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Drogheda United - Shamrock Rovers 16.03.2026

Round 7

Statistics Drogheda United vs Shamrock Rovers

0.61 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.64
34% Ball possession 66%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
7 Total shots 11
2 Shots on goal 2
4 Shots off goal 6
5 Shots inside the Box 3
2 Shots outside the Box 8
0.57 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.21
1 Blocked shots 3
23 Touches in the opposition Box 15
2 Offsides 2
14 Free kicks 9
3 Corner kicks 4
20 Throw ins 19
9 Fouls 14
4 Yellow cards 2
39 Duels won 27
9/9 (100%) Tackles 9/12 (75%)
17 Clearances 17
12 Interceptions 2
168/286 (59%) Passes 452/560 (81%)
30/82 (37%) Long Passes 22/72 (31%)
75/136 (55%) Passes in final third 82/128 (64%)
0.61 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.68
2/8 (25%) Crosses 2/18 (11%)
2 Goalkeeper saves 2
0.21 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.57
0.21 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.57

Head To Head

Wins
Draws
Wins
0
2
3
Goals
4
9
All matches

Standings

Team G W D L S C Pt
1. Shamrock Rovers
24 14 5 5 38 21 47
2. Bohemian Dublin
24 11 7 6 38 27 40
3. St Patrick's Athletic
22 11 5 6 35 19 38
4. Dundalk
22 9 8 5 36 32 35
5. Shelbourne
23 7 10 6 33 34 31
6. Derry City
24 6 11 7 30 27 29
7. Galway United FC
21 6 6 9 29 34 24
8. Drogheda United
22 5 7 10 27 38 22
9. Sligo Rovers
22 5 5 12 17 35 20
10. Waterford
22 3 8 11 28 44 17
  Promotion to Champions League Qualification
  Promotion to Conference League Qualification
  Relegation Playoff
  Relegation

Top Scorers

Drogheda United Drogheda United

No data available

Shamrock Rovers Shamrock Rovers

No data available

Statistics from 2026 season of Premier Division

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Text commentary

Overall
DRO
SHA
[15:46:53]` A coin toss
The whistle blows, and Shamrock Rovers starts the action at with The footballer on the ball.
[16:32:54]` Half-time
At the sound of the whistle, the players take a break—half-time arrives with the score at 0:0. Both Drogheda United and Shamrock Rovers use this time to refresh tactics.
[16:48:00]` The game has been started after the break
gets Drogheda United and Shamrock Rovers back underway at for the next half.
[17:36:29]` Fulltime
blows the final whistle at , ending the clash between Drogheda United and Shamrock Rovers.

