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AL Ula - Al Orobah Al Jawf 18.05.2026

Semifinals

Statistics AL Ula vs Al Orobah Al Jawf

1.3 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.17
56% Ball possession 44%
2 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
12 Total shots 12
3 Shots on goal 3
8 Shots off goal 5
7 Shots inside the Box 8
5 Shots outside the Box 4
1.56 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.78
1 Blocked shots 4
1 Headed goals 1
26 Touches in the opposition Box 24
2 Offsides 2
14 Free kicks 20
9 Corner kicks 8
16 Throw ins 23
20 Fouls 14
3 Yellow cards 2
1 Red cards 0
49 Duels won 46
14/17 (82%) Tackles 4/9 (44%)
23 Clearances 28
9 Interceptions 10
394/472 (83%) Passes 299/375 (80%)
28/66 (42%) Long Passes 26/71 (37%)
90/130 (69%) Passes in final third 74/113 (65%)
2.32 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.07
7/34 (21%) Crosses 6/20 (30%)
2 Goalkeeper saves 1
1.78 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.56
-0.22 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.44

Head To Head

Wins
Draws
Wins
3
0
0
Goals
6
2
All matches

Standings

Team G W D L S C Pt
1. Abha
34 24 5 5 64 35 77
2. Al Faisaly Harmah
34 21 10 3 76 32 73
3. Al Diriyah
34 22 6 6 79 39 72
4. AL Ula
34 21 8 5 72 33 71
5. Al Orobah Al Jawf
34 20 5 9 56 38 65
6. Al Jabalain FC
34 17 8 9 59 38 59
7. Al Raed
34 14 10 10 64 46 52
8. Al Zulfi
34 11 12 11 46 45 45
9. Al Tai
34 12 8 14 48 52 44
10. Al Wahda Club Mecca
34 12 7 15 52 58 43
11. Al Bukayriyah
34 12 7 15 36 48 43
12. AL Anwar
34 10 11 13 53 54 41
13. Jeddah Club
34 9 12 13 34 51 39
14. Al Adalh FC
34 8 9 17 44 70 33
15. AL Jandal
34 8 8 18 34 60 32
16. Al Baten
34 5 7 22 39 69 22
17. Al-Arabi Al Saudi
34 5 6 23 24 67 21
18. Al Jubail
34 3 5 26 28 73 14
  Promotion
  Promotion Playoffs
  Relegation

