lewis (Stevenage) strikes, sending the crowd wild with a stunning goal.
55’` — Goal1 — 1
Clark Jordan (Luton Town) smashes it in for Stevenage, and roars with excitement.
61’` — Corner kick
The ball deflects off The player Luton Town, giving Luton Town a corner kick in front of the crowd.
64’` — Back of the net2 — 1
Luton Town takes the lead as Kodua Gideon (Luton Town) finds the net at , past Mather Simon’s watch.
87’` — Corner kick
Luton Town earns a corner kick as The player Stevenage forces the ball out of play at .
90 + 1’` — Extra Time
Stevenage faces {Addtime} minutes of stoppage time, as decided by Mather Simon at .
90 + 5’` — Corner kick
The FC footballer Luton Town wins a corner for Luton Town, setting up an opportunity at .
[09:26:12]` — Full-time
It’s all over at , with Luton Town reflecting on the battle against Stevenage.
70’` — Coach makes sub
FC player Stevenage is substituted for Stevenage, as Mather Simon signals at .
90 + 1’` — Coach makes sub
FC player Stevenage exits for Luton Town, and watches the tactical switch.
90’` — The yellow card comes on
Stevenage’s Freestone Lewis (Stevenage) is cautioned by Mather Simon, a yellow at .
84’` — Coach makes sub
FC player Stevenage is substituted for Stevenage, as Mather Simon signals at .
77’` — Coach prepares substitution
FC player Luton Town is substituted for Stevenage, as Mather Simon signals at .
46’` — Substitution
Luton Town makes a change at , with FC player Luton Town coming off the pitch.
70’` — Substitution
Mather Simon oversees Stevenage’s substitution as FC player Stevenage leaves the field.
70’` — Substitution
FC player Stevenage is substituted for Stevenage, as Mather Simon signals at .
69’` — The yellow card comes on
Roberts Jordan (Stevenage) sees yellow from Mather Simon, a warning for Luton Town at .
62’` — Coach prepares substitution
FC player Luton Town exits for Luton Town, and watches the tactical switch.
22’` — The yellow card comes on
Stevenage’s Lonwijk Nigel (Luton Town) is cautioned by Mather Simon, a yellow at .
90 + 3’` — Substitution
FC player Luton Town exits for Luton Town, and watches the tactical switch.
29’` — Inaccurate penalty shot
Mather Simon watches as Stevenage’s The footballer Luton Town misses the penalty at .
44’` — Corner kick
Luton Town earns a corner kick as FC player Luton Town forces the ball out of play at .
55’` — Goal1 — 0
Clark Jordan (Luton Town) smashes it in for Stevenage, and roars with excitement.
61’` — Corner kick
The ball deflects off The player Luton Town, giving Luton Town a corner kick in front of the crowd.
64’` — Back of the net2 — 0
Luton Town takes the lead as Kodua Gideon (Luton Town) finds the net at , past Mather Simon’s watch.
90 + 5’` — Corner kick
The FC footballer Luton Town wins a corner for Luton Town, setting up an opportunity at .
77’` — Coach prepares substitution
FC player Luton Town is substituted for Stevenage, as Mather Simon signals at .
46’` — Substitution
Luton Town makes a change at , with FC player Luton Town coming off the pitch.
62’` — Coach prepares substitution
FC player Luton Town exits for Luton Town, and watches the tactical switch.
22’` — The yellow card comes on
Stevenage’s Lonwijk Nigel (Luton Town) is cautioned by Mather Simon, a yellow at .
90 + 3’` — Substitution
FC player Luton Town exits for Luton Town, and watches the tactical switch.
8’` — Corner kick
The footballer Stevenage wins a corner for Luton Town, setting up an opportunity at .
15’` — Corner kick
Mather Simon points to the corner flag as Stevenage prepares to take it, thanks to The FC footballer Stevenage.
15’` — Corner kick
A corner is awarded to Stevenage after a strong move by The FC footballer Stevenage near the goal line.
17’` — Corner kick
Mather Simon points to the corner flag as Stevenage prepares to take it, thanks to The FC footballer Stevenage.
24’` — Corner kick
Mather Simon points to the corner flag as Stevenage prepares to take it, thanks to The footballer Stevenage.
48’` — Corner kick
The FC footballer Stevenage wins a corner for Luton Town, setting up an opportunity at .
53’` — Goal0 — 1
Luton Town’s Freestone Lewis (Stevenage) strikes, sending the crowd wild with a stunning goal.
87’` — Corner kick
Luton Town earns a corner kick as The player Stevenage forces the ball out of play at .
70’` — Coach makes sub
FC player Stevenage is substituted for Stevenage, as Mather Simon signals at .
90 + 1’` — Coach makes sub
FC player Stevenage exits for Luton Town, and watches the tactical switch.
90’` — The yellow card comes on
Stevenage’s Freestone Lewis (Stevenage) is cautioned by Mather Simon, a yellow at .
84’` — Coach makes sub
FC player Stevenage is substituted for Stevenage, as Mather Simon signals at .
70’` — Substitution
Mather Simon oversees Stevenage’s substitution as FC player Stevenage leaves the field.
70’` — Substitution
FC player Stevenage is substituted for Stevenage, as Mather Simon signals at .
69’` — The yellow card comes on
Roberts Jordan (Stevenage) sees yellow from Mather Simon, a warning for Luton Town at .
Luton Town and Stevenage will play their match on 10 Jan 2026 at 07:30.All interesting information can be found in one place, like Luton Town vs Stevenage score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Luton Town vs Stevenage score and info in recent games:
Luton Town - Stevenage (10.01.2026 | 10 Jan 2026 | 10/01/2026) 2:1 League One
Stevenage - Luton Town (04.10.2025 | 04 Oct 2025 | 04/10/2025) 2:0 League One
Stevenage - Luton Town (10.08.2021 | 10 Aug 2021 | 10/08/2021) 2:2 EFL Cup
Stevenage - Luton Town (10.02.2018 | 10 Feb 2018 | 10/02/2018) The Lamex Stadium 1:1 League Two
Luton Town - Stevenage (14.10.2017 | 14 Oct 2017 | 14/10/2017) Kenilworth Road 7:1 League Two
Last played matches of teams:
Luton Town
Bolton Wanderers - Luton Town (02.05.2026 | 02 May 2026 | 02/05/2026) 2:3 League One
Luton Town - Barnsley (25.04.2026 | 25 Apr 2026 | 25/04/2026) 2:1 League One
Rotherham United - Luton Town (21.04.2026 | 21 Apr 2026 | 21/04/2026) 0:2 League One
Mansfield Town - Luton Town (18.04.2026 | 18 Apr 2026 | 18/04/2026) 2:2 League One
Luton Town - Northampton Town (15.04.2026 | 15 Apr 2026 | 15/04/2026) 2:1 League One
Stevenage
Stockport County - Stevenage (13.05.2026 | 13 May 2026 | 13/05/2026) 2:0 League One
Stevenage - Stockport County (09.05.2026 | 09 May 2026 | 09/05/2026) 0:1 League One
Stevenage - Wigan Athletic (02.05.2026 | 02 May 2026 | 02/05/2026) 1:0 League One
Doncaster Rovers - Stevenage (25.04.2026 | 25 Apr 2026 | 25/04/2026) 1:1 League One
Stevenage - Barnsley (21.04.2026 | 21 Apr 2026 | 21/04/2026) 1:0 League One
Luton Town v Stevenage score today, 10.01.2026, and full match statistics will be available on fscore.co.tz on any device without registration.