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Stjarnan - Vikingur Reykjavik 26.05.2026

Round 14

Statistics Stjarnan vs Vikingur Reykjavik

0.23 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 2.71
53% Ball possession 47%
0 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 7
5 Total shots 21
1 Shots on goal 8
3 Shots off goal 9
0 Shots inside the Box 14
5 Shots outside the Box 7
0.13 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 2.76
1 Blocked shots 4
0 Hit the woodwork 1
11 Touches in the opposition Box 34
4 Offsides 1
10 Free kicks 8
5 Corner kicks 8
22 Throw ins 10
8 Fouls 10
3 Yellow cards 3
42 Duels won 37
15/20 (75%) Tackles 10/15 (67%)
22 Clearances 28
3 Interceptions 11
379/448 (85%) Passes 334/399 (84%)
18/54 (33%) Long Passes 28/50 (56%)
63/90 (70%) Passes in final third 95/130 (73%)
0.58 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.82
3/21 (14%) Crosses 7/26 (27%)
5 Goalkeeper saves 0
2.76 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.13
-0.24 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.87

Head To Head

Wins
Draws
Wins
1
1
3
Goals
11
13
All matches

Standings

Team G W D L S C Pt
1. Vikingur Reykjavik
12 11 1 0 41 6 34
2. Knattspyrnufelag Reykjavíkur
12 9 1 2 43 28 28
3. Knattspyrnufelagið Fram
11 7 2 2 29 24 23
4. Breidablik UBK
11 5 4 2 29 20 19
5. Valur
12 5 1 6 20 24 16
6. IA Akranes
11 4 3 4 16 21 15
7. RB Keflavik
11 3 3 5 14 21 12
8. Stjarnan
12 3 2 7 23 28 11
9. Íþrottabandalag Vestmannaeyja
11 3 2 6 20 25 11
10. Knattspyrnufelag Akureyrar
11 3 1 7 16 22 10
11. Tor Akureyri
11 2 1 8 9 28 7
12. Hafnarfjordur
11 1 3 7 15 28 6
  Promotion to Championship round
  Relegation Round

Top Scorers

Stjarnan Stjarnan
#
Goals
  • 9 Bjarnason A.
    5
  • 22 Atlason E.
    5
  • 17 Ingason B.
    3
  • 23 Eggertsson O.
    3
  • 31 Waren B.
    1
  • 8 Nokkvason G.
    1
Vikingur Reykjavik Vikingur Reykjavik
#
Goals
  • 22 Omarsson E.
    10
  • 77 Borgthórsson Ó.
    4
  • 10 Sigurdsson G.
    3
  • 16 Vatnhamar G.
    2
  • 9 Gudjonsson H.
    2
  • 25 Ingimundarson V.
    2
  • 11 Hafsteinsson D.
    2
  • 21 Thrandarson A.
    1
  • 8 Andrason V.
    1
  • 22 Gunnarsson K.
    1

Statistics from 2026 season of Besta deild

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Text commentary

Overall
STJ
REY
29’` Scored penalty shot 0 — 1 image
Vikingur Reykjavik’s Sigurdsson Gylfi (Vikingur Reykjavik) converts the penalty, and roars in approval.
37’` The ball has crossed the goal line 0 — 2 image
Borgthórsson Óskar (Vikingur Reykjavik) smashes it in for Vikingur Reykjavik, and roars with excitement.
[16:18:45]` Start of the second half-time
Vikingur Reykjavik starts the half at , and The footballer looks to make an impact.
image 56’` The ball has crossed the goal line 1 — 2
Stjarnan’s Dankerlui Damil (Stjarnan) strikes, sending the crowd wild with a stunning goal.
66’` Back of the net 1 — 3 image
Stjarnan takes the lead as Ingimundarson Valdimar Thor (Vikingur Reykjavik) finds the net at , past Jonsson Johann Ingi’s watch.
[17:09:48]` The game is over
The match concludes at as Stjarnan and Vikingur Reykjavik shake hands.
image 56’` The ball has crossed the goal line 1 — 0
Stjarnan’s Dankerlui Damil (Stjarnan) strikes, sending the crowd wild with a stunning goal.
29’` Scored penalty shot 0 — 1 image
Vikingur Reykjavik’s Sigurdsson Gylfi (Vikingur Reykjavik) converts the penalty, and roars in approval.
37’` The ball has crossed the goal line 0 — 2 image
Borgthórsson Óskar (Vikingur Reykjavik) smashes it in for Vikingur Reykjavik, and roars with excitement.
66’` Back of the net 0 — 3 image
Stjarnan takes the lead as Ingimundarson Valdimar Thor (Vikingur Reykjavik) finds the net at , past Jonsson Johann Ingi’s watch.

