Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.64
72%
Ball possession
28%
13
Total shots
5
2
Shots on goal
1
8
Shots off goal
3
9
Shots inside the Box
4
4
Shots outside the Box
1
0.6
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.07
3
Blocked shots
1
32
Touches in the opposition Box
9
1
Offsides
4
14
Free kicks
9
9
Corner kicks
0
19
Throw ins
15
9
Fouls
14
1
Errors leading to shot
0
4
Yellow cards
3
0
Red cards
1
44
Duels won
44
7/11 (64%)
Tackles
11/17 (65%)
10
Clearances
42
4
Interceptions
6
531/627 (85%)
Passes
159/256 (62%)
30/70 (43%)
Long Passes
19/68 (28%)
146/202 (72%)
Passes in final third
31/67 (46%)
1.29
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.52
8/34 (24%)
Crosses
2/5 (40%)
1
Goalkeeper saves
2
0.07
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.6
0.07
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.6
0.79
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0
75%
Ball possession
25%
8
Total shots
0
1
Shots on goal
0
6
Shots off goal
0
6
Shots inside the Box
0
2
Shots outside the Box
0
0.07
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
1
Blocked shots
0
20
Touches in the opposition Box
2
0
Offsides
1
7
Free kicks
1
4
Corner kicks
0
7
Throw ins
5
1
Fouls
7
0
Yellow cards
1
21
Duels won
18
2/6 (33%)
Tackles
8/11 (73%)
4
Clearances
15
0
Interceptions
3
352/385 (91%)
Passes
89/131 (68%)
18/29 (62%)
Long Passes
8/35 (23%)
76/93 (82%)
Passes in final third
15/31 (48%)
0.5
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.32
5/18 (28%)
Crosses
0/1 (0%)
0
Goalkeeper saves
1
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.07
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.07
0.48
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.64
67%
Ball possession
33%
5
Total shots
5
1
Shots on goal
1
2
Shots off goal
3
3
Shots inside the Box
4
2
Shots outside the Box
1
0.53
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.07
2
Blocked shots
1
12
Touches in the opposition Box
7
1
Offsides
3
7
Free kicks
8
5
Corner kicks
0
12
Throw ins
10
8
Fouls
7
1
Errors leading to shot
0
4
Yellow cards
2
0
Red cards
1
23
Duels won
26
5/5 (100%)
Tackles
3/6 (50%)
6
Clearances
27
4
Interceptions
3
179/242 (74%)
Passes
70/125 (56%)
12/41 (29%)
Long Passes
11/33 (33%)
70/109 (64%)
Passes in final third
16/36 (44%)
0.79
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.2
3/16 (19%)
Crosses
2/4 (50%)
1
Goalkeeper saves
1
0.07
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.53
0.07
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Mulhall Sam signals the start, and Cheltenham Town takes control at .
6’` — Corner kick
The ball deflects off The player Barnet, giving Barnet a corner kick in front of the crowd.
29’` — Corner kick
Mulhall Sam points to the corner flag as Cheltenham Town prepares to take it, thanks to The player Barnet.
32’` — Corner kick
The ball deflects off The player Barnet, giving Barnet a corner kick in front of the crowd.
34’` — Corner kick
Mulhall Sam points to the corner flag as Cheltenham Town prepares to take it, thanks to The player Barnet.
[08:16:44]` — Players leave the pitch
With the scoreline at 0:0, referee Mulhall Sam calls for half-time. Barnet and Cheltenham Town step off the pitch for a short rest and coaching adjustments.
[08:32:03]` — The game has been started after the break
The whistle blows, and Barnet resumes play at under Mulhall Sam’s eye.
61’` — Corner kick
Mulhall Sam points to the corner flag as Cheltenham Town prepares to take it, thanks to The player Barnet.
64’` — Corner kick
The ball deflects off The player Barnet, giving Barnet a corner kick in front of the crowd.
77’` — Corner kick
Mulhall Sam points to the corner flag as Cheltenham Town prepares to take it, thanks to The footballer Barnet.
77’` — Corner kick
Mulhall Sam points to the corner flag as Cheltenham Town prepares to take it, thanks to The footballer Barnet.
85’` — Corner kick
A corner is awarded to Cheltenham Town after a strong move by The FC footballer Barnet near the goal line.
[09:28:23]` — A final whistle
It’s all over at , with Barnet reflecting on the battle against Cheltenham Town.
74’` — Coach makes sub
FC player Cheltenham Town is substituted for Cheltenham Town, as Mulhall Sam signals at .
90’` — The yellow card comes on
Mulhall Sam books Tavares Nikola (Barnet) with a yellow card for Barnet at .
82’` — Yellow card
Mulhall Sam pulls out the yellow card for Cheltenham Town’s Ofoborh Nathan (Barnet) at .
80’` — Substitution
Barnet makes a change at , with FC player Barnet coming off the pitch.
74’` — Coach makes sub
Barnet swaps FC player Cheltenham Town out, shaking things up at .
31’` — Yellow card
Cheltenham Town’s Hutchinson Isaac (Cheltenham Town) is cautioned by Mulhall Sam, a yellow at .
63’` — Substitution
Barnet makes a change at , with FC player Barnet coming off the pitch.
63’` — Coach makes sub
Barnet swaps FC player Barnet out, shaking things up at .
63’` — Substitution
Barnet swaps FC player Barnet out, shaking things up at .
52’` — Booking
Glover Ryan (Barnet) sees yellow from Mulhall Sam, a warning for Barnet at .
48’` — Caution
Cheltenham Town’s Kizzi Joe (Barnet) is cautioned by Mulhall Sam, a yellow at .
46’` — Coach prepares substitution
Mulhall Sam oversees Cheltenham Town’s substitution as FC player Cheltenham Town leaves the field.
