Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.36
47%
Ball possession
53%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
14
Total shots
7
4
Shots on goal
2
6
Shots off goal
5
8
Shots inside the Box
2
6
Shots outside the Box
5
1.02
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.35
4
Blocked shots
0
15
Touches in the opposition Box
8
9
Free kicks
8
3
Corner kicks
2
21
Throw ins
28
8
Fouls
9
1
Yellow cards
2
34
Duels won
26
10/11 (91%)
Tackles
5/8 (63%)
7
Interceptions
2
287/342 (84%)
Passes
335/390 (86%)
20/48 (42%)
Long Passes
20/46 (43%)
56/74 (76%)
Passes in final third
45/75 (60%)
0.73
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.22
5/14 (36%)
Crosses
0/11 (0%)
1
Goalkeeper saves
3
0.35
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.02
-0.65
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.02
0.31
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.27
52%
Ball possession
48%
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
6
Total shots
2
2
Shots on goal
1
1
Shots off goal
1
3
Shots inside the Box
1
3
Shots outside the Box
1
0.54
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.32
3
Blocked shots
0
4
Touches in the opposition Box
4
6
Free kicks
3
2
Corner kicks
1
15
Throw ins
19
3
Fouls
6
0
Yellow cards
1
18
Duels won
13
5/6 (83%)
Tackles
2/5 (40%)
3
Interceptions
1
152/186 (82%)
Passes
150/176 (85%)
8/28 (29%)
Long Passes
10/21 (48%)
16/30 (53%)
Passes in final third
18/29 (62%)
0.16
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.15
3/9 (33%)
Crosses
0/7 (0%)
0
Goalkeeper saves
1
0.32
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.54
-0.68
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.46
0.71
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.09
43%
Ball possession
57%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
8
Total shots
5
2
Shots on goal
1
5
Shots off goal
4
5
Shots inside the Box
1
3
Shots outside the Box
4
0.48
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.03
1
Blocked shots
0
11
Touches in the opposition Box
4
3
Free kicks
5
1
Corner kicks
1
6
Throw ins
9
5
Fouls
3
1
Yellow cards
1
16
Duels won
13
5/5 (100%)
Tackles
3/3 (100%)
4
Interceptions
1
135/156 (87%)
Passes
185/214 (86%)
12/20 (60%)
Long Passes
10/25 (40%)
40/44 (91%)
Passes in final third
27/46 (59%)
0.57
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.07
2/5 (40%)
Crosses
0/4 (0%)
1
Goalkeeper saves
2
0.03
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.48
0.03
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Kpan Clement Franklin signals the start, and South Africa takes control at .
29’` — Back of the net1 — 0
Algeria takes the lead as Belhocini Abdennour (Algeria) finds the net at , past Kpan Clement Franklin’s watch.
45 + 1’` — Goal scored1 — 1
Kutumela Thabiso (South Africa) smashes it in for South Africa, and roars with excitement.
[10:47:08]` — Match half-time
Half-time! The referee stops play with Algeria and South Africa level (or ahead) at 1:1. Players take a breather while coaches deliver final instructions.
[11:03:54]` — Start of the second half
The whistle blows, and Algeria resumes play at under Kpan Clement Franklin’s eye.
[11:53:05]` — The match is over
The match concludes at as Algeria and South Africa shake hands.
29’` — Back of the net1 — 0
Algeria takes the lead as Belhocini Abdennour (Algeria) finds the net at , past Kpan Clement Franklin’s watch.
45 + 1’` — Goal scored0 — 1
Kutumela Thabiso (South Africa) smashes it in for South Africa, and roars with excitement.
Algeria and South Africa will play their match on 08 Aug 2025 at 10:00.All interesting information can be found in one place, like Algeria vs South Africa score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Algeria vs South Africa score and info in recent games:
Algeria - South Africa (08.08.2025 | 08 Aug 2025 | 08/08/2025) 1:1 African Nations Championship
Algeria - South Africa (26.03.2024 | 26 Mar 2024 | 26/03/2024) 3:3 International Friendly Games
Algeria - South Africa (19.01.2015 | 19 Jan 2015 | 19/01/2015) Estadio de Mongomo 3:1 Africa Cup of Nations
Last played matches of teams:
Algeria
Bolivia - Algeria (10.06.2026 | 10 Jun 2026 | 10/06/2026) 0:4 International Friendly Games
Netherlands - Algeria (03.06.2026 | 03 Jun 2026 | 03/06/2026) 0:1 International Friendly Games
Algeria - Uruguay (31.03.2026 | 31 Mar 2026 | 31/03/2026) 0:0 International Friendly Games
Algeria - Guatemala (27.03.2026 | 27 Mar 2026 | 27/03/2026) 7:0 International Friendly Games
Italy - Algeria (11.01.2026 | 11 Jan 2026 | 11/01/2026) 7:4 7x7. Kings World Cup
South Africa
Jamaica - South Africa (06.06.2026 | 06 Jun 2026 | 06/06/2026) 1:1 International Friendly Games
South Africa - Nicaragua (29.05.2026 | 29 May 2026 | 29/05/2026) 0:0 International Friendly Games
South Africa - Panama (31.03.2026 | 31 Mar 2026 | 31/03/2026) 1:2 International Friendly Games
South Africa - Panama (27.03.2026 | 27 Mar 2026 | 27/03/2026) 1:1 International Friendly Games
South Africa - Cameroon (04.01.2026 | 04 Jan 2026 | 04/01/2026) Al-Barid Stadium 1:2 Africa Cup of Nations
Algeria v South Africa score today, 08.08.2025, and full match statistics will be available on fscore.co.tz on any device without registration.