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Knattspyrnufelag Akureyrar - Valur 22.05.2026

Round 8

Main events

1st Half 0 - 1

Statistics Knattspyrnufelag Akureyrar vs Valur

1.11 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.59
51% Ball possession 49%
2 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
20 Total shots 13
4 Shots on goal 3
11 Shots off goal 7
10 Shots inside the Box 6
10 Shots outside the Box 7
0.37 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.98
5 Blocked shots 3
1 Hit the woodwork 1
25 Touches in the opposition Box 12
0 Offsides 2
17 Free kicks 11
8 Corner kicks 6
22 Throw ins 11
11 Fouls 17
1 Yellow cards 3
45 Duels won 41
9/14 (64%) Tackles 9/11 (82%)
18 Clearances 25
8 Interceptions 7
395/463 (85%) Passes 375/444 (84%)
33/62 (53%) Long Passes 31/59 (53%)
86/128 (67%) Passes in final third 39/70 (56%)
1.04 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.53
8/23 (35%) Crosses 2/14 (14%)
2 Goalkeeper saves 5
0.98 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.37
-0.02 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.37

Head To Head

Wins
Draws
Wins
2
0
3
Goals
7
11
All matches

Standings

Team G W D L S C Pt
1. Vikingur Reykjavik
11 10 1 0 36 6 31
2. Knattspyrnufelag Reykjavíkur
11 8 1 2 38 25 25
3. Knattspyrnufelagið Fram
10 7 2 1 29 19 23
4. Breidablik UBK
10 4 4 2 26 19 16
5. IA Akranes
10 4 3 3 13 16 15
6. Valur
11 5 0 6 19 23 15
7. Stjarnan
11 3 2 6 22 26 11
8. RB Keflavik
10 3 2 5 13 20 11
9. Knattspyrnufelag Akureyrar
10 3 1 6 15 19 10
10. Íþrottabandalag Vestmannaeyja
10 2 2 6 18 24 8
11. Tor Akureyri
10 2 0 8 8 27 6
12. Hafnarfjordur
10 1 2 7 14 27 5
  Promotion to Championship round
  Relegation Round

Top Scorers

Knattspyrnufelag Akureyrar Knattspyrnufelag Akureyrar

No data available

Valur Valur

No data available

Statistics from 2026 season of Besta deild

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Text commentary

Overall
AKU
VAL
[14:04:49]` The match has started
The whistle blows, and Valur starts the action at with The footballer on the ball.
41’` The ball has crossed the goal line 0 — 1 image
Knattspyrnufelag Akureyrar’s Skoglund Albin (Valur) strikes, sending the crowd wild with a stunning goal.
[15:12:09]` Start of the second half-time
Haflidason Gunnar Oddur kicks off the second half at , with Knattspyrnufelag Akureyrar on the attack.
[16:09:40]` The game is over
The match concludes at as Knattspyrnufelag Akureyrar and Valur shake hands.
41’` The ball has crossed the goal line 0 — 1 image
Knattspyrnufelag Akureyrar’s Skoglund Albin (Valur) strikes, sending the crowd wild with a stunning goal.