46’` — Substitution
Barnet makes a change at , with FC player Cheltenham Town coming off the pitch.
84’` — The yellow card comes on
Barnet’s Jude-Boyd Arkell (Cheltenham Town) earns a yellow card, noted by Mulhall Sam at .
90 + 9’` — After the second yellow card the player left the pitch
A second yellow for Cheltenham Town’s Jude-Boyd Arkell (Cheltenham Town), and Mulhall Sam shows red at .
6’` — Corner kick
The ball deflects off The player Barnet, giving Barnet a corner kick in front of the crowd.
29’` — Corner kick
Mulhall Sam points to the corner flag as Cheltenham Town prepares to take it, thanks to The player Barnet.
32’` — Corner kick
The ball deflects off The player Barnet, giving Barnet a corner kick in front of the crowd.
34’` — Corner kick
Mulhall Sam points to the corner flag as Cheltenham Town prepares to take it, thanks to The player Barnet.
61’` — Corner kick
Mulhall Sam points to the corner flag as Cheltenham Town prepares to take it, thanks to The player Barnet.
64’` — Corner kick
The ball deflects off The player Barnet, giving Barnet a corner kick in front of the crowd.
77’` — Corner kick
Mulhall Sam points to the corner flag as Cheltenham Town prepares to take it, thanks to The footballer Barnet.
77’` — Corner kick
Mulhall Sam points to the corner flag as Cheltenham Town prepares to take it, thanks to The footballer Barnet.
85’` — Corner kick
A corner is awarded to Cheltenham Town after a strong move by The FC footballer Barnet near the goal line.
90’` — The yellow card comes on
Mulhall Sam books Tavares Nikola (Barnet) with a yellow card for Barnet at .
82’` — Yellow card
Mulhall Sam pulls out the yellow card for Cheltenham Town’s Ofoborh Nathan (Barnet) at .
80’` — Substitution
Barnet makes a change at , with FC player Barnet coming off the pitch.
63’` — Substitution
Barnet makes a change at , with FC player Barnet coming off the pitch.
63’` — Coach makes sub
Barnet swaps FC player Barnet out, shaking things up at .
63’` — Substitution
Barnet swaps FC player Barnet out, shaking things up at .
52’` — Booking
Glover Ryan (Barnet) sees yellow from Mulhall Sam, a warning for Barnet at .
48’` — Caution
Cheltenham Town’s Kizzi Joe (Barnet) is cautioned by Mulhall Sam, a yellow at .
74’` — Coach makes sub
FC player Cheltenham Town is substituted for Cheltenham Town, as Mulhall Sam signals at .
74’` — Coach makes sub
Barnet swaps FC player Cheltenham Town out, shaking things up at .
31’` — Yellow card
Cheltenham Town’s Hutchinson Isaac (Cheltenham Town) is cautioned by Mulhall Sam, a yellow at .
46’` — Coach prepares substitution
Mulhall Sam oversees Cheltenham Town’s substitution as FC player Cheltenham Town leaves the field.
46’` — Substitution
Barnet makes a change at , with FC player Cheltenham Town coming off the pitch.
84’` — The yellow card comes on
Barnet’s Jude-Boyd Arkell (Cheltenham Town) earns a yellow card, noted by Mulhall Sam at .
90 + 9’` — After the second yellow card the player left the pitch
A second yellow for Cheltenham Town’s Jude-Boyd Arkell (Cheltenham Town), and Mulhall Sam shows red at .
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Barnet and Cheltenham Town will play their match on 14 Feb 2026 at 07:30.All interesting information can be found in one place, like Barnet vs Cheltenham Town score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Barnet vs Cheltenham Town score and info in recent games:
Barnet - Cheltenham Town (14.02.2026 | 14 Feb 2026 | 14/02/2026) 0:0 League Two
Cheltenham Town - Barnet (23.08.2025 | 23 Aug 2025 | 23/08/2025) 0:1 League Two
Cheltenham Town - Barnet (27.01.2018 | 27 Jan 2018 | 27/01/2018) Jonny-Rocks Stadium 1:1 League Two
Barnet - Cheltenham Town (23.12.2017 | 23 Dec 2017 | 23/12/2017) The Hive Stadium 0:2 League Two
Barnet - Cheltenham Town (25.03.2017 | 25 Mar 2017 | 25/03/2017) The Hive Stadium 3:1 League Two
Last played matches of teams:
Barnet
Harrogate Town - Barnet (02.05.2026 | 02 May 2026 | 02/05/2026) 1:2 League Two
Barnet - Gillingham (25.04.2026 | 25 Apr 2026 | 25/04/2026) 6:2 League Two
Notts County - Barnet (18.04.2026 | 18 Apr 2026 | 18/04/2026) 1:2 League Two
Barnet - Barrow (11.04.2026 | 11 Apr 2026 | 11/04/2026) 3:2 League Two
Fleetwood Town - Barnet (06.04.2026 | 06 Apr 2026 | 06/04/2026) 2:5 League Two
Cheltenham Town
Cheltenham Town - Colchester United (02.05.2026 | 02 May 2026 | 02/05/2026) 1:4 League Two
Bristol Rovers - Cheltenham Town (25.04.2026 | 25 Apr 2026 | 25/04/2026) 4:0 League Two
Cheltenham Town - Tranmere Rovers (21.04.2026 | 21 Apr 2026 | 21/04/2026) 1:3 League Two
Cheltenham Town - Newport County (18.04.2026 | 18 Apr 2026 | 18/04/2026) 1:0 League Two
Cheltenham Town - Gillingham (14.04.2026 | 14 Apr 2026 | 14/04/2026) 2:1 League Two
Barnet v Cheltenham Town score today, 14.02.2026, and full match statistics will be available on fscore.co.tz on any device without registration.