Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.59
59%
Ball possession
41%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
15
Total shots
9
2
Shots on goal
3
8
Shots off goal
5
8
Shots inside the Box
8
7
Shots outside the Box
1
1.18
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.97
5
Blocked shots
1
0
Hit the woodwork
1
26
Touches in the opposition Box
17
1
Offsides
1
9
Free kicks
12
4
Corner kicks
1
31
Throw ins
23
12
Fouls
9
1
Errors leading to shot
0
1
Errors leading to goal
0
4
Yellow cards
2
45
Duels won
55
12/22 (55%)
Tackles
9/18 (50%)
17
Interceptions
12
412/485 (85%)
Passes
290/361 (80%)
25/48 (52%)
Long Passes
33/53 (62%)
121/166 (73%)
Passes in final third
63/88 (72%)
0.92
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.29
5/30 (17%)
Crosses
0/6 (0%)
1
Goalkeeper saves
1
0.97
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.18
-1.03
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.33
0.78
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.43
62%
Ball possession
38%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
10
Total shots
5
2
Shots on goal
2
6
Shots off goal
2
6
Shots inside the Box
5
4
Shots outside the Box
0
1.18
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.69
2
Blocked shots
1
0
Hit the woodwork
1
15
Touches in the opposition Box
9
1
Offsides
0
4
Free kicks
7
2
Corner kicks
0
18
Throw ins
9
7
Fouls
4
1
Errors leading to shot
0
1
Errors leading to goal
0
2
Yellow cards
0
25
Duels won
27
10/13 (77%)
Tackles
4/7 (57%)
8
Interceptions
9
226/262 (86%)
Passes
133/168 (79%)
11/24 (46%)
Long Passes
17/30 (57%)
51/70 (73%)
Passes in final third
21/31 (68%)
0.67
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.2
2/18 (11%)
Crosses
0/1 (0%)
0
Goalkeeper saves
1
0.69
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.18
-1.31
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.18
0.06
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.16
56%
Ball possession
44%
5
Total shots
4
0
Shots on goal
1
2
Shots off goal
3
2
Shots inside the Box
3
3
Shots outside the Box
1
0
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.28
3
Blocked shots
0
11
Touches in the opposition Box
8
0
Offsides
1
5
Free kicks
5
2
Corner kicks
1
13
Throw ins
14
5
Fouls
5
2
Yellow cards
2
20
Duels won
28
2/9 (22%)
Tackles
5/11 (45%)
9
Interceptions
3
186/223 (83%)
Passes
157/193 (81%)
14/24 (58%)
Long Passes
16/23 (70%)
70/96 (73%)
Passes in final third
42/57 (74%)
0.25
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.09
3/12 (25%)
Crosses
0/5 (0%)
1
Goalkeeper saves
0
0.28
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0
0.28
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Play starts at Estadio Beira-Rio as The FC footballer leads Internacional into the opening moments.
9’` — Goal0 — 1
A brilliant goal by Fluminense’s Everaldo (Fluminense), lighting up the match at Estadio Beira-Rio.
35’` — Goal1 — 1
Carbonero Johan (Internacional) smashes it in for Fluminense, and Estadio Beira-Rio roars with excitement.
40’` — Goal1 — 2
Serna Kevin lays it off perfectly for Everaldo (Fluminense) to score for Internacional, and Estadio Beira-Rio erupts!
[21:20:44]` — Match half-time
At the sound of the whistle, the players take a break—half-time arrives with the score at 1:2. Both Internacional and Fluminense use this time to refresh tactics.
[21:36:35]` — The game has been started after the break
The FC footballer leads Fluminense out for the second half at Estadio Beira-Rio with momentum in mind.
[22:26:46]` — The match is over
Pereira de Lima Rodrigo Jose ends proceedings at Estadio Beira-Rio, and Internacional vs. Fluminense is history.
35’` — Goal1 — 0
Carbonero Johan (Internacional) smashes it in for Fluminense, and Estadio Beira-Rio roars with excitement.
9’` — Goal0 — 1
A brilliant goal by Fluminense’s Everaldo (Fluminense), lighting up the match at Estadio Beira-Rio.
40’` — Goal0 — 2
Serna Kevin lays it off perfectly for Everaldo (Fluminense) to score for Internacional, and Estadio Beira-Rio erupts!
Internacional and Fluminense will play their match on 30 Jul 2025 at 20:30. The game will be held on Estadio Beira-Rio stadium within the Copa do Brasil. All interesting information can be found in one place, like Internacional vs Fluminense score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Internacional vs Fluminense score and info in recent games:
Internacional - Fluminense (03.05.2026 | 03 May 2026 | 03/05/2026) Estadio Beira-Rio 2:0 Brasileiro Serie A
Fluminense - Internacional (25.10.2025 | 25 Oct 2025 | 25/10/2025) Maracana 1:0 Brasileiro Serie A
Fluminense - Internacional (06.08.2025 | 06 Aug 2025 | 06/08/2025) Maracana 1:1 Copa do Brasil
Internacional - Fluminense (30.07.2025 | 30 Jul 2025 | 30/07/2025) Estadio Beira-Rio 1:2 Copa do Brasil
Internacional - Fluminense (01.06.2025 | 01 Jun 2025 | 01/06/2025) Estadio Beira-Rio 0:2 Brasileiro Serie A
Last played matches of teams:
Internacional
Red Bull Bragantino - Internacional (31.05.2026 | 31 May 2026 | 31/05/2026) Estadio Cicero de Souza Marques 3:1 Brasileiro Serie A
EC Vitoria Salvador - Internacional (23.05.2026 | 23 May 2026 | 23/05/2026) Estadio Manoel Barradas 2:0 Brasileiro Serie A
Internacional - CR Vasco da Gama (16.05.2026 | 16 May 2026 | 16/05/2026) Estadio Beira-Rio 4:1 Brasileiro Serie A
Internacional - Athletic Club MG (12.05.2026 | 12 May 2026 | 12/05/2026) 3:2 Copa do Brasil
Coritiba - Internacional (09.05.2026 | 09 May 2026 | 09/05/2026) Estadio Couto Pereira 2:2 Brasileiro Serie A
Fluminense
Fluminense - America Natal (20.06.2026 | 20 Jun 2026 | 20/06/2026) 0:3 Brasileiro Serie D
Ferroviario - Fluminense (13.06.2026 | 13 Jun 2026 | 13/06/2026) 1:0 Brasileiro Serie D
Cruzeiro Esporte Clube - Fluminense (31.05.2026 | 31 May 2026 | 31/05/2026) Governador Magalhaes Pinto 1:1 Brasileiro Serie A
Fluminense - Altos (31.05.2026 | 31 May 2026 | 31/05/2026) 1:1 Brasileiro Serie D
Fluminense - Deportivo La Guaira (27.05.2026 | 27 May 2026 | 27/05/2026) Maracana 3:1 CONMEBOL Libertadores
Internacional v Fluminense score today, 30.07.2025, and full match statistics will be available on fscore.co.tz on any device without registration.