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 8.1
G -
Ast -
MP 90
Grade 8.1
Minutes played 90
Goals -
xG -
Assists -
xA 0.03
Total shots -
Passes 38/53(72%)
Yellow cards -
Red cards -
Gr 7.5
G -
Ast -
MP 85
Grade 7.5
Minutes played 85
Goals -
xG 0.05
Assists -
xA 0.06
Total shots 2
Passes 30/37(81%)
Yellow cards -
Red cards -
Gr 7.2
G -
Ast -
MP 80
Grade 7.2
Minutes played 80
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 45/48(94%)
Yellow cards -
Red cards -
Gr 7.1
G -
Ast -
MP 90
Grade 7.1
Minutes played 90
Goals -
xG 0.11
Assists -
xA 0.04
Total shots 4
Passes 60/66(91%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 90
Grade 6.7
Minutes played 90
Goals -
xG 0.19
Assists -
xA 0.18
Total shots 3
Passes 5/8(63%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 15
Grade 6.7
Minutes played 15
Goals -
xG 0.05
Assists -
xA -
Total shots 1
Passes 4/6(67%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 90
Grade 6.7
Minutes played 90
Goals -
xG 0.23
Assists -
xA -
Total shots 1
Passes 47/50(94%)
Yellow cards 1
Red cards -
Gr 6.2
G -
Ast -
MP 73
Grade 6.2
Minutes played 73
Goals -
xG 0.11
Assists -
xA 0.06
Total shots 2
Passes 18/23(78%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7.1
G -
Ast -
MP 90
Total shots 4
Shots on target -
xGOT -
Shots off target 4
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box 3
Gr 6.7
G -
Ast -
MP 90
Total shots 3
Shots on target 1
xGOT 0.01
Shots off target 2
Blocked shots -
Shots header 1
Shots inside the Box 3
Shots outside the Box -
Gr 6.2
G -
Ast -
MP 73
Total shots 2
Shots on target -
xGOT 0.13
Shots off target 2
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box 1
Gr 7.5
G -
Ast -
MP 85
Total shots 2
Shots on target -
xGOT -
Shots off target -
Blocked shots 2
Shots header -
Shots inside the Box -
Shots outside the Box 2
Gr 6.7
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 6.7
G -
Ast -
MP 15
Total shots 1
Shots on target 1
xGOT 0.04
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 7.2
G -
Ast -
MP 80
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 8.1
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.7
G -
Ast -
MP 90
Touches in the opposition Box 9
Passes 5/8(63%)
Big chances created -
Big chances missed 1
Assists -
xA 0.18
Passes in final third 3/6(50%)
Touches 23
Passes long -
Crosses -
Successful dribbles 1/1(50%)
Fouled 1
Offsides -
Gr 6.2
G -
Ast -
MP 73
Touches in the opposition Box 2
Passes 18/23(78%)
Big chances created -
Big chances missed 1
Assists -
xA 0.06
Passes in final third 2/5(40%)
Touches 44
Passes long -
Crosses 2/3(67%)
Successful dribbles -
Fouled 3
Offsides -
Gr 6.7
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 47/50(94%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 59
Passes long -
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 6.7
G -
Ast -
MP 15
Touches in the opposition Box 1
Passes 4/6(67%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 2/2(100%)
Touches 9
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.1
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 60/66(91%)
Big chances created -
Big chances missed -
Assists -
xA 0.04
Passes in final third 16/20(80%)
Touches 84
Passes long 6/9(67%)
Crosses -
Successful dribbles 2/2(100%)
Fouled 2
Offsides -
Gr 7.5
G -
Ast -
MP 85
Touches in the opposition Box -
Passes 30/37(81%)
Big chances created 1
Big chances missed -
Assists -
xA 0.06
Passes in final third 13/18(72%)
Touches 51
Passes long 2/4(50%)
Crosses -
Successful dribbles 2/3(67%)
Fouled 2
Offsides -
Gr 7.2
G -
Ast -
MP 80
Touches in the opposition Box -
Passes 45/48(94%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/2(100%)
Touches 59
Passes long 2/3(67%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 8.1
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 38/53(72%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 4/14(29%)
Touches 69
Passes long 7/22(32%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 6.7
G -
Ast -
MP 90
Duels 11
Aerial duels 3/7(43%)
Ground duels 3/4(75%)
Fouls 2
Tackles 1/1(100%)
Interceptions -
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.2
G -
Ast -
MP 73
Duels 10
Aerial duels -
Ground duels 4/9(44%)
Fouls 3
Tackles -
Interceptions 3
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.1
G -
Ast -
MP 90
Duels 9
Aerial duels -
Ground duels 7/9(78%)
Fouls 1
Tackles 1/3(33%)
Interceptions -
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.5
G -
Ast -
MP 85
Duels 8
Aerial duels -
Ground duels 5/8(63%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 90
Duels 4
Aerial duels 3/3(100%)
Ground duels 1/1(50%)
Fouls -
Tackles -
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 80
Duels 3
Aerial duels 1/1(100%)
Ground duels 2/2(100%)
Fouls -
Tackles 1/1(100%)
Interceptions 1
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 15
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8.1
G -
Ast -
MP 90
Duels 1
Aerial duels 1/1(100%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 8.1
GC -
GS 5
GP 0.37
Goals prevented 0.37
Goalkeeper saves 5
xGOT faced 0.37
Goals Conceded -
Punches 1
Throws 8
Sweeper keeper actions 1
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Knattspyrnufelag Akureyrar and Valur will play their match on 22 May 2026 at 14:00.All interesting information can be found in one place, like Knattspyrnufelag Akureyrar vs Valur score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Knattspyrnufelag Akureyrar vs Valur score and info in recent games:
  • Knattspyrnufelag Akureyrar - Valur (22.05.2026 | 22 May 2026 | 22/05/2026) 0:1 Besta deild
  • Knattspyrnufelag Akureyrar - Valur (27.06.2025 | 27 Jun 2025 | 27/06/2025) 2:5 Besta deild
  • Valur - Knattspyrnufelag Akureyrar (23.04.2025 | 23 Apr 2025 | 23/04/2025) 3:1 Besta deild
  • Knattspyrnufelag Akureyrar - Valur (06.08.2024 | 06 Aug 2024 | 06/08/2024) 1:0 Besta deild
  • Knattspyrnufelag Akureyrar - Valur (02.07.2024 | 02 Jul 2024 | 02/07/2024) 3:2 Cup

Last played matches of teams:

Knattspyrnufelag Akureyrar
  • Knattspyrnufelag Akureyrar - Knattspyrnufelagið Fram (15.06.2026 | 15 Jun 2026 | 15/06/2026) 3:4 Besta deild
  • Knattspyrnufelag Reykjavíkur - Knattspyrnufelag Akureyrar (31.05.2026 | 31 May 2026 | 31/05/2026) 5:3 Besta deild
  • Knattspyrnufelag Akureyrar - Valur (22.05.2026 | 22 May 2026 | 22/05/2026) 0:1 Besta deild
  • Hafnarfjordur - Knattspyrnufelag Akureyrar (17.05.2026 | 17 May 2026 | 17/05/2026) 1:2 Besta deild
  • Knattspyrnufelag Akureyrar - KF Aegir Thorlakshofn (14.05.2026 | 14 May 2026 | 14/05/2026) 1:2 Cup
Valur
  • IA Akranes - Valur (16.06.2026 | 16 Jun 2026 | 16/06/2026) 1:0 Besta deild
  • IA Akranes - Valur (14.06.2026 | 14 Jun 2026 | 14/06/2026) Besta deild
  • Valur - Vikingur Reykjavik (31.05.2026 | 31 May 2026 | 31/05/2026) 1:5 Besta deild
  • Knattspyrnufelag Reykjavíkur - Valur (26.05.2026 | 26 May 2026 | 26/05/2026) 3:1 Besta deild
  • Knattspyrnufelag Akureyrar - Valur (22.05.2026 | 22 May 2026 | 22/05/2026) 0:1 Besta deild
Knattspyrnufelag Akureyrar v Valur score today, 22.05.2026, and full match statistics will be available on fscore.co.tz on any device without registration.