Leagues
Format Odds
NEW: Bookmakers
We use cookies. By browsing our website, you agree to our cookie policy. Privacy & cookie policy

Liepaja - Super Nova 12.06.2026

Round 17

Statistics Liepaja vs Super Nova

1.77 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.62
51% Ball possession 49%
2 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
7 Total shots 14
2 Shots on goal 7
4 Shots off goal 3
4 Shots inside the Box 7
3 Shots outside the Box 7
1.85 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.51
1 Blocked shots 4
14 Touches in the opposition Box 16
2 Offsides 1
19 Free kicks 19
2 Corner kicks 4
18 Throw ins 33
19 Fouls 19
4 Yellow cards 4
69 Duels won 62
13/19 (68%) Tackles 14/17 (82%)
30 Clearances 11
17 Interceptions 10
243/328 (74%) Passes 229/312 (73%)
20/59 (34%) Long Passes 31/61 (51%)
41/81 (51%) Passes in final third 63/100 (63%)
0.81 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.82
1/8 (13%) Crosses 7/17 (41%)
6 Goalkeeper saves 0
0.51 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.85
-0.49 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.15

Head To Head

Wins
Draws
Wins
3
0
2
Goals
7
9
All matches

Standings

Team G W D L S C Pt
1. Rigas Futbola Skola
17 15 1 1 41 12 46
2. Riga FC
17 13 3 1 54 18 42
3. Auda
17 11 2 4 33 21 35
4. Liepaja
17 7 4 6 23 24 25
5. Super Nova
17 6 2 9 19 25 20
6. BFC Daugavpils
17 5 4 8 20 25 19
7. Jelgava
17 3 7 7 13 31 16
8. Tukums 2000
17 2 8 7 30 31 14
9. Grobina
17 2 7 8 11 29 13
10. Ogre United
17 0 4 13 14 42 4
  Promotion to Champions League Qualification
  Promotion to Conference League Qualification
  Relegation Playoffs
  Relegation

Top Scorers

Liepaja Liepaja

No data available

Super Nova Super Nova

No data available

Statistics from 2026 season of Virsliga

Chat (2)

MidfieldMaverick 12/06 13:40

Great!

Text commentary

Overall
LIE
SUN
[12:01:25]` The start whistle was blown
Liepaja and Super Nova begin their battle at , officiated by .
28’` The ball has crossed the goal line 0 — 1 image
Liepaja’s Lizunovs Valerijs (Super Nova) strikes, sending the crowd wild with a stunning goal.
image 37’` Accurate spot-kick 1 — 1
confirms the goal as Gueye Djibril (Liepaja) scores the penalty for Liepaja at .
image 45 + 4’` Goal 2 — 1
Patijcuks Danila (Liepaja) scores for Liepaja, and erupts in celebration!
[13:09:03]` The second half gets underway
kicks off the second half at , with Liepaja on the attack.
[13:59:10]` Full-time
It’s all over at , with Liepaja reflecting on the battle against Super Nova.
image 37’` Accurate spot-kick 1 — 0
confirms the goal as Gueye Djibril (Liepaja) scores the penalty for Liepaja at .
image 45 + 4’` Goal 2 — 0
Patijcuks Danila (Liepaja) scores for Liepaja, and erupts in celebration!
28’` The ball has crossed the goal line 0 — 1 image
Liepaja’s Lizunovs Valerijs (Super Nova) strikes, sending the crowd wild with a stunning goal.

