Leagues
Format Odds
NEW: Bookmakers
We use cookies. By browsing our website, you agree to our cookie policy. Privacy & cookie policy

Knattspyrnufelag Reykjavíkur - Valur 26.05.2026

Round 16

Statistics Knattspyrnufelag Reykjavíkur vs Valur

2.49 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 2.04
55% Ball possession 45%
3 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
27 Total shots 13
9 Shots on goal 4
8 Shots off goal 5
12 Shots inside the Box 12
15 Shots outside the Box 1
2.13 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.56
10 Blocked shots 4
0 Hit the woodwork 1
56 Touches in the opposition Box 26
2 Offsides 3
13 Free kicks 7
12 Corner kicks 5
30 Throw ins 22
7 Fouls 13
2 Yellow cards 6
0 Red cards 1
48 Duels won 53
10/14 (71%) Tackles 22/31 (71%)
20 Clearances 31
4 Interceptions 10
371/467 (79%) Passes 290/379 (77%)
18/49 (37%) Long Passes 29/69 (42%)
111/159 (70%) Passes in final third 43/66 (65%)
2.22 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.91
7/16 (44%) Crosses 2/15 (13%)
2 Goalkeeper saves 6
1.56 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 2.13
0.56 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.87

Head To Head

Wins
Draws
Wins
3
1
1
Goals
15
13
All matches

Standings

Team G W D L S C Pt
1. Vikingur Reykjavik
11 10 1 0 36 6 31
2. Knattspyrnufelag Reykjavíkur
11 8 1 2 38 25 25
3. Knattspyrnufelagið Fram
10 7 2 1 29 19 23
4. Breidablik UBK
10 4 4 2 26 19 16
5. IA Akranes
10 4 3 3 13 16 15
6. Valur
11 5 0 6 19 23 15
7. Stjarnan
11 3 2 6 22 26 11
8. RB Keflavik
10 3 2 5 13 20 11
9. Knattspyrnufelag Akureyrar
10 3 1 6 15 19 10
10. Íþrottabandalag Vestmannaeyja
10 2 2 6 18 24 8
11. Tor Akureyri
10 2 0 8 8 27 6
12. Hafnarfjordur
10 1 2 7 14 27 5
  Promotion to Championship round
  Relegation Round

Top Scorers

Knattspyrnufelag Reykjavíkur Knattspyrnufelag Reykjavíkur

No data available

Valur Valur

No data available

Statistics from 2026 season of Besta deild

Chat

No messages

Be the first to start the conversation in Livescore Chat!

Text commentary

Overall
KRR
VAL
[15:15:17]` The match has started
The whistle blows, and Valur starts the action at with The footballer on the ball.
image 8’` The ball has crossed the goal line 1 — 0
Knattspyrnufelag Reykjavíkur’s Traustason Arnor (Knattspyrnufelag Reykjavíkur) strikes, sending the crowd wild with a stunning goal.
image 9’` The ball has crossed the goal line 2 — 0
A brilliant goal by Valur’s Conrad Rae Luke Morgan (Knattspyrnufelag Reykjavíkur), lighting up the match at .
[16:17:48]` Start of the second half
Thordarson Thordur Thorsteinn gets Knattspyrnufelag Reykjavíkur and Valur back underway at for the next half.
50’` Scored penalty shot 2 — 1 image
Haraldsson Tryggvi Hrafn (Valur) smashes the penalty past the keeper for Valur, thrilling .
image 65’` The ball has crossed the goal line 3 — 1
A brilliant goal by Valur’s Saebjornsson Eidur Gauti (Knattspyrnufelag Reykjavíkur), lighting up the match at .
[17:09:04]` The match is over
Thordarson Thordur Thorsteinn ends proceedings at , and Knattspyrnufelag Reykjavíkur vs. Valur is history.
image 8’` The ball has crossed the goal line 1 — 0
Knattspyrnufelag Reykjavíkur’s Traustason Arnor (Knattspyrnufelag Reykjavíkur) strikes, sending the crowd wild with a stunning goal.
image 9’` The ball has crossed the goal line 2 — 0
A brilliant goal by Valur’s Conrad Rae Luke Morgan (Knattspyrnufelag Reykjavíkur), lighting up the match at .
image 65’` The ball has crossed the goal line 3 — 0
A brilliant goal by Valur’s Saebjornsson Eidur Gauti (Knattspyrnufelag Reykjavíkur), lighting up the match at .
50’` Scored penalty shot 0 — 1 image
Haraldsson Tryggvi Hrafn (Valur) smashes the penalty past the keeper for Valur, thrilling .