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.7
G 1
Ast -
MP 90
Grade 7.7
Minutes played 90
Goals 1
xG 0.84
Assists -
xA 0.24
Total shots 3
Passes 32/36(89%)
Yellow cards -
Red cards -
Gr 7.4
G -
Ast -
MP 70
Grade 7.4
Minutes played 70
Goals -
xG -
Assists -
xA 0.02
Total shots -
Passes 37/41(90%)
Yellow cards 1
Red cards -
Gr 7.1
G -
Ast -
MP 86
Grade 7.1
Minutes played 86
Goals -
xG 0.51
Assists -
xA 0.21
Total shots 3
Passes 7/13(54%)
Yellow cards -
Red cards -
Gr 7
G -
Ast -
MP 76
Grade 7
Minutes played 76
Goals -
xG -
Assists -
xA 0.21
Total shots -
Passes 33/39(85%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 90
Grade 6.7
Minutes played 90
Goals -
xG 0.01
Assists -
xA 0.15
Total shots 1
Passes 29/32(91%)
Yellow cards -
Red cards -
Gr 6.6
G -
Ast -
MP 90
Grade 6.6
Minutes played 90
Goals -
xG 0.08
Assists -
xA 0.05
Total shots 2
Passes 21/26(81%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 20
Grade 6.5
Minutes played 20
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 11/11(100%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 24
Grade 6.4
Minutes played 24
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 5/5(100%)
Yellow cards 1
Red cards -
Gr 6.3
G -
Ast -
MP 90
Grade 6.3
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 21/24(88%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 90
Grade 6.3
Minutes played 90
Goals -
xG -
Assists -
xA 0.17
Total shots -
Passes 21/24(88%)
Yellow cards -
Red cards -
Gr 6.1
G -
Ast -
MP 90
Grade 6.1
Minutes played 90
Goals -
xG 0.07
Assists -
xA 0.01
Total shots 1
Passes 21/26(81%)
Yellow cards -
Red cards -
Gr 5.9
G -
Ast -
MP 90
Grade 5.9
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 30/36(83%)
Yellow cards -
Red cards -
Gr 5.9
G -
Ast -
MP 89
Grade 5.9
Minutes played 89
Goals -
xG -
Assists -
xA -
Total shots -
Passes 37/43(86%)
Yellow cards -
Red cards -
Gr 5.7
G -
Ast -
MP 90
Grade 5.7
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 69/76(91%)
Yellow cards 1
Red cards -
Gr -
G -
Ast -
MP 1
Grade -
Minutes played 1
Goals -
xG -
Assists -
xA -
Total shots -
Passes 2/2(100%)
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 4
Grade -
Minutes played 4
Goals -
xG -
Assists -
xA -
Total shots -
Passes -
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7.1
G -
Ast -
MP 86
Total shots 3
Shots on target 1
xGOT 0.21
Shots off target 1
Blocked shots 1
Shots header -
Shots inside the Box 3
Shots outside the Box -
Gr 7.7
G 1
Ast -
MP 90
Total shots 3
Shots on target 2
xGOT 0.91
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box 2
Gr 6.6
G -
Ast -
MP 90
Total shots 2
Shots on target -
xGOT -
Shots off target 2
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 2
Gr 6.7
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.1
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box 1
Gr 6.4
G -
Ast -
MP 24
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.4
G -
Ast -
MP 70
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.3
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7
G -
Ast -
MP 76
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 20
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.9
G -
Ast -
MP 89
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.7
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.9
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.3
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 1
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 4
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 7.1
G -
Ast -
MP 86
Touches in the opposition Box 7
Passes 7/13(54%)
Big chances created 1
Big chances missed 2
Assists -
xA 0.21
Passes in final third 6/9(67%)
Touches 21
Passes long 1/3(33%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.7
G 1
Ast -
MP 90
Touches in the opposition Box 4
Passes 32/36(89%)
Big chances created -
Big chances missed -
Assists -
xA 0.24
Passes in final third 8/11(73%)
Touches 53
Passes long 1/2(100%)
Crosses 2/4(50%)
Successful dribbles 2/4(50%)
Fouled -
Offsides -
Gr 6.6
G -
Ast -
MP 90
Touches in the opposition Box 2
Passes 21/26(81%)
Big chances created -
Big chances missed -
Assists -
xA 0.05
Passes in final third 5/8(63%)
Touches 47
Passes long 2/3(67%)
Crosses 1/5(20%)
Successful dribbles 3/3(100%)
Fouled 1
Offsides 1
Gr 6.3
G -
Ast -
MP 90
Touches in the opposition Box 2
Passes 21/24(88%)
Big chances created -
Big chances missed -
Assists -
xA 0.17
Passes in final third 10/12(83%)
Touches 38
Passes long 1/2(50%)
Crosses 1/8(13%)
Successful dribbles -
Fouled -
Offsides -
Gr 6.7
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 29/32(91%)
Big chances created 1
Big chances missed -
Assists -
xA 0.15
Passes in final third 6/7(86%)
Touches 57
Passes long -
Crosses 1/7(14%)
Successful dribbles -
Fouled -
Offsides -
Gr 7
G -
Ast -
MP 76
Touches in the opposition Box 1
Passes 33/39(85%)
Big chances created 1
Big chances missed -
Assists -
xA 0.21
Passes in final third 12/15(80%)
Touches 55