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 8.4
G -
Ast -
MP 90
Grade 8.4
Minutes played 90
Goals -
xG 0.01
Assists -
xA 0.01
Total shots 1
Passes 25/31(81%)
Yellow cards 1
Red cards -
Gr 6.8
G -
Ast -
MP 90
Grade 6.8
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 15/22(68%)
Yellow cards 1
Red cards -
Gr 6.7
G -
Ast -
MP 21
Grade 6.7
Minutes played 21
Goals -
xG -
Assists -
xA -
Total shots -
Passes 1/3(33%)
Yellow cards -
Red cards -
Gr 6.6
G -
Ast -
MP 45
Grade 6.6
Minutes played 45
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 15/21(71%)
Yellow cards 1
Red cards -
Gr 6.4
G -
Ast -
MP 90
Grade 6.4
Minutes played 90
Goals -
xG 0.01
Assists -
xA 0.01
Total shots 1
Passes 46/61(75%)
Yellow cards 1
Red cards -
Gr -
G -
Ast -
MP 1
Grade -
Minutes played 1
Goals -
xG -
Assists -
xA -
Total shots -
Passes -
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 1
Grade -
Minutes played 1
Goals -
xG 0.07
Assists -
xA -
Total shots 1
Passes -
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 6.4
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 8.4
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr -
G -
Ast -
MP 1
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.7
G -
Ast -
MP 21
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.6
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.8
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 1
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.6
G -
Ast -
MP 45
Touches in the opposition Box 2
Passes 15/21(71%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 7/11(64%)
Touches 29
Passes long 1/3(33%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 8.4
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 25/31(81%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 6/7(86%)
Touches 57
Passes long 2/1(67%)
Crosses -
Successful dribbles 1/1(100%)
Fouled 2
Offsides -
Gr -
G -
Ast -
MP 1
Touches in the opposition Box 1
Passes -
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 2
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.7
G -
Ast -
MP 21
Touches in the opposition Box -
Passes 1/3(33%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/3(33%)
Touches 7
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.4
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 46/61(75%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/6(33%)
Touches 79
Passes long 2/13(15%)
Crosses -
Successful dribbles -
Fouled 5
Offsides 1
Gr 6.8
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 15/22(68%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/2(50%)
Touches 36
Passes long 2/9(22%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr -
G -
Ast -
MP 1
Touches in the opposition Box -
Passes -
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches -
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 6.4
G -
Ast -
MP 90
Duels 18
Aerial duels 4/10(40%)
Ground duels 6/8(75%)
Fouls 3
Tackles 1/2(50%)
Interceptions 1
Clearances 6
Error leading to goal -
Error leading to shot 1
Own goals -
Gr 8.4
G -
Ast -
MP 90
Duels 14
Aerial duels 5/6(83%)
Ground duels 6/8(75%)
Fouls 2
Tackles 2/3(67%)
Interceptions 1
Clearances 6
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.6
G -
Ast -
MP 45
Duels 9
Aerial duels 1/2(50%)
Ground duels 2/7(29%)
Fouls 3
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 21
Duels 1
Aerial duels -
Ground duels -
Fouls 1
Tackles -
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 1
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 1
Duels 1
Aerial duels -
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.8
GC 1
GS 6
GP -0.59
Goals prevented -0.59
Goalkeeper saves 6
xGOT faced 0.41
Goals Conceded 1
Punches -
Throws 5
Sweeper keeper actions 1
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Liepaja and Super Nova will play their match on 12 Jun 2026 at 12:00.All interesting information can be found in one place, like Liepaja vs Super Nova score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Liepaja vs Super Nova score and info in recent games:
  • Liepaja - Super Nova (12.06.2026 | 12 Jun 2026 | 12/06/2026) 2:1 Virsliga
  • Super Nova - Liepaja (23.04.2026 | 23 Apr 2026 | 23/04/2026) 1:2 Virsliga
  • Super Nova - Liepaja (09.11.2025 | 09 Nov 2025 | 09/11/2025) 3:0 Virsliga
  • Liepaja - Super Nova (25.08.2025 | 25 Aug 2025 | 25/08/2025) 0:3 Virsliga
  • Super Nova - Liepaja (17.06.2025 | 17 Jun 2025 | 17/06/2025) 1:3 Virsliga

Last played matches of teams:

Liepaja
  • Liepaja - Super Nova (12.06.2026 | 12 Jun 2026 | 12/06/2026) 2:1 Virsliga
  • Liepaja - Tukums 2000 (30.05.2026 | 30 May 2026 | 30/05/2026) 3:0 Virsliga
  • Jelgava - Liepaja (26.05.2026 | 26 May 2026 | 26/05/2026) 1:1 Virsliga
  • Auda - Liepaja (22.05.2026 | 22 May 2026 | 22/05/2026) 3:1 Virsliga
  • Liepaja - BFC Daugavpils (17.05.2026 | 17 May 2026 | 17/05/2026) 2:1 Virsliga
Super Nova
  • Liepaja - Super Nova (12.06.2026 | 12 Jun 2026 | 12/06/2026) 2:1 Virsliga
  • Super Nova - Rigas Futbola Skola (29.05.2026 | 29 May 2026 | 29/05/2026) 1:2 Virsliga
  • Riga FC - Super Nova (24.05.2026 | 24 May 2026 | 24/05/2026) 3:0 Virsliga
  • Grobina - Super Nova (20.05.2026 | 20 May 2026 | 20/05/2026) 0:2 Virsliga
  • Super Nova - Ogre United (16.05.2026 | 16 May 2026 | 16/05/2026) 3:1 Virsliga
Liepaja v Super Nova score today, 12.06.2026, and full match statistics will be available on fscore.co.tz on any device without registration.