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Lexington SC - Forward Madison FC 25.04.2026

Round

Statistics Lexington SC vs Forward Madison FC

2.14 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.38
58% Ball possession 42%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
18 Total shots 8
13 Shots on goal 3
3 Shots off goal 5
12 Shots inside the Box 6
6 Shots outside the Box 2
3.66 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.44
2 Blocked shots 0
0 Hit the woodwork 1
1 Headed goals 1
30 Touches in the opposition Box 12
1 Offsides 0
14 Free kicks 7
5 Corner kicks 5
19 Throw ins 21
7 Fouls 14
2 Yellow cards 0
49 Duels won 46
9/13 (69%) Tackles 17/20 (85%)
17 Clearances 26
13 Interceptions 7
396/481 (82%) Passes 263/341 (77%)
32/59 (54%) Long Passes 23/59 (39%)
114/156 (73%) Passes in final third 41/75 (55%)
2.29 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.49
5/21 (24%) Crosses 4/16 (25%)
2 Goalkeeper saves 8
0.44 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 3.66
-0.56 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.34

Head To Head

Wins
Draws
Wins
1
3
1
Goals
7
8
All matches

Standings

Team G W D L S C Pt
1. Louisville City
2 2 0 0 8 2 6
2. Union Omaha
3 2 0 1 7 8 6
3. Lexington SC
2 1 1 0 8 4 5
4. Indy Eleven
3 1 1 1 8 5 5
5. Detroit City
2 1 1 0 3 4 4
6. Fort Wayne
3 0 1 2 6 12 1
7. Forward Madison FC
3 0 0 3 2 7 0
  Promotion to Playoffs

