Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.63
42%
Ball possession
58%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
10
Total shots
15
3
Shots on goal
2
6
Shots off goal
6
5
Shots inside the Box
13
4
Shots outside the Box
2
0.25
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.1
1
Blocked shots
7
12
Touches in the opposition Box
42
3
Offsides
2
14
Free kicks
11
1
Corner kicks
7
25
Throw ins
28
11
Fouls
14
1
Yellow cards
0
63
Duels won
71
14/20 (70%)
Tackles
8/12 (67%)
10
Interceptions
9
161/288 (56%)
Passes
281/391 (72%)
31/106 (29%)
Long Passes
47/95 (49%)
36/95 (38%)
Passes in final third
143/207 (69%)
0.34
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.79
3/10 (30%)
Crosses
7/26 (27%)
2
Goalkeeper saves
2
0.1
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.25
0.1
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.25
0.48
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.05
47%
Ball possession
53%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
6
Total shots
1
2
Shots on goal
0
3
Shots off goal
1
4
Shots inside the Box
0
1
Shots outside the Box
1
0.07
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
1
Blocked shots
0
10
Touches in the opposition Box
15
1
Offsides
0
8
Free kicks
6
1
Corner kicks
1
9
Throw ins
17
6
Fouls
8
37
Duels won
34
10/14 (71%)
Tackles
4/6 (67%)
6
Interceptions
8
93/167 (56%)
Passes
133/195 (68%)
15/57 (26%)
Long Passes
22/48 (46%)
19/54 (35%)
Passes in final third
53/87 (61%)
0.21
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.26
3/7 (43%)
Crosses
1/6 (17%)
0
Goalkeeper saves
1
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.07
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.07
0.28
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.58
36%
Ball possession
64%
4
Total shots
14
1
Shots on goal
2
3
Shots off goal
5
1
Shots inside the Box
13
3
Shots outside the Box
1
0.18
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.1
0
Blocked shots
7
2
Touches in the opposition Box
27
2
Offsides
2
6
Free kicks
5
0
Corner kicks
6
16
Throw ins
11
5
Fouls
6
1
Yellow cards
0
26
Duels won
37
4/6 (67%)
Tackles
4/6 (67%)
4
Interceptions
1
68/121 (56%)
Passes
148/196 (76%)
16/49 (33%)
Long Passes
25/47 (53%)
17/41 (41%)
Passes in final third
90/120 (75%)
0.13
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.53
0/3 (0%)
Crosses
6/20 (30%)
2
Goalkeeper saves
1
0.1
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.18
0.1
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Parkinson Stephen signals the start, and Barnet takes control at .
36’` — Corner kick
Newport County earns a corner kick as FC player Barnet forces the ball out of play at .
38’` — Corner kick
A corner is awarded to Barnet after a strong move by The player Newport County near the goal line.
45 + 1’` — Stoppage time
The fourth official shows {Addtime} minutes, giving Newport County extra hope at .
[10:47:47]` — Match half-time
With the scoreline at 0:0, referee Parkinson Stephen calls for half-time. Newport County and Barnet step off the pitch for a short rest and coaching adjustments.
[11:02:40]` — Start of the second half
The whistle blows, and Newport County resumes play at under Parkinson Stephen’s eye.
49’` — Corner kick
A corner is awarded to Barnet after a strong move by The FC footballer Barnet near the goal line.
57’` — Corner kick
The player Barnet wins a corner for Newport County, setting up an opportunity at .
61’` — Corner kick
A corner is awarded to Barnet after a strong move by The player Barnet near the goal line.
74’` — Corner kick
Parkinson Stephen points to the corner flag as Barnet prepares to take it, thanks to The footballer Barnet.
90 + 1’` — Extra Time
Parkinson Stephen signals {Addtime} minutes of added time at for Newport County and Barnet.
90 + 4’` — Corner kick
Newport County earns a corner kick as The player Barnet forces the ball out of play at .
90 + 6’` — Corner kick
Parkinson Stephen points to the corner flag as Barnet prepares to take it, thanks to The footballer Barnet.
[11:53:51]` — Fulltime
Barnet celebrates as Parkinson Stephen calls time at after a thrilling contest.
73’` — Coach makes sub
The FC footballer Newport County is substituted for Barnet, as Parkinson Stephen signals at .
85’` — Substitution
The FC footballer Newport County exits for Newport County, and watches the tactical switch.
73’` — Coach makes sub
The FC footballer Barnet exits for Newport County, and watches the tactical switch.
63’` — Coach makes sub
Parkinson Stephen oversees Barnet’s substitution as The FC footballer Barnet leaves the field.
