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Vancouver FC - Atletico Ottawa 05.06.2026

Round 1

Statistics Vancouver FC vs Atletico Ottawa

1.51 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.66
27% Ball possession 73%
4 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
7 Total shots 10
2 Shots on goal 2
4 Shots off goal 6
6 Shots inside the Box 6
1 Shots outside the Box 4
1.64 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.86
1 Blocked shots 2
1 Hit the woodwork 0
17 Touches in the opposition Box 18
8 Free kicks 12
6 Corner kicks 3
13 Throw ins 14
12 Fouls 8
0 Errors leading to goal 1
1 Yellow cards 3
0 Red cards 1
44 Duels won 41
13/18 (72%) Tackles 8/13 (62%)
35 Clearances 10
7 Interceptions 9
218/288 (76%) Passes 717/791 (91%)
27/54 (50%) Long Passes 25/37 (68%)
39/54 (72%) Passes in final third 184/233 (79%)
0.58 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.82
4/14 (29%) Crosses 0/17 (0%)
1 Goalkeeper saves 0
0.86 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.64
-0.14 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.36

Head To Head

Wins
Draws
Wins
1
2
2
Goals
4
6
All matches

Standings

Team G W D L S C Pt
1. Forge
10 8 1 1 15 4 25
2. Cavalry
10 7 2 1 19 5 23
3. Atletico Ottawa
10 4 2 4 15 18 14
4. Inter Toronto
9 3 3 3 13 17 12
5. FC Supra Du Quebec
9 3 2 4 13 14 11
6. Vancouver FC
10 3 2 5 9 11 11
7. HFX Wanderers
10 2 3 5 9 14 9
8. Pacific
10 0 3 7 10 20 3
  Promotion to Playoffs