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.7
G -
Ast -
MP 90
Grade 7.7
Minutes played 90
Goals -
xG 0.35
Assists -
xA 0.49
Total shots 5
Passes 52/63(83%)
Yellow cards -
Red cards -
Gr 7.6
G 1
Ast 1
MP 57
Grade 7.6
Minutes played 57
Goals 1
xG 0.04
Assists 1
xA 0.14
Total shots 2
Passes 18/20(90%)
Yellow cards -
Red cards -
Gr 7
G -
Ast -
MP 33
Grade 7
Minutes played 33
Goals -
xG 0.1
Assists -
xA 0.03
Total shots 2
Passes 11/16(69%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 90
Grade 6.7
Minutes played 90
Goals -
xG 0.03
Assists -
xA 0.1
Total shots 1
Passes 34/46(74%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 72
Grade 6.4
Minutes played 72
Goals -
xG 0.2
Assists -
xA 0.13
Total shots 3
Passes 16/21(76%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 18
Grade 6.3
Minutes played 18
Goals -
xG 0.15
Assists -
xA -
Total shots 1
Passes 2/4(50%)
Yellow cards -
Red cards -
Gr 6.1
G -
Ast -
MP 90
Grade 6.1
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 32/60(53%)
Yellow cards -
Red cards -
Gr 5.9
G -
Ast -
MP 90
Grade 5.9
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 45/57(79%)
Yellow cards 1
Red cards -
Gr 4.7
G -
Ast -
MP 84
Grade 4.7
Minutes played 84
Goals -
xG 0.08
Assists -
xA 0.01
Total shots 1
Passes 34/36(94%)
Yellow cards 1
Red cards 1
Gr -
G -
Ast -
MP 1
Grade -
Minutes played 1
Goals -
xG -
Assists -
xA 0.03
Total shots -
Passes 5/5(100%)
Yellow cards 1
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7.7
G -
Ast -
MP 90
Total shots 5
Shots on target -
xGOT -
Shots off target 2
Blocked shots 3
Shots header -
Shots inside the Box 1
Shots outside the Box 4
Gr 6.4
G -
Ast -
MP 72
Total shots 3
Shots on target 2
xGOT 0.34
Shots off target -
Blocked shots 1
Shots header 1
Shots inside the Box 1
Shots outside the Box 2
Gr 7
G -
Ast -
MP 33
Total shots 2
Shots on target -
xGOT -
Shots off target 1
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box 1
Gr 7.6
G 1
Ast 1
MP 57
Total shots 2
Shots on target 1
xGOT 0.02
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 2
Gr 4.7
G -
Ast -
MP 84
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 6.3
G -
Ast -
MP 18
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.7
G -
Ast -
MP 90
Total shots 1
Shots on target 1
xGOT 0.03
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr -
G -
Ast -
MP 1
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.9
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.1
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 7
G -
Ast -
MP 33
Touches in the opposition Box 4
Passes 11/16(69%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 6/10(60%)
Touches 23
Passes long 2/2(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.7
G -
Ast -
MP 90
Touches in the opposition Box 4
Passes 52/63(83%)
Big chances created -
Big chances missed -
Assists -
xA 0.49
Passes in final third 33/41(80%)
Touches 104
Passes long 2/7(29%)
Crosses 3/8(38%)
Successful dribbles 1/7(14%)
Fouled 1
Offsides 1
Gr 6.4
G -
Ast -
MP 72
Touches in the opposition Box 3
Passes 16/21(76%)
Big chances created -
Big chances missed -
Assists -
xA 0.13
Passes in final third 2/3(67%)
Touches 36
Passes long 3/3(100%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 4.7
G -
Ast -
MP 84
Touches in the opposition Box 2
Passes 34/36(94%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/2(100%)
Touches 41
Passes long 1/2(50%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr -
G -
Ast -
MP 1
Touches in the opposition Box 2
Passes 5/5(100%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 4/4(100%)
Touches 10
Passes long -
Crosses -
Successful dribbles 1/2(50%)
Fouled -
Offsides -
Gr 6.3
G -
Ast -
MP 18
Touches in the opposition Box 1
Passes 2/4(50%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 11
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.9
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 45/57(79%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 4/7(57%)
Touches 63
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.7
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 34/46(74%)
Big chances created -
Big chances missed -
Assists -
xA 0.1
Passes in final third 4/8(50%)
Touches 63
Passes long 1/6(17%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.6
G 1
Ast 1
MP 57
Touches in the opposition Box 1
Passes 18/20(90%)
Big chances created 1
Big chances missed -
Assists 1
xA 0.14
Passes in final third 5/6(83%)
Touches 30
Passes long 2/4(50%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 6.1
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 32/60(53%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/10(20%)
Touches 72
Passes long 14/42(33%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 4.7
G -
Ast -
MP 84
Duels 11
Aerial duels 3/7(43%)
Ground duels 2/4(50%)
Fouls 2
Tackles 1/1(100%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.7
G -
Ast -
MP 90
Duels 10
Aerial duels -
Ground duels 3/10(30%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.9
G -
Ast -
MP 90
Duels 8
Aerial duels 2/3(67%)
Ground duels 3/5(60%)
Fouls 1
Tackles 1/2(50%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 72
Duels 5
Aerial duels 2/2(100%)
Ground duels 3/3(100%)
Fouls -
Tackles 2/2(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 90
Duels 5
Aerial duels 2/3(67%)
Ground duels 1/2(50%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances 6
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 1
Duels 4
Aerial duels -
Ground duels 1/4(25%)
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G -
Ast -
MP 33
Duels 4
Aerial duels -
Ground duels 3/4(75%)
Fouls 2
Tackles 2/3(67%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.6
G 1
Ast 1
MP 57
Duels 3
Aerial duels -
Ground duels 2/3(67%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 18
Duels 2
Aerial duels -
Ground duels 1/2(50%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.1
GC 3
GS 6
GP -0.87
Goals prevented -0.87
Goalkeeper saves 6
xGOT faced 2.13
Goals Conceded 3
Punches 1
Throws 2
Sweeper keeper actions 1
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Knattspyrnufelag Reykjavíkur and Valur will play their match on 26 May 2026 at 15:15.All interesting information can be found in one place, like Knattspyrnufelag Reykjavíkur vs Valur score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Knattspyrnufelag Reykjavíkur vs Valur score and info in recent games:
  • Knattspyrnufelag Reykjavíkur - Valur (26.05.2026 | 26 May 2026 | 26/05/2026) 3:1 Besta deild
  • Valur - Knattspyrnufelag Reykjavíkur (02.05.2026 | 02 May 2026 | 02/05/2026) 1:4 Besta deild
  • Knattspyrnufelag Reykjavíkur - Valur (06.04.2026 | 06 Apr 2026 | 06/04/2026) 4:2 Cup
  • Valur - Knattspyrnufelag Reykjavíkur (23.06.2025 | 23 Jun 2025 | 23/06/2025) 6:1 Besta deild
  • Knattspyrnufelag Reykjavíkur - Valur (14.04.2025 | 14 Apr 2025 | 14/04/2025) 3:3 Besta deild