Passes long -
Crosses 1/3(33%)
Successful dribbles -
Fouled 1
Offsides 1
Gr 5.9
G -
Ast -
MP 89
Touches in the opposition Box 1
Passes 37/43(86%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/6(17%)
Touches 55
Passes long 1/4(25%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.9
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 30/36(83%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 11/13(85%)
Touches 65
Passes long 2/5(40%)
Crosses -
Successful dribbles 1/2(50%)
Fouled -
Offsides -
Gr 6.1
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 21/26(81%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 4/6(67%)
Touches 48
Passes long -
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 6.4
G -
Ast -
MP 24
Touches in the opposition Box -
Passes 5/5(100%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/2(100%)
Touches 7
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides 1
Gr 7.4
G -
Ast -
MP 70
Touches in the opposition Box -
Passes 37/41(90%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 6/7(86%)
Touches 54
Passes long 5/6(83%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.3
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 21/24(88%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 2/4(50%)
Touches 26
Passes long 7/10(70%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.5
G -
Ast -
MP 20
Touches in the opposition Box -
Passes 11/11(100%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 3/3(100%)
Touches 13
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 5.7
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 69/76(91%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/3(67%)
Touches 86
Passes long 2/6(33%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr -
G -
Ast -
MP 1
Touches in the opposition Box -
Passes 2/2(100%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 5
Passes long 1/1(100%)
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr -
G -
Ast -
MP 4
Touches in the opposition Box -
Passes -
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 3
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 6.6
G -
Ast -
MP 90
Duels 10
Aerial duels -
Ground duels 7/9(78%)
Fouls 1
Tackles 2/3(67%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.9
G -
Ast -
MP 90
Duels 10
Aerial duels -
Ground duels 5/10(50%)
Fouls 2
Tackles 2/4(50%)
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.7
G 1
Ast -
MP 90
Duels 10
Aerial duels -
Ground duels 4/10(40%)
Fouls 2
Tackles 2/2(100%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 90
Duels 9
Aerial duels -
Ground duels 5/9(56%)
Fouls -
Tackles 3/3(100%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 90
Duels 8
Aerial duels -
Ground duels 2/6(33%)
Fouls 2
Tackles 2/2(100%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 90
Duels 5
Aerial duels -
Ground duels 2/5(40%)
Fouls -
Tackles 1/2(50%)
Interceptions 1
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.9
G -
Ast -
MP 89
Duels 5
Aerial duels 2/2(100%)
Ground duels -
Fouls 1
Tackles -
Interceptions -
Clearances 5
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.1
G -
Ast -
MP 86
Duels 4
Aerial duels -
Ground duels 1/2(50%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.4
G -
Ast -
MP 70
Duels 3
Aerial duels -
Ground duels 1/3(33%)
Fouls 1
Tackles 1/1(50%)
Interceptions 4
Clearances 5
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G -
Ast -
MP 76
Duels 3
Aerial duels -
Ground duels 1/3(33%)
Fouls 2
Tackles -
Interceptions 2
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 20
Duels 3
Aerial duels -
Ground duels 2/3(67%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.7
G -
Ast -
MP 90
Duels 3
Aerial duels 2/2(100%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 1
Duels 3
Aerial duels -
Ground duels 2/3(67%)
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 24
Duels 2
Aerial duels -
Ground duels 1/2(50%)
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 4
Duels 2
Aerial duels -
Ground duels 1/2(50%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.3
GC 1
GS -
GP -0.87
Goals prevented -0.87
Goalkeeper saves -
xGOT faced 0.13
Goals Conceded 1
Punches -
Throws 1
Sweeper keeper actions 1
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Stjarnan and Vikingur Reykjavik will play their match on 26 May 2026 at 15:15.All interesting information can be found in one place, like Stjarnan vs Vikingur Reykjavik score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Stjarnan vs Vikingur Reykjavik score and info in recent games:
  • Stjarnan - Vikingur Reykjavik (26.05.2026 | 26 May 2026 | 26/05/2026) 1:3 Besta deild
  • Vikingur Reykjavik - Stjarnan (23.04.2026 | 23 Apr 2026 | 23/04/2026) 3:2 Besta deild
  • Stjarnan - Vikingur Reykjavik (29.09.2025 | 29 Sep 2025 | 29/09/2025) 2:3 Besta deild
  • Vikingur Reykjavik - Stjarnan (10.08.2025 | 10 Aug 2025 | 10/08/2025) 2:4 Besta deild
  • Stjarnan - Vikingur Reykjavik (19.05.2025 | 19 May 2025 | 19/05/2025) 2:2 Besta deild