Top Scorers

Vancouver FC Vancouver FC

No data available

Atletico Ottawa Atletico Ottawa

No data available

Statistics from 2026 season of Canadian Premier League

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 8.2
G 1
Ast -
MP 90
Grade 8.2
Minutes played 90
Goals 1
xG 0.26
Assists -
xA 0.11
Total shots 4
Passes 26/31(84%)
Yellow cards -
Red cards -
Gr 7.7
G 1
Ast -
MP 61
Grade 7.7
Minutes played 61
Goals 1
xG 0.79
Assists -
xA 0.07
Total shots 3
Passes 12/17(71%)
Yellow cards -
Red cards -
Gr 7.5
G -
Ast -
MP 90
Grade 7.5
Minutes played 90
Goals -
xG -
Assists -
xA 0.08
Total shots -
Passes 77/88(88%)
Yellow cards 1
Red cards -
Gr 7.2
G -
Ast -
MP 89
Grade 7.2
Minutes played 89
Goals -
xG -
Assists -
xA 0.31
Total shots -
Passes 15/18(83%)
Yellow cards -
Red cards -
Gr 6.9
G -
Ast -
MP 90
Grade 6.9
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 29/35(83%)
Yellow cards -
Red cards -
Gr 6.8
G -
Ast -
MP 29
Grade 6.8
Minutes played 29
Goals -
xG -
Assists -
xA 0.02
Total shots -
Passes 21/26(81%)
Yellow cards -
Red cards -
Gr 6.7
G 1
Ast -
MP 75
Grade 6.7
Minutes played 75
Goals 1
xG 0.53
Assists -
xA 0.01
Total shots 2
Passes 10/15(67%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 21
Grade 6.5
Minutes played 21
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 3/5(60%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 29
Grade 6.5
Minutes played 29
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 9/11(82%)
Yellow cards -
Red cards -
Gr 5.7
G -
Ast -
MP 90
Grade 5.7
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 20/27(74%)
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 5
Grade -
Minutes played 5
Goals -
xG -
Assists -
xA -
Total shots -
Passes 2/2(100%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 8.2
G 1
Ast -
MP 90
Total shots 4
Shots on target 1
xGOT 0.85
Shots off target 1
Blocked shots 2
Shots header -
Shots inside the Box 2
Shots outside the Box 2
Gr 7.7
G 1
Ast -
MP 61
Total shots 3
Shots on target 1
xGOT 0.78
Shots off target 1
Blocked shots 1
Shots header 1
Shots inside the Box 2
Shots outside the Box 1
Gr 6.7
G 1
Ast -
MP 75
Total shots 2
Shots on target 1
xGOT 0.85
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 2
Shots outside the Box -
Gr 7.5
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.8
G -
Ast -
MP 29
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.9
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 5
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 21
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 29
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.2
G -
Ast -
MP 89
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.7
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 7.7
G 1
Ast -
MP 61
Touches in the opposition Box 3
Passes 12/17(71%)
Big chances created -
Big chances missed 1
Assists -
xA 0.07
Passes in final third 4/5(80%)
Touches 28
Passes long -
Crosses -
Successful dribbles 3/3(100%)
Fouled -
Offsides -
Gr 8.2
G 1
Ast -
MP 90
Touches in the opposition Box 3
Passes 26/31(84%)
Big chances created 1
Big chances missed -
Assists -
xA 0.11
Passes in final third 15/19(79%)
Touches 52
Passes long 1/1(100%)
Crosses -
Successful dribbles 1/1(100%)
Fouled 5
Offsides -
Gr 6.7
G 1
Ast -
MP 75
Touches in the opposition Box 2
Passes 10/15(67%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 5/5(100%)
Touches 24
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr 6.5
G -
Ast -
MP 21
Touches in the opposition Box 2
Passes 3/5(60%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 1/3(33%)
Touches 10
Passes long -
Crosses -
Successful dribbles 1/2(50%)
Fouled -
Offsides -
Gr 6.9
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 29/35(83%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/2(50%)
Touches 52
Passes long 2/4(50%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.2
G -
Ast -
MP 89
Touches in the opposition Box 1
Passes 15/18(83%)
Big chances created 1
Big chances missed -
Assists -
xA 0.31
Passes in final third 6/7(86%)
Touches 35
Passes long 4/5(80%)
Crosses 2/5(40%)
Successful dribbles 1/2(50%)
Fouled -
Offsides -
Gr 7.5
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 77/88(88%)
Big chances created -
Big chances missed -
Assists -
xA 0.08
Passes in final third 29/37(78%)
Touches 105
Passes long 6/9(67%)
Crosses -
Successful dribbles 2/3(67%)
Fouled -
Offsides -
Gr 6.8
G -
Ast -
MP 29
Touches in the opposition Box -
Passes 21/26(81%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 5/8(63%)
Touches 39
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr -
G -
Ast -
MP 5
Touches in the opposition Box -
Passes 2/2(100%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 2/2(100%)
Touches 6
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.5
G -
Ast -
MP 29
Touches in the opposition Box -
Passes 9/11(82%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 1/1(100%)
Touches 24
Passes long 1/1(50%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 5.7
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 20/27(74%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 2/2(100%)
Touches 32
Passes long 3/4(75%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 7.5
G -
Ast -
MP 90
Duels 12
Aerial duels 2/3(67%)
Ground duels 3/9(33%)
Fouls 3
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 89
Duels 11
Aerial duels 1/1(100%)
Ground duels 3/10(30%)
Fouls 3
Tackles 2/2(100%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 29
Duels 7
Aerial duels -
Ground duels 4/7(57%)
Fouls 1
Tackles 2/2(100%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.7
G -
Ast -
MP 90
Duels 7
Aerial duels -
Ground duels 1/6(17%)
Fouls 2
Tackles -
Interceptions 2
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8.2
G 1
Ast -
MP 90
Duels 7
Aerial duels -
Ground duels 5/7(71%)
Fouls 1
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.7
G 1
Ast -
MP 61
Duels 6
Aerial duels 2/3(67%)
Ground duels 3/3(100%)
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 29
Duels 5
Aerial duels -
Ground duels 3/4(75%)
Fouls -
Tackles 2/2(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G 1
Ast -
MP 75
Duels 5
Aerial duels -
Ground duels 1/4(25%)
Fouls -
Tackles -
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast -
MP 90
Duels 4
Aerial duels -
Ground duels 3/4(75%)
Fouls 1
Tackles 2/3(67%)
Interceptions -
Clearances 11
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 5
Duels 3
Aerial duels -
Ground duels 1/3(33%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 21
Duels 1
Aerial duels -
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Vancouver FC and Atletico Ottawa will play their match on 05 Jun 2026 at 22:00.All interesting information can be found in one place, like Vancouver FC vs Atletico Ottawa score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Vancouver FC vs Atletico Ottawa score and info in recent games:
  • Vancouver FC - Atletico Ottawa (05.06.2026 | 05 Jun 2026 | 05/06/2026) 2:1 Canadian Premier League
  • Atletico Ottawa - Vancouver FC (26.04.2026 | 26 Apr 2026 | 26/04/2026) 1:1 Canadian Premier League
  • Atletico Ottawa - Vancouver FC (12.10.2025 | 12 Oct 2025 | 12/10/2025) 0:0 Canadian Premier League
  • Atletico Ottawa - Vancouver FC (18.09.2025 | 18 Sep 2025 | 18/09/2025) 1:0 Canadian Championship
  • Atletico Ottawa - Vancouver FC (30.08.2025 | 30 Aug 2025 | 30/08/2025) 3:1 Canadian Premier League

Last played matches of teams:

Vancouver FC
  • Vancouver FC - Pacific (14.06.2026 | 14 Jun 2026 | 14/06/2026) 2:1 Canadian Premier League
  • Vancouver FC - Pacific (10.06.2026 | 10 Jun 2026 | 10/06/2026) Canadian Premier League
  • Vancouver FC - Atletico Ottawa (05.06.2026 | 05 Jun 2026 | 05/06/2026) 2:1 Canadian Premier League
  • HFX Wanderers - Vancouver FC (30.05.2026 | 30 May 2026 | 30/05/2026) 1:0 Canadian Premier League
  • Vancouver FC - FC Supra Du Quebec (23.05.2026 | 23 May 2026 | 23/05/2026) 1:1 Canadian Premier League
Atletico Ottawa
  • Atletico Ottawa - FC Supra Du Quebec (09.06.2026 | 09 Jun 2026 | 09/06/2026) 5:3 Canadian Premier League
  • Vancouver FC - Atletico Ottawa (05.06.2026 | 05 Jun 2026 | 05/06/2026) 2:1 Canadian Premier League
  • Pacific - Atletico Ottawa (30.05.2026 | 30 May 2026 | 30/05/2026) 2:2 Canadian Premier League
  • Atletico Ottawa - Forge (24.05.2026 | 24 May 2026 | 24/05/2026) 2:1 Canadian Premier League
  • Atletico Ottawa - HFX Wanderers (17.05.2026 | 17 May 2026 | 17/05/2026) 1:0 Canadian Premier League
Vancouver FC v Atletico Ottawa score today, 05.06.2026, and full match statistics will be available on fscore.co.tz on any device without registration.