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.6
G -
Ast -
MP 90
Grade 7.6
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 16/31(52%)
Yellow cards -
Red cards -
Gr 7
G -
Ast -
MP 90
Grade 7
Minutes played 90
Goals -
xG 0.05
Assists -
xA 0.02
Total shots 2
Passes 77/91(85%)
Yellow cards -
Red cards -
Gr 6.9
G -
Ast -
MP 22
Grade 6.9
Minutes played 22
Goals -
xG -
Assists -
xA 0.04
Total shots -
Passes 17/18(94%)
Yellow cards -
Red cards -
Gr 6.8
G -
Ast -
MP 90
Grade 6.8
Minutes played 90
Goals -
xG -
Assists -
xA 0.03
Total shots -
Passes 67/82(82%)
Yellow cards -
Red cards -
Gr 6.8
G -
Ast -
MP 14
Grade 6.8
Minutes played 14
Goals -
xG 0.2
Assists -
xA 0.01
Total shots 2
Passes 2/2(100%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 23
Grade 6.5
Minutes played 23
Goals -
xG -
Assists -
xA 0.21
Total shots -
Passes 5/5(100%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 67
Grade 6.4
Minutes played 67
Goals -
xG 0.03
Assists -
xA 0.02
Total shots 1
Passes 13/15(87%)
Yellow cards 1
Red cards -
Gr 6.4
G -
Ast -
MP 68
Grade 6.4
Minutes played 68
Goals -
xG 0.02
Assists -
xA 0.02
Total shots 1
Passes 24/32(75%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 13
Grade 6.3
Minutes played 13
Goals -
xG -
Assists -
xA 0.02
Total shots -
Passes 1/2(50%)
Yellow cards 1
Red cards -
Gr 6.1
G -
Ast -
MP 77
Grade 6.1
Minutes played 77
Goals -
xG -
Assists -
xA 0.07
Total shots -
Passes 12/13(92%)
Yellow cards -
Red cards -
Gr 6.1
G -
Ast -
MP 90
Grade 6.1
Minutes played 90
Goals -
xG 0.02
Assists -
xA 0.01
Total shots 1
Passes 41/54(76%)
Yellow cards -
Red cards -
Gr 5.8
G -
Ast -
MP 90
Grade 5.8
Minutes played 90
Goals -
xG 0.02
Assists -
xA 0.01
Total shots 1
Passes 45/55(82%)
Yellow cards -
Red cards -
Gr 5.7
G -
Ast -
MP 67
Grade 5.7
Minutes played 67
Goals -
xG 0.05
Assists -
xA 0.01
Total shots 1
Passes 28/36(78%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7
G -
Ast -
MP 90
Total shots 2
Shots on target -
xGOT -
Shots off target -
Blocked shots 2
Shots header -
Shots inside the Box -
Shots outside the Box 2
Gr 6.8
G -
Ast -
MP 14
Total shots 2
Shots on target 1
xGOT 0.08
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 2
Shots outside the Box -
Gr 6.4
G -
Ast -
MP 67
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 5.7
G -
Ast -
MP 67
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 5.8
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.4
G -
Ast -
MP 68
Total shots 1
Shots on target 1
xGOT 0.1
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.1
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.8
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 23
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.3
G -
Ast -
MP 13
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.6
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.1
G -
Ast -
MP 77
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.9
G -
Ast -
MP 22
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.4
G -
Ast -
MP 67
Touches in the opposition Box 2
Passes 13/15(87%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 2/3(67%)
Touches 20
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr 6.1
G -
Ast -
MP 77
Touches in the opposition Box 2
Passes 12/13(92%)
Big chances created 1
Big chances missed -
Assists -
xA 0.07
Passes in final third 3/3(100%)
Touches 17
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides 1
Gr 6.8
G -
Ast -
MP 14
Touches in the opposition Box 2
Passes 2/2(100%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/2(100%)
Touches 5
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.5
G -
Ast -
MP 23
Touches in the opposition Box 1
Passes 5/5(100%)
Big chances created -
Big chances missed -
Assists -
xA 0.21
Passes in final third 2/2(100%)
Touches 14
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.3
G -
Ast -
MP 13
Touches in the opposition Box 1
Passes 1/2(50%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 1/1(50%)
Touches 3
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.7
G -
Ast -
MP 67
Touches in the opposition Box -
Passes 28/36(78%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/6(33%)
Touches 44
Passes long 1/2(50%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.8
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 67/82(82%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 6/13(46%)
Touches 97
Passes long 3/14(21%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 7
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 77/91(85%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 8/15(53%)
Touches 106
Passes long 3/9(33%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 7.6
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 16/31(52%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 42
Passes long 3/18(17%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.8
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 45/55(82%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 6/7(86%)
Touches 63
Passes long 2/7(29%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.4
G -
Ast -
MP 68
Touches in the opposition Box -
Passes 24/32(75%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 2/6(33%)
Touches 40
Passes long 1/2(50%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.1
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 41/54(76%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 4/9(44%)
Touches 69
Passes long 5/10(50%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.9
G -
Ast -
MP 22
Touches in the opposition Box -
Passes 17/18(94%)
Big chances created -
Big chances missed -
Assists -
xA 0.04
Passes in final third 12/13(92%)
Touches 22
Passes long 1/2(50%)
Crosses 1/3(33%)
Successful dribbles -
Fouled 1
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 6.8
G -
Ast -
MP 90
Duels 9
Aerial duels 1/2(50%)
Ground duels 3/7(43%)
Fouls 2
Tackles 1/1(100%)
Interceptions 1
Clearances 5
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G -
Ast -
MP 90
Duels 8
Aerial duels 1/1(100%)
Ground duels 4/7(57%)
Fouls 1
Tackles 1/2(50%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 90
Duels 6
Aerial duels 1/2(50%)
Ground duels 1/4(25%)
Fouls 2
Tackles 1/1(100%)
Interceptions 1
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.7
G -
Ast -
MP 67
Duels 5
Aerial duels -
Ground duels 1/3(33%)
Fouls 2
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.8
G -
Ast -
MP 90
Duels 5
Aerial duels -
Ground duels 3/3(100%)
Fouls -
Tackles 2/3(67%)
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 68
Duels 5
Aerial duels -
Ground duels -
Fouls 1
Tackles -
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 67
Duels 4
Aerial duels -
Ground duels 1/4(25%)
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 77
Duels 3
Aerial duels -
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 23
Duels 2
Aerial duels -
Ground duels 1/2(50%)
Fouls 2
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 14
Duels 2
Aerial duels -
Ground duels 1/2(50%)
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 13
Duels 1
Aerial duels -
Ground duels -
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast -
MP 22
Duels 1
Aerial duels -
Ground duels 1/1(50%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.6
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 7.6
GC -
GS 2
GP 0.57
Goals prevented 0.57
Goalkeeper saves 2
xGOT faced 0.57
Goals Conceded -
Punches -
Throws 8
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Drogheda United and Shamrock Rovers will play their match on 16 Mar 2026 at 15:45.All interesting information can be found in one place, like Drogheda United vs Shamrock Rovers score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Drogheda United vs Shamrock Rovers score and info in recent games:
  • Shamrock Rovers - Drogheda United (04.05.2026 | 04 May 2026 | 04/05/2026) 4:1 Premier Division
  • Drogheda United - Shamrock Rovers (16.03.2026 | 16 Mar 2026 | 16/03/2026) 0:0 Premier Division
  • Drogheda United - Shamrock Rovers (12.09.2025 | 12 Sep 2025 | 12/09/2025) 1:1 FAI Cup
  • Shamrock Rovers - Drogheda United (31.08.2025 | 31 Aug 2025 | 31/08/2025) 2:1 Premier Division
  • Drogheda United - Shamrock Rovers (16.06.2025 | 16 Jun 2025 | 16/06/2025) 1:2 Premier Division