72’` — Coach prepares substitution
The FC footballer Newport County is substituted for Barnet, as Parkinson Stephen signals at .
72’` — Coach prepares substitution
Newport County makes a change at , with The FC footballer Newport County coming off the pitch.
65’` — Substitution
Newport County makes a change at , with The FC footballer Newport County coming off the pitch.
63’` — Substitution
The FC footballer Barnet exits for Newport County, and watches the tactical switch.
90 + 4’` — Yellow card
Newport County’s Brennan Ciaran (Newport County) earns a yellow card, noted by Parkinson Stephen at .
38’` — Corner kick
A corner is awarded to Barnet after a strong move by The player Newport County near the goal line.
73’` — Coach makes sub
The FC footballer Newport County is substituted for Barnet, as Parkinson Stephen signals at .
85’` — Substitution
The FC footballer Newport County exits for Newport County, and watches the tactical switch.
72’` — Coach prepares substitution
The FC footballer Newport County is substituted for Barnet, as Parkinson Stephen signals at .
72’` — Coach prepares substitution
Newport County makes a change at , with The FC footballer Newport County coming off the pitch.
65’` — Substitution
Newport County makes a change at , with The FC footballer Newport County coming off the pitch.
90 + 4’` — Yellow card
Newport County’s Brennan Ciaran (Newport County) earns a yellow card, noted by Parkinson Stephen at .
36’` — Corner kick
Newport County earns a corner kick as FC player Barnet forces the ball out of play at .
49’` — Corner kick
A corner is awarded to Barnet after a strong move by The FC footballer Barnet near the goal line.
57’` — Corner kick
The player Barnet wins a corner for Newport County, setting up an opportunity at .
61’` — Corner kick
A corner is awarded to Barnet after a strong move by The player Barnet near the goal line.
74’` — Corner kick
Parkinson Stephen points to the corner flag as Barnet prepares to take it, thanks to The footballer Barnet.
90 + 4’` — Corner kick
Newport County earns a corner kick as The player Barnet forces the ball out of play at .
90 + 6’` — Corner kick
Parkinson Stephen points to the corner flag as Barnet prepares to take it, thanks to The footballer Barnet.
73’` — Coach makes sub
The FC footballer Barnet exits for Newport County, and watches the tactical switch.
63’` — Coach makes sub
Parkinson Stephen oversees Barnet’s substitution as The FC footballer Barnet leaves the field.
63’` — Substitution
The FC footballer Barnet exits for Newport County, and watches the tactical switch.
Newport County and Barnet will play their match on 26 Dec 2025 at 10:00.All interesting information can be found in one place, like Newport County vs Barnet score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Newport County vs Barnet score and info in recent games:
Barnet - Newport County (14.03.2026 | 14 Mar 2026 | 14/03/2026) 1:2 League Two
Newport County - Barnet (26.12.2025 | 26 Dec 2025 | 26/12/2025) 0:0 League Two
Barnet - Newport County (29.07.2025 | 29 Jul 2025 | 29/07/2025) The Hive Stadium 2:2 EFL Cup
Barnet - Newport County (12.12.2023 | 12 Dec 2023 | 12/12/2023) 1:4 FA Cup
Newport County - Barnet (02.12.2023 | 02 Dec 2023 | 02/12/2023) 1:1 FA Cup
Last played matches of teams:
Newport County
Barrow - Newport County (02.05.2026 | 02 May 2026 | 02/05/2026) 1:2 League Two
Newport County - Oldham Athletic (25.04.2026 | 25 Apr 2026 | 25/04/2026) 3:2 League Two
Cheltenham Town - Newport County (18.04.2026 | 18 Apr 2026 | 18/04/2026) 1:0 League Two
Newport County - Harrogate Town (11.04.2026 | 11 Apr 2026 | 11/04/2026) 2:1 League Two
Notts County - Newport County (06.04.2026 | 06 Apr 2026 | 06/04/2026) 3:1 League Two
Barnet
Harrogate Town - Barnet (02.05.2026 | 02 May 2026 | 02/05/2026) 1:2 League Two
Barnet - Gillingham (25.04.2026 | 25 Apr 2026 | 25/04/2026) 6:2 League Two
Notts County - Barnet (18.04.2026 | 18 Apr 2026 | 18/04/2026) 1:2 League Two
Barnet - Barrow (11.04.2026 | 11 Apr 2026 | 11/04/2026) 3:2 League Two
Fleetwood Town - Barnet (06.04.2026 | 06 Apr 2026 | 06/04/2026) 2:5 League Two
Newport County v Barnet score today, 26.12.2025, and full match statistics will be available on fscore.co.tz on any device without registration.