Top Scorers

Lexington SC Lexington SC

No data available

Forward Madison FC Forward Madison FC

No data available

Statistics from 2026 season of USL Cup

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 9.1
G 1
Ast 2
MP 90
Grade 9.1
Minutes played 90
Goals 1
xG 0.19
Assists 2
xA 1.01
Total shots 2
Passes 28/33(85%)
Yellow cards -
Red cards -
Gr 7.7
G 1
Ast -
MP 83
Grade 7.7
Minutes played 83
Goals 1
xG 0.34
Assists -
xA 0.07
Total shots 3
Passes 44/50(88%)
Yellow cards -
Red cards -
Gr 7.2
G -
Ast -
MP 63
Grade 7.2
Minutes played 63
Goals -
xG 0.03
Assists -
xA 0.12
Total shots 1
Passes 32/39(82%)
Yellow cards -
Red cards -
Gr 7.1
G -
Ast -
MP 90
Grade 7.1
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 26/28(93%)
Yellow cards -
Red cards -
Gr 7
G -
Ast -
MP 69
Grade 7
Minutes played 69
Goals -
xG -
Assists -
xA 0.18
Total shots -
Passes 31/39(79%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 27
Grade 6.4
Minutes played 27
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 11/13(85%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 90
Grade 6.3
Minutes played 90
Goals -
xG 0.19
Assists -
xA 0.1
Total shots 1
Passes 40/50(80%)
Yellow cards 1
Red cards -
Gr 6.3
G -
Ast -
MP 90
Grade 6.3
Minutes played 90
Goals -
xG 0.11
Assists -
xA 0.01
Total shots 3
Passes 12/21(57%)
Yellow cards -
Red cards -
Gr 6.2
G -
Ast -
MP 90
Grade 6.2
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 7/15(47%)
Yellow cards -
Red cards -
Gr 6
G -
Ast -
MP 21
Grade 6
Minutes played 21
Goals -
xG 0.03
Assists -
xA 0.03
Total shots 1
Passes 4/4(100%)
Yellow cards -
Red cards -
Gr 5.7
G -
Ast -
MP 69
Grade 5.7
Minutes played 69
Goals -
xG 0.03
Assists -
xA -
Total shots 1
Passes 5/7(71%)
Yellow cards -
Red cards -
Gr 5.4
G -
Ast -
MP 75
Grade 5.4
Minutes played 75
Goals -
xG -
Assists -
xA -
Total shots -
Passes 17/21(81%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 6.3
G -
Ast -
MP 90
Total shots 3
Shots on target 1
xGOT 0.09
Shots off target 2
Blocked shots -
Shots header 1
Shots inside the Box 2
Shots outside the Box 1
Gr 7.7
G 1
Ast -
MP 83
Total shots 3
Shots on target 1
xGOT 0.05
Shots off target 2
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box 2
Gr 9.1
G 1
Ast 2
MP 90
Total shots 2
Shots on target 1
xGOT 0.77
Shots off target 1
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box 1
Gr 6
G -
Ast -
MP 21
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box 1
Gr 7.2
G -
Ast -
MP 63
Total shots 1
Shots on target 1
xGOT 0.02
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.3
G -
Ast -
MP 90
Total shots 1
Shots on target 1
xGOT 0.1
Shots off target -
Blocked shots 1
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 5.7
G -
Ast -
MP 69
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 6.4
G -
Ast -
MP 27
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7
G -
Ast -
MP 69
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.2
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.4
G -
Ast -
MP 75
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.1
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 9.1
G 1
Ast 2
MP 90
Touches in the opposition Box 6
Passes 28/33(85%)
Big chances created 2
Big chances missed -
Assists 2
xA 1.01
Passes in final third 13/14(93%)
Touches 52
Passes long -
Crosses 1/6(17%)
Successful dribbles 1/5(20%)
Fouled -
Offsides -
Gr 6.3
G -
Ast -
MP 90
Touches in the opposition Box 4
Passes 12/21(57%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/9(33%)
Touches 34
Passes long 1/3(33%)
Crosses -
Successful dribbles 1/4(25%)
Fouled 1
Offsides -
Gr 7.2
G -
Ast -
MP 63
Touches in the opposition Box 2
Passes 32/39(82%)
Big chances created -
Big chances missed -
Assists -
xA 0.12
Passes in final third 8/10(80%)
Touches 55
Passes long 3/7(43%)
Crosses 1/1(100%)
Successful dribbles -
Fouled 1
Offsides -
Gr 6.3
G -
Ast -
MP 90
Touches in the opposition Box 2
Passes 40/50(80%)
Big chances created -
Big chances missed -
Assists -
xA 0.1
Passes in final third 3/5(60%)
Touches 59
Passes long 3/8(38%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.7
G 1
Ast -
MP 83
Touches in the opposition Box 2
Passes 44/50(88%)
Big chances created -
Big chances missed -
Assists -
xA 0.07
Passes in final third 14/17(82%)
Touches 73
Passes long 2/4(50%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 6
G -
Ast -
MP 21
Touches in the opposition Box 1
Passes 4/4(100%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 2/2(100%)
Touches 7
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.7
G -
Ast -
MP 69
Touches in the opposition Box 1
Passes 5/7(71%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/3(33%)
Touches 16
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 5.4
G -
Ast -
MP 75
Touches in the opposition Box 1
Passes 17/21(81%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 2/3(67%)
Touches 35
Passes long 2/4(50%)
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr 6.4
G -
Ast -
MP 27
Touches in the opposition Box -
Passes 11/13(85%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 4/4(100%)
Touches 17
Passes long 2/3(67%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7
G -
Ast -
MP 69
Touches in the opposition Box -
Passes 31/39(79%)
Big chances created -
Big chances missed -
Assists -
xA 0.18
Passes in final third 4/9(44%)
Touches 55
Passes long 1/5(20%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.2
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 7/15(47%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 32
Passes long 2/10(20%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.1
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 26/28(93%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/2(50%)
Touches 36
Passes long 6/8(75%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 5.7
G -
Ast -
MP 69
Duels 12
Aerial duels 2/7(29%)
Ground duels 2/5(40%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 90
Duels 11
Aerial duels -
Ground duels 4/8(50%)
Fouls 1
Tackles 2/2(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 9.1
G 1
Ast 2
MP 90
Duels 9
Aerial duels -
Ground duels 1/7(14%)
Fouls -
Tackles -
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.7
G 1
Ast -
MP 83
Duels 8
Aerial duels 1/2(50%)
Ground duels 5/6(83%)
Fouls -
Tackles 2/3(67%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 90
Duels 7
Aerial duels 4/4(100%)
Ground duels 1/3(33%)
Fouls 2
Tackles -
Interceptions 2
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 63
Duels 6
Aerial duels 2/4(50%)
Ground duels 2/2(100%)
Fouls -
Tackles 1/1(100%)
Interceptions 4
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G -
Ast -
MP 69
Duels 5
Aerial duels -
Ground duels 4/5(80%)
Fouls -
Tackles 3/3(100%)
Interceptions 2
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.4
G -
Ast -
MP 75
Duels 4
Aerial duels 1/3(33%)
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 27
Duels 2
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6
G -
Ast -
MP 21
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.1
G -
Ast -
MP 90
Duels 1
Aerial duels -
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.2
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 7.1
GC 2
GS 3
GP 0.11
Goals prevented 0.11
Goalkeeper saves 3
xGOT faced 1.11
Goals Conceded 2
Punches -
Throws 3
Sweeper keeper actions 2
Gr 6.2
GC 4
GS 8
GP -0.43
Goals prevented -0.43
Goalkeeper saves 8
xGOT faced 3.57
Goals Conceded 4
Punches 1
Throws 7
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Lexington SC and Forward Madison FC will play their match on 25 Apr 2026 at 19:00.All interesting information can be found in one place, like Lexington SC vs Forward Madison FC score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Lexington SC vs Forward Madison FC score and info in recent games:
  • Lexington SC - Forward Madison FC (25.04.2026 | 25 Apr 2026 | 25/04/2026) 4:2 USL Cup
  • Lexington SC - Forward Madison FC (24.08.2024 | 24 Aug 2024 | 24/08/2024) 0:0 USL League One
  • Forward Madison FC - Lexington SC (01.06.2024 | 01 Jun 2024 | 01/06/2024) 4:1 USL League One
  • Lexington SC - Forward Madison FC (28.04.2024 | 28 Apr 2024 | 28/04/2024) 0:0 USL League One
  • Forward Madison FC - Lexington SC (30.09.2023 | 30 Sep 2023 | 30/09/2023) 2:2 USL League One