Last played matches of teams:

Drogheda United
  • Derry City - Drogheda United (26.06.2026 | 26 Jun 2026 | 26/06/2026) 2:0 Premier Division
  • Drogheda United - Shelbourne (19.06.2026 | 19 Jun 2026 | 19/06/2026) 2:2 Premier Division
  • St Patrick's Athletic - Drogheda United (12.06.2026 | 12 Jun 2026 | 12/06/2026) 2:0 Premier Division
  • Drogheda United - Waterford (29.05.2026 | 29 May 2026 | 29/05/2026) 3:3 Premier Division
  • Drogheda United - Dundalk (22.05.2026 | 22 May 2026 | 22/05/2026) 1:1 Premier Division
Shamrock Rovers
  • Shamrock Rovers - Hibernian (30.06.2026 | 30 Jun 2026 | 30/06/2026) 1:0 Club Friendly Games
  • Shamrock Rovers - Galway United FC (26.06.2026 | 26 Jun 2026 | 26/06/2026) 3:1 Premier Division
  • Shamrock Rovers - Derry City (22.06.2026 | 22 Jun 2026 | 22/06/2026) 1:1 Premier Division
  • Waterford - Shamrock Rovers (19.06.2026 | 19 Jun 2026 | 19/06/2026) 0:2 Premier Division
  • Shelbourne - Shamrock Rovers (12.06.2026 | 12 Jun 2026 | 12/06/2026) 2:1 Premier Division
Drogheda United v Shamrock Rovers score today, 16.03.2026, and full match statistics will be available on fscore.co.tz on any device without registration.