Last played matches of teams:

Knattspyrnufelag Reykjavíkur
  • Vikingur Reykjavik - Knattspyrnufelag Reykjavíkur (16.06.2026 | 16 Jun 2026 | 16/06/2026) 2:0 Besta deild
  • Knattspyrnufelag Reykjavíkur - Knattspyrnufelag Akureyrar (31.05.2026 | 31 May 2026 | 31/05/2026) 5:3 Besta deild
  • Knattspyrnufelag Reykjavíkur - Valur (26.05.2026 | 26 May 2026 | 26/05/2026) 3:1 Besta deild
  • Breidablik UBK - Knattspyrnufelag Reykjavíkur (22.05.2026 | 22 May 2026 | 22/05/2026) 6:3 Besta deild
  • Knattspyrnufelag Reykjavíkur - Knattspyrnufelagið Fram (17.05.2026 | 17 May 2026 | 17/05/2026) 2:2 Besta deild
Valur
  • IA Akranes - Valur (16.06.2026 | 16 Jun 2026 | 16/06/2026) 1:0 Besta deild
  • IA Akranes - Valur (14.06.2026 | 14 Jun 2026 | 14/06/2026) Besta deild
  • Valur - Vikingur Reykjavik (31.05.2026 | 31 May 2026 | 31/05/2026) 1:5 Besta deild
  • Knattspyrnufelag Reykjavíkur - Valur (26.05.2026 | 26 May 2026 | 26/05/2026) 3:1 Besta deild
  • Knattspyrnufelag Akureyrar - Valur (22.05.2026 | 22 May 2026 | 22/05/2026) 0:1 Besta deild
Knattspyrnufelag Reykjavíkur v Valur score today, 26.05.2026, and full match statistics will be available on fscore.co.tz on any device without registration.