Top Scorers

AL Ula AL Ula

No data available

Al Orobah Al Jawf Al Orobah Al Jawf

No data available

Statistics from 25/26 season of Division 1

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 8.2
G -
Ast 1
MP 112
Grade 8.2
Minutes played 112
Goals -
xG 0.08
Assists 1
xA 0.94
Total shots 1
Passes 13/19(68%)
Yellow cards -
Red cards -
Gr 7.7
G 1
Ast -
MP 120
Grade 7.7
Minutes played 120
Goals 1
xG 0.43
Assists -
xA 0.04
Total shots 3
Passes 21/27(78%)
Yellow cards -
Red cards -
Gr 7.6
G 1
Ast -
MP 31
Grade 7.6
Minutes played 31
Goals 1
xG 0.39
Assists -
xA 0.01
Total shots 1
Passes 5/7(71%)
Yellow cards -
Red cards -
Gr 7.2
G -
Ast -
MP 85
Grade 7.2
Minutes played 85
Goals -
xG -
Assists -
xA 0.15
Total shots -
Passes 23/28(82%)
Yellow cards -
Red cards -
Gr 7.2
G -
Ast -
MP 120
Grade 7.2
Minutes played 120
Goals -
xG -
Assists -
xA -
Total shots -
Passes 11/22(50%)
Yellow cards -
Red cards -
Gr 7
G 1
Ast -
MP 120
Grade 7
Minutes played 120
Goals 1
xG 0.38
Assists -
xA 0.03
Total shots 2
Passes 15/23(65%)
Yellow cards -
Red cards -
Gr 6
G -
Ast -
MP 116
Grade 6
Minutes played 116
Goals -
xG -
Assists -
xA 0.1
Total shots -
Passes 44/53(83%)
Yellow cards 1
Red cards 1
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7.7
G 1
Ast -
MP 120
Total shots 3
Shots on target 1
xGOT 0.29
Shots off target 2
Blocked shots -
Shots header 2
Shots inside the Box 3
Shots outside the Box -
Gr 7
G 1
Ast -
MP 120
Total shots 2
Shots on target 1
xGOT 0.6
Shots off target 1
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box 1
Gr 7.6
G 1
Ast -
MP 31
Total shots 1
Shots on target 1
xGOT 0.87
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 8.2
G -
Ast 1
MP 112
Total shots 1
Shots on target 1
xGOT 0.1
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6
G -
Ast -
MP 116
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.2
G -
Ast -
MP 120
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.2
G -
Ast -
MP 85
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 8.2
G -
Ast 1
MP 112
Touches in the opposition Box 7
Passes 13/19(68%)
Big chances created 1
Big chances missed -
Assists 1
xA 0.94
Passes in final third 6/12(50%)
Touches 36
Passes long -
Crosses -
Successful dribbles 1/3(33%)
Fouled -
Offsides 1
Gr 7.7
G 1
Ast -
MP 120
Touches in the opposition Box 4
Passes 21/27(78%)
Big chances created -
Big chances missed -
Assists -
xA 0.04
Passes in final third 2/2(100%)
Touches 46
Passes long 2/5(40%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 7
G 1
Ast -
MP 120
Touches in the opposition Box 3
Passes 15/23(65%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 5/10(50%)
Touches 40
Passes long 1/1(100%)
Crosses -
Successful dribbles 1/2(50%)
Fouled 2
Offsides -
Gr 7.6
G 1
Ast -
MP 31
Touches in the opposition Box 2
Passes 5/7(71%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 4/5(80%)
Touches 9
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides 1
Gr 6
G -
Ast -
MP 116
Touches in the opposition Box -
Passes 44/53(83%)
Big chances created -
Big chances missed -
Assists -
xA 0.1
Passes in final third 14/16(88%)
Touches 66
Passes long 7/9(78%)
Crosses -
Successful dribbles 1/1(100%)
Fouled 2
Offsides -
Gr 7.2
G -
Ast -
MP 120
Touches in the opposition Box -
Passes 11/22(50%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/5(20%)
Touches 29
Passes long 2/13(15%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.2
G -
Ast -
MP 85
Touches in the opposition Box -
Passes 23/28(82%)
Big chances created -
Big chances missed -
Assists -
xA 0.15
Passes in final third 6/10(60%)
Touches 45
Passes long 3/6(50%)
Crosses 1/5(20%)
Successful dribbles 1/1(100%)
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 6
G -
Ast -
MP 116
Duels 14
Aerial duels -
Ground duels 7/13(54%)
Fouls 4
Tackles 4/4(100%)
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G 1
Ast -
MP 120
Duels 11
Aerial duels 2/4(50%)
Ground duels 3/7(43%)
Fouls 2
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.7
G 1
Ast -
MP 120
Duels 9
Aerial duels 3/5(60%)
Ground duels 3/4(75%)
Fouls 1
Tackles 1/1(100%)
Interceptions 3
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 85
Duels 4
Aerial duels 1/2(50%)
Ground duels 1/2(50%)
Fouls 1
Tackles 1/1(100%)
Interceptions 2
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8.2
G -
Ast 1
MP 112
Duels 4
Aerial duels -
Ground duels 2/4(50%)
Fouls -
Tackles 1/1(100%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.6
G 1
Ast -
MP 31
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 120
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 7.2
GC 1
GS 2
GP 0.37
Goals prevented 0.37
Goalkeeper saves 2
xGOT faced 1.37
Goals Conceded 1
Punches 2
Throws 3
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

AL Ula and Al Orobah Al Jawf will play their match on 18 May 2026 at 14:00.All interesting information can be found in one place, like AL Ula vs Al Orobah Al Jawf score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

AL Ula vs Al Orobah Al Jawf score and info in recent games:
  • AL Ula - Al Orobah Al Jawf (18.05.2026 | 18 May 2026 | 18/05/2026) 2:1 Division 1
  • AL Ula - Al Orobah Al Jawf (03.03.2026 | 03 Mar 2026 | 03/03/2026) 3:1 Division 1
  • Al Orobah Al Jawf - AL Ula (08.11.2025 | 08 Nov 2025 | 08/11/2025) 0:1 Division 1

Last played matches of teams:

AL Ula
  • Al Diriyah - AL Ula (23.05.2026 | 23 May 2026 | 23/05/2026) 2:1 Division 1
  • AL Ula - Al Orobah Al Jawf (18.05.2026 | 18 May 2026 | 18/05/2026) 2:1 Division 1
  • AL Ula - Al Zulfi (14.05.2026 | 14 May 2026 | 14/05/2026) 4:2 Division 1
  • Al Jubail - AL Ula (09.05.2026 | 09 May 2026 | 09/05/2026) 0:2 Division 1
  • AL Ula - Al Raed (02.05.2026 | 02 May 2026 | 02/05/2026) 2:1 Division 1
Al Orobah Al Jawf
  • AL Ula - Al Orobah Al Jawf (18.05.2026 | 18 May 2026 | 18/05/2026) 2:1 Division 1
  • Al Orobah Al Jawf - AL Anwar (14.05.2026 | 14 May 2026 | 14/05/2026) 3:1 Division 1
  • Jeddah Club - Al Orobah Al Jawf (09.05.2026 | 09 May 2026 | 09/05/2026) 0:4 Division 1
  • Al Orobah Al Jawf - Al Wahda Club Mecca (02.05.2026 | 02 May 2026 | 02/05/2026) 2:0 Division 1
  • AL Jandal - Al Orobah Al Jawf (27.04.2026 | 27 Apr 2026 | 27/04/2026) 1:2 Division 1
AL Ula v Al Orobah Al Jawf score today, 18.05.2026, and full match statistics will be available on fscore.co.tz on any device without registration.