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Fort Wayne - Indy Eleven 16.05.2026

Round

Statistics Fort Wayne vs Indy Eleven

1.33 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.83
52% Ball possession 48%
2 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
12 Total shots 12
5 Shots on goal 6
4 Shots off goal 4
6 Shots inside the Box 8
6 Shots outside the Box 4
1.7 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.93
3 Blocked shots 2
10 Touches in the opposition Box 28
0 Offsides 2
19 Free kicks 14
2 Corner kicks 7
12 Throw ins 19
14 Fouls 19
3 Yellow cards 3
45 Duels won 50
6/15 (40%) Tackles 9/9 (100%)
39 Clearances 21
3 Interceptions 2
357/429 (83%) Passes 295/380 (78%)
29/63 (46%) Long Passes 28/61 (46%)
70/109 (64%) Passes in final third 118/164 (72%)
0.65 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.56
3/16 (19%) Crosses 5/26 (19%)
4 Goalkeeper saves 3
1.93 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.7
-0.07 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.3

Head To Head

Wins
Draws
Wins
0
0
0
Goals
0
0

This is the first match of these teams, the data will appear later.

Standings

Team G W D L S C Pt
1. Louisville City
2 2 0 0 8 2 6
2. Union Omaha
3 2 0 1 7 8 6
3. Lexington SC
2 1 1 0 8 4 5
4. Indy Eleven
3 1 1 1 8 5 5
5. Detroit City
2 1 1 0 3 4 4
6. Fort Wayne
3 0 1 2 6 12 1
7. Forward Madison FC
3 0 0 3 2 7 0
  Promotion to Playoffs

Top Scorers

Fort Wayne Fort Wayne

No data available

Indy Eleven Indy Eleven

No data available

Statistics from 2026 season of USL Cup

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 6.8
G -
Ast -
MP 90
Grade 6.8
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 11/13(85%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 89
Grade 6.5
Minutes played 89
Goals -
xG 0.05
Assists -
xA 0.13
Total shots 1
Passes 25/31(81%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 16
Grade 6.5
Minutes played 16
Goals -
xG 0.02
Assists -
xA 0.01
Total shots 1
Passes 7/8(88%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 90
Grade 6.4
Minutes played 90
Goals -
xG 0.17
Assists -
xA 0.01
Total shots 1
Passes 31/35(89%)
Yellow cards 1
Red cards -
Gr 6.2
G -
Ast -
MP 74
Grade 6.2
Minutes played 74
Goals -
xG -
Assists -
xA 0.17
Total shots -
Passes 16/17(94%)
Yellow cards -
Red cards -
Gr 5.6
G -
Ast -
MP 63
Grade 5.6
Minutes played 63
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 37/40(93%)
Yellow cards 1
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 6.4
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 89
Total shots 1
Shots on target 1
xGOT 0.07
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 16
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.8
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.6
G -
Ast -
MP 63
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.2
G -
Ast -
MP 74
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.5
G -
Ast -
MP 89
Touches in the opposition Box 4
Passes 25/31(81%)
Big chances created -
Big chances missed -
Assists -
xA 0.13
Passes in final third 18/23(78%)
Touches 51
Passes long 1/2(50%)
Crosses -
Successful dribbles 1/2(50%)
Fouled 2
Offsides -
Gr 6.4
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 31/35(89%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/3(100%)
Touches 40
Passes long 7/8(88%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.2
G -
Ast -
MP 74
Touches in the opposition Box 1
Passes 16/17(94%)
Big chances created -
Big chances missed -
Assists -
xA 0.17
Passes in final third 8/8(100%)
Touches 23
Passes long -
Crosses -
Successful dribbles -
Fouled 2
Offsides 1
Gr 6.5
G -
Ast -
MP 16
Touches in the opposition Box 1
Passes 7/8(88%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/3(67%)
Touches 14
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.8
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 11/13(85%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/1(100%)
Touches 20
Passes long 3/5(60%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.6
G -
Ast -
MP 63
Touches in the opposition Box -
Passes 37/40(93%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/4(75%)
Touches 47
Passes long 1/2(50%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 6.5
G -
Ast -
MP 89
Duels 12
Aerial duels 2/3(67%)
Ground duels 4/9(44%)
Fouls 2
Tackles 1/1(100%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.6
G -
Ast -
MP 63
Duels 7
Aerial duels -
Ground duels 2/5(40%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.2
G -
Ast -
MP 74
Duels 7
Aerial duels 1/3(33%)
Ground duels 2/4(50%)
Fouls 1
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 16
Duels 6
Aerial duels -
Ground duels -
Fouls 3
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 90
Duels 4
Aerial duels 1/2(50%)
Ground duels 1/2(50%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 90
Duels 2
Aerial duels 2/2(100%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.8
GC 2
GS 3
GP -0.22
Goals prevented -0.22
Goalkeeper saves 3
xGOT faced 1.78
Goals Conceded 2
Punches 1
Throws 2
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Fort Wayne and Indy Eleven will play their match on 16 May 2026 at 19:30.All interesting information can be found in one place, like Fort Wayne vs Indy Eleven score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Fort Wayne vs Indy Eleven score and info in recent games:

Last played matches of teams:

Fort Wayne
  • South Georgia Tormenta - Fort Wayne (22.08.2026 | 22 Aug 2026 | 22/08/2026) USL League One
  • Fort Wayne - South Georgia Tormenta (13.06.2026 | 13 Jun 2026 | 13/06/2026) USL League One
  • Westchester SC - Fort Wayne (10.06.2026 | 10 Jun 2026 | 10/06/2026) 1:1 USL League One
  • Union Omaha - Fort Wayne (06.06.2026 | 06 Jun 2026 | 06/06/2026) 4:2 USL Cup
  • Fort Wayne - Av Alta FC (30.05.2026 | 30 May 2026 | 30/05/2026) 0:0 USL League One
Indy Eleven
  • Pittsburgh Riverhounds - Indy Eleven (13.06.2026 | 13 Jun 2026 | 13/06/2026) Highmark Stadium 1:0 USL Championship
  • Indy Eleven - Forward Madison FC (06.06.2026 | 06 Jun 2026 | 06/06/2026) 2:0 USL Cup
  • Indy Eleven - Rhode Island FC (30.05.2026 | 30 May 2026 | 30/05/2026) Michael Carroll Stadium 1:0 USL Championship
  • Indy Eleven - Lexington SC (23.05.2026 | 23 May 2026 | 23/05/2026) Michael Carroll Stadium 3:1 USL Championship
  • Fort Wayne - Indy Eleven (16.05.2026 | 16 May 2026 | 16/05/2026) 2:2 USL Cup
Fort Wayne v Indy Eleven score today, 16.05.2026, and full match statistics will be available on fscore.co.tz on any device without registration.