Last played matches of teams:

Lexington SC
  • Lexington SC - San Antonio Texas (13.06.2026 | 13 Jun 2026 | 13/06/2026) LEXINGTON SC STADIUM 2:0 USL Championship
  • Detroit City - Lexington SC (06.06.2026 | 06 Jun 2026 | 06/06/2026) 1:1 USL Cup
  • El Paso Locomotive FC - Lexington SC (30.05.2026 | 30 May 2026 | 30/05/2026) Southwest University Park 1:4 USL Championship
  • Indy Eleven - Lexington SC (23.05.2026 | 23 May 2026 | 23/05/2026) Michael Carroll Stadium 3:1 USL Championship
  • Lexington SC - Monterey Bay FC (08.05.2026 | 08 May 2026 | 08/05/2026) LEXINGTON SC STADIUM 3:1 USL Championship
Forward Madison FC
  • Forward Madison FC - South Georgia Tormenta (04.07.2026 | 04 Jul 2026 | 04/07/2026) USL League One
  • Forward Madison FC - Fort Wayne (17.06.2026 | 17 Jun 2026 | 17/06/2026) 1:1 USL League One
  • Forward Madison FC - AC Boise (13.06.2026 | 13 Jun 2026 | 13/06/2026) 5:1 USL League One
  • Indy Eleven - Forward Madison FC (06.06.2026 | 06 Jun 2026 | 06/06/2026) 2:0 USL Cup
  • Greenville Triumph SC - Forward Madison FC (03.06.2026 | 03 Jun 2026 | 03/06/2026) 1:0 USL League One
Lexington SC v Forward Madison FC score today, 25.04.2026, and full match statistics will be available on fscore.co.tz on any device without registration.