Last played matches of teams:

Stjarnan
  • Íþrottabandalag Vestmannaeyja - Stjarnan (21.06.2026 | 21 Jun 2026 | 21/06/2026) 2:1 Besta deild
  • Stjarnan - Breidablik UBK (16.06.2026 | 16 Jun 2026 | 16/06/2026) 4:4 Besta deild
  • Ungmennafelagid Afturelding - Stjarnan (10.06.2026 | 10 Jun 2026 | 10/06/2026) 3:1 Cup
  • Tor Akureyri - Stjarnan (31.05.2026 | 31 May 2026 | 31/05/2026) 1:3 Besta deild
  • Stjarnan - Vikingur Reykjavik (26.05.2026 | 26 May 2026 | 26/05/2026) 1:3 Besta deild
Vikingur Reykjavik
  • Knattspyrnufelagið Fram - Vikingur Reykjavik (21.06.2026 | 21 Jun 2026 | 21/06/2026) 0:5 Besta deild
  • Vikingur Reykjavik - Knattspyrnufelag Reykjavíkur (16.06.2026 | 16 Jun 2026 | 16/06/2026) 2:0 Besta deild
  • IA Akranes - Vikingur Reykjavik (12.06.2026 | 12 Jun 2026 | 12/06/2026) 1:2 Cup
  • Valur - Vikingur Reykjavik (31.05.2026 | 31 May 2026 | 31/05/2026) 1:5 Besta deild
  • Stjarnan - Vikingur Reykjavik (26.05.2026 | 26 May 2026 | 26/05/2026) 1:3 Besta deild
Stjarnan v Vikingur Reykjavik score today, 26.05.2026, and full match statistics will be available on fscore.co.tz